lazarus/components/gtk/gtkglarea/nvgl.pp
lazarus 2faaa339ba MG: new version from satan
git-svn-id: trunk@412 -
2001-11-12 17:36:47 +00:00

3143 lines
136 KiB
ObjectPascal

// File: NVGL.pp
// modified: 10-04-2001
//
// FreePascal Bindings for libGL by NVIDIA (based on MESA Bindings from Sebastian Günther)
// Version 0.0.1
// this is UNPUBLISHED source code and may not be used by anyone (except matti) for anything
// later it will be GPL'ed :)
// Copyright (C) 2001 Satan
{$MODE delphi} // objfpc would not work because of direct proc var assignments
unit NVGL;
interface
// =======================================================
// Unit specific extensions
// =======================================================
function InitGLFromLibrary(libname: PChar): Boolean;
// determines automatically which libraries to use:
function InitGL: Boolean;
var
GLDumpUnresolvedFunctions,
GLInitialized: Boolean;
// =======================================================
// GL consts, types and functions
// =======================================================
// -------------------------------------------------------
// GL types
// -------------------------------------------------------
type
PSingle = ^Single;
PDouble = ^Double;
PShortInt = ^ShortInt;
PLongword = ^Longword;
GLvoid = Pointer;
GLboolean = Byte;
GLbyte = ShortInt; // 1-byte signed
GLshort = Integer; // 2-byte signed
GLint = LongInt; // 4-byte signed
GLubyte = Byte; // 1-byte unsigned
GLushort = Word; // 2-byte unsigned
GLuint = DWord; // 4-byte signed
GLsizei = LongInt; // 4-byte signed
GLfloat = Single; // single precision float
GLclampf = Single; // single precision float in [0,1]
GLdouble = Double; // double precision float
GLclampd = Double; // double precision float in [0,1]
GLenum = DWord;
PGLBoolean = ^GLBoolean;
PGLFloat = ^GLfloat;
PGLDouble = ^GLDouble;
// -------------------------------------------------------
PGLubyte = ^GLubyte;
PGLuint = ^GLuint;
PGLvoid = ^GLvoid;
PGLint = ^GLint;
PGLshort = ^GLshort;
PGLbyte = ^GLbyte;
PGLushort = ^GLushort;
// -------------------------------------------------------
type
GLbitfield = DWord; { was an enum - no corresponding thing in pascal }
// -------------------------------------------------------
// const
// -------------------------------------------------------
const
GL_VERSION_1_1 = 1;
GL_VERSION_1_2 = 1;
{ Extensions }
GL_ARB_imaging = 1;
GL_ARB_multisample = 1;
GL_ARB_multitexture = 1;
GL_ARB_texture_border_clamp = 1;
GL_ARB_texture_compression = 1;
GL_ARB_texture_cube_map = 1;
GL_ARB_texture_env_add = 1;
GL_ARB_texture_env_combine = 1;
GL_ARB_texture_env_dot3 = 1;
GL_ARB_transpose_matrix = 1;
GL_Autodesk_valid_back_buffer_hint = 1;
GL_EXT_abgr = 1;
GL_EXT_bgra = 1;
GL_EXT_blend_color = 1;
GL_EXT_blend_minmax = 1;
GL_EXT_blend_subtract = 1;
GL_EXT_compiled_vertex_array = 1;
GL_EXT_color_table = 1;
GL_EXT_draw_range_elements = 1;
GL_EXT_fog_coord = 1;
GL_EXT_packed_pixels = 1;
GL_EXT_paletted_texture = 1;
GL_EXT_point_parameters = 1;
GL_EXT_rescale_normal = 1;
GL_EXT_secondary_color = 1;
GL_EXT_separate_specular_color = 1;
GL_EXT_shared_texture_palette = 1;
GL_EXT_stencil_wrap = 1;
GL_EXT_texture3D = 1;
GL_EXT_texture_compression_s3tc = 1;
GL_EXT_texture_cube_map = 1;
GL_EXT_texture_edge_clamp = 1;
GL_EXT_texture_env_add = 1;
GL_EXT_texture_env_combine = 1;
GL_EXT_texture_env_dot3 = 1;
GL_EXT_texture_filter_anisotropic = 1;
GL_EXT_texture_lod_bias = 1;
GL_EXT_vertex_array = 1;
GL_EXT_vertex_weighting = 1;
GL_IBM_texture_mirrored_repeat = 1;
GL_NV_blend_square = 1;
GL_NV_draw_mesh = 1;
GL_NV_evaluators = 1;
GL_NV_fence = 1;
GL_NV_flushold = 1;
GL_NV_fog_distance = 1;
GL_NV_light_max_exponent = 1;
GL_NV_mac_get_proc_address = 1;
GL_NV_multisample_filter_hint = 1;
GL_NV_packed_depth_stencil = 1;
GL_NV_pixel_data_range = 1;
GL_NV_register_combiners = 1;
GL_NV_register_combiners2 = 1;
GL_NV_set_window_stereomode = 1;
GL_NV_texgen_emboss = 1;
GL_NV_texgen_reflection = 1;
GL_NV_texture_compression_vtc = 1;
GL_NV_texture_env_combine4 = 1;
GL_NV_texture_rectangle = 1;
GL_NV_texture_shader = 1;
GL_NV_texture_shader2 = 1;
GL_NV_vertex_array_range = 1;
GL_NV_vertex_array_range2 = 1;
GL_NV_vertex_program = 1;
GL_S3_s3tc = 1;
GL_SGIS_generate_mipmap = 1;
GL_SGIS_multitexture = 1;
GL_SGIS_texture_lod = 1;
GL_SGIX_depth_texture = 1;
GL_SGIX_shadow = 1;
GL_APPLE_transform_hint = 1;
GL_WIN_swap_hint = 1;
{ AttribMask }
GL_CURRENT_BIT = $00000001;
GL_POINT_BIT = $00000002;
GL_LINE_BIT = $00000004;
GL_POLYGON_BIT = $00000008;
GL_POLYGON_STIPPLE_BIT = $00000010;
GL_PIXEL_MODE_BIT = $00000020;
GL_LIGHTING_BIT = $00000040;
GL_FOG_BIT = $00000080;
GL_DEPTH_BUFFER_BIT = $00000100;
GL_ACCUM_BUFFER_BIT = $00000200;
GL_STENCIL_BUFFER_BIT = $00000400;
GL_VIEWPORT_BIT = $00000800;
GL_TRANSFORM_BIT = $00001000;
GL_ENABLE_BIT = $00002000;
GL_COLOR_BUFFER_BIT = $00004000;
GL_HINT_BIT = $00008000;
GL_EVAL_BIT = $00010000;
GL_LIST_BIT = $00020000;
GL_TEXTURE_BIT = $00040000;
GL_SCISSOR_BIT = $00080000;
GL_ALL_ATTRIB_BITS = $000fffff;
{ ClearBufferMask }
{ GL_COLOR_BUFFER_BIT }
{ GL_ACCUM_BUFFER_BIT }
{ GL_STENCIL_BUFFER_BIT }
{ GL_DEPTH_BUFFER_BIT }
{ ClientAttribMask }
GL_CLIENT_PIXEL_STORE_BIT = $00000001;
GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
{ Boolean }
GL_FALSE = 0;
GL_TRUE = 1;
{ BeginMode }
GL_POINTS = $0000;
GL_LINES = $0001;
GL_LINE_LOOP = $0002;
GL_LINE_STRIP = $0003;
GL_TRIANGLES = $0004;
GL_TRIANGLE_STRIP = $0005;
GL_TRIANGLE_FAN = $0006;
GL_QUADS = $0007;
GL_QUAD_STRIP = $0008;
GL_POLYGON = $0009;
{ AccumOp }
GL_ACCUM = $0100;
GL_LOAD = $0101;
GL_RETURN = $0102;
GL_MULT = $0103;
GL_ADD = $0104;
{ AlphaFunction }
GL_NEVER = $0200;
GL_LESS = $0201;
GL_EQUAL = $0202;
GL_LEQUAL = $0203;
GL_GREATER = $0204;
GL_NOTEQUAL = $0205;
GL_GEQUAL = $0206;
GL_ALWAYS = $0207;
{ BlendingFactorDest }
GL_ZERO = 0;
GL_ONE = 1;
GL_SRC_COLOR = $0300;
GL_ONE_MINUS_SRC_COLOR = $0301;
GL_SRC_ALPHA = $0302;
GL_ONE_MINUS_SRC_ALPHA = $0303;
GL_DST_ALPHA = $0304;
GL_ONE_MINUS_DST_ALPHA = $0305;
{ BlendingFactorSrc }
{ GL_ZERO }
{ GL_ONE }
GL_DST_COLOR = $0306;
GL_ONE_MINUS_DST_COLOR = $0307;
GL_SRC_ALPHA_SATURATE = $0308;
{ GL_SRC_ALPHA }
{ GL_ONE_MINUS_SRC_ALPHA }
{ GL_DST_ALPHA }
{ GL_ONE_MINUS_DST_ALPHA }
{ ColorMaterialFace }
{ GL_FRONT }
{ GL_BACK }
{ GL_FRONT_AND_BACK }
{ ColorMaterialParameter }
{ GL_AMBIENT }
{ GL_DIFFUSE }
{ GL_SPECULAR }
{ GL_EMISSION }
{ GL_AMBIENT_AND_DIFFUSE }
{ ColorPointerType }
{ GL_BYTE }
{ GL_UNSIGNED_BYTE }
{ GL_SHORT }
{ GL_UNSIGNED_SHORT }
{ GL_INT }
{ GL_UNSIGNED_INT }
{ GL_FLOAT }
{ GL_DOUBLE }
{ CullFaceMode }
{ GL_FRONT }
{ GL_BACK }
{ GL_FRONT_AND_BACK }
{ DepthFunction }
{ GL_NEVER }
{ GL_LESS }
{ GL_EQUAL }
{ GL_LEQUAL }
{ GL_GREATER }
{ GL_NOTEQUAL }
{ GL_GEQUAL }
{ GL_ALWAYS }
{ DrawBufferMode }
GL_NONE = 0;
GL_FRONT_LEFT = $0400;
GL_FRONT_RIGHT = $0401;
GL_BACK_LEFT = $0402;
GL_BACK_RIGHT = $0403;
GL_FRONT = $0404;
GL_BACK = $0405;
GL_LEFT = $0406;
GL_RIGHT = $0407;
GL_FRONT_AND_BACK = $0408;
GL_AUX0 = $0409;
GL_AUX1 = $040A;
GL_AUX2 = $040B;
GL_AUX3 = $040C;
{ EnableCap }
{ GL_FOG }
{ GL_LIGHTING }
{ GL_TEXTURE_1D }
{ GL_TEXTURE_2D }
{ GL_LINE_STIPPLE }
{ GL_POLYGON_STIPPLE }
{ GL_CULL_FACE }
{ GL_ALPHA_TEST }
{ GL_BLEND }
{ GL_INDEX_LOGIC_OP }
{ GL_COLOR_LOGIC_OP }
{ GL_DITHER }
{ GL_STENCIL_TEST }
{ GL_DEPTH_TEST }
{ GL_CLIP_PLANE0 }
{ GL_CLIP_PLANE1 }
{ GL_CLIP_PLANE2 }
{ GL_CLIP_PLANE3 }
{ GL_CLIP_PLANE4 }
{ GL_CLIP_PLANE5 }
{ GL_LIGHT0 }
{ GL_LIGHT1 }
{ GL_LIGHT2 }
{ GL_LIGHT3 }
{ GL_LIGHT4 }
{ GL_LIGHT5 }
{ GL_LIGHT6 }
{ GL_LIGHT7 }
{ GL_TEXTURE_GEN_S }
{ GL_TEXTURE_GEN_T }
{ GL_TEXTURE_GEN_R }
{ GL_TEXTURE_GEN_Q }
{ GL_MAP1_VERTEX_3 }
{ GL_MAP1_VERTEX_4 }
{ GL_MAP1_COLOR_4 }
{ GL_MAP1_INDEX }
{ GL_MAP1_NORMAL }
{ GL_MAP1_TEXTURE_COORD_1 }
{ GL_MAP1_TEXTURE_COORD_2 }
{ GL_MAP1_TEXTURE_COORD_3 }
{ GL_MAP1_TEXTURE_COORD_4 }
{ GL_MAP2_VERTEX_3 }
{ GL_MAP2_VERTEX_4 }
{ GL_MAP2_COLOR_4 }
{ GL_MAP2_INDEX }
{ GL_MAP2_NORMAL }
{ GL_MAP2_TEXTURE_COORD_1 }
{ GL_MAP2_TEXTURE_COORD_2 }
{ GL_MAP2_TEXTURE_COORD_3 }
{ GL_MAP2_TEXTURE_COORD_4 }
{ GL_POINT_SMOOTH }
{ GL_LINE_SMOOTH }
{ GL_POLYGON_SMOOTH }
{ GL_SCISSOR_TEST }
{ GL_COLOR_MATERIAL }
{ GL_NORMALIZE }
{ GL_AUTO_NORMAL }
{ GL_POLYGON_OFFSET_POINT }
{ GL_POLYGON_OFFSET_LINE }
{ GL_POLYGON_OFFSET_FILL }
{ GL_VERTEX_ARRAY }
{ GL_NORMAL_ARRAY }
{ GL_COLOR_ARRAY }
{ GL_INDEX_ARRAY }
{ GL_TEXTURE_COORD_ARRAY }
{ GL_EDGE_FLAG_ARRAY }
{ ErrorCode }
GL_NO_ERROR = 0;
GL_INVALID_ENUM = $0500;
GL_INVALID_VALUE = $0501;
GL_INVALID_OPERATION = $0502;
GL_STACK_OVERFLOW = $0503;
GL_STACK_UNDERFLOW = $0504;
GL_OUT_OF_MEMORY = $0505;
GL_TABLE_TOO_LARGE = $8031;
{ FeedbackType }
GL_2D = $0600;
GL_3D = $0601;
GL_3D_COLOR = $0602;
GL_3D_COLOR_TEXTURE = $0603;
GL_4D_COLOR_TEXTURE = $0604;
{ FeedBackToken }
GL_PASS_THROUGH_TOKEN = $0700;
GL_POINT_TOKEN = $0701;
GL_LINE_TOKEN = $0702;
GL_POLYGON_TOKEN = $0703;
GL_BITMAP_TOKEN = $0704;
GL_DRAW_PIXEL_TOKEN = $0705;
GL_COPY_PIXEL_TOKEN = $0706;
GL_LINE_RESET_TOKEN = $0707;
{ FogMode }
{ GL_LINEAR }
GL_EXP = $0800;
GL_EXP2 = $0801;
{ FogParameter }
{ GL_FOG_COLOR }
{ GL_FOG_DENSITY }
{ GL_FOG_END }
{ GL_FOG_INDEX }
{ GL_FOG_MODE }
{ GL_FOG_START }
{ FrontFaceDirection }
GL_CW = $0900;
GL_CCW = $0901;
{ GetColorTableParameterPNameEXT }
{ GL_COLOR_TABLE_FORMAT_EXT }
{ GL_COLOR_TABLE_WIDTH_EXT }
{ GL_COLOR_TABLE_RED_SIZE_EXT }
{ GL_COLOR_TABLE_GREEN_SIZE_EXT }
{ GL_COLOR_TABLE_BLUE_SIZE_EXT }
{ GL_COLOR_TABLE_ALPHA_SIZE_EXT }
{ GL_COLOR_TABLE_LUMINANCE_SIZE_EXT }
{ GL_COLOR_TABLE_INTENSITY_SIZE_EXT }
{ GetMapQuery }
GL_COEFF = $0A00;
GL_ORDER = $0A01;
GL_DOMAIN = $0A02;
{ GetPixelMap }
GL_PIXEL_MAP_I_TO_I = $0C70;
GL_PIXEL_MAP_S_TO_S = $0C71;
GL_PIXEL_MAP_I_TO_R = $0C72;
GL_PIXEL_MAP_I_TO_G = $0C73;
GL_PIXEL_MAP_I_TO_B = $0C74;
GL_PIXEL_MAP_I_TO_A = $0C75;
GL_PIXEL_MAP_R_TO_R = $0C76;
GL_PIXEL_MAP_G_TO_G = $0C77;
GL_PIXEL_MAP_B_TO_B = $0C78;
GL_PIXEL_MAP_A_TO_A = $0C79;
{ GetPointervPName }
GL_VERTEX_ARRAY_POINTER = $808E;
GL_NORMAL_ARRAY_POINTER = $808F;
GL_COLOR_ARRAY_POINTER = $8090;
GL_INDEX_ARRAY_POINTER = $8091;
GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
GL_EDGE_FLAG_ARRAY_POINTER = $8093;
{ GetPName }
GL_CURRENT_COLOR = $0B00;
GL_CURRENT_INDEX = $0B01;
GL_CURRENT_NORMAL = $0B02;
GL_CURRENT_TEXTURE_COORDS = $0B03;
GL_CURRENT_RASTER_COLOR = $0B04;
GL_CURRENT_RASTER_INDEX = $0B05;
GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
GL_CURRENT_RASTER_POSITION = $0B07;
GL_CURRENT_RASTER_POSITION_VALID = $0B08;
GL_CURRENT_RASTER_DISTANCE = $0B09;
GL_POINT_SMOOTH = $0B10;
GL_POINT_SIZE = $0B11;
GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
GL_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE;
GL_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY;
GL_LINE_SMOOTH = $0B20;
GL_LINE_WIDTH = $0B21;
GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
GL_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE;
GL_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANULARITY;
GL_LINE_STIPPLE = $0B24;
GL_LINE_STIPPLE_PATTERN = $0B25;
GL_LINE_STIPPLE_REPEAT = $0B26;
GL_LIST_MODE = $0B30;
GL_MAX_LIST_NESTING = $0B31;
GL_LIST_BASE = $0B32;
GL_LIST_INDEX = $0B33;
GL_POLYGON_MODE = $0B40;
GL_POLYGON_SMOOTH = $0B41;
GL_POLYGON_STIPPLE = $0B42;
GL_EDGE_FLAG = $0B43;
GL_CULL_FACE = $0B44;
GL_CULL_FACE_MODE = $0B45;
GL_FRONT_FACE = $0B46;
GL_LIGHTING = $0B50;
GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
GL_LIGHT_MODEL_TWO_SIDE = $0B52;
GL_LIGHT_MODEL_AMBIENT = $0B53;
GL_SHADE_MODEL = $0B54;
GL_COLOR_MATERIAL_FACE = $0B55;
GL_COLOR_MATERIAL_PARAMETER = $0B56;
GL_COLOR_MATERIAL = $0B57;
GL_FOG = $0B60;
GL_FOG_INDEX = $0B61;
GL_FOG_DENSITY = $0B62;
GL_FOG_START = $0B63;
GL_FOG_END = $0B64;
GL_FOG_MODE = $0B65;
GL_FOG_COLOR = $0B66;
GL_DEPTH_RANGE = $0B70;
GL_DEPTH_TEST = $0B71;
GL_DEPTH_WRITEMASK = $0B72;
GL_DEPTH_CLEAR_VALUE = $0B73;
GL_DEPTH_FUNC = $0B74;
GL_ACCUM_CLEAR_VALUE = $0B80;
GL_STENCIL_TEST = $0B90;
GL_STENCIL_CLEAR_VALUE = $0B91;
GL_STENCIL_FUNC = $0B92;
GL_STENCIL_VALUE_MASK = $0B93;
GL_STENCIL_FAIL = $0B94;
GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
GL_STENCIL_PASS_DEPTH_PASS = $0B96;
GL_STENCIL_REF = $0B97;
GL_STENCIL_WRITEMASK = $0B98;
GL_MATRIX_MODE = $0BA0;
GL_NORMALIZE = $0BA1;
GL_VIEWPORT = $0BA2;
GL_MODELVIEW_STACK_DEPTH = $0BA3;
GL_PROJECTION_STACK_DEPTH = $0BA4;
GL_TEXTURE_STACK_DEPTH = $0BA5;
GL_MODELVIEW_MATRIX = $0BA6;
GL_PROJECTION_MATRIX = $0BA7;
GL_TEXTURE_MATRIX = $0BA8;
GL_ATTRIB_STACK_DEPTH = $0BB0;
GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
GL_ALPHA_TEST = $0BC0;
GL_ALPHA_TEST_FUNC = $0BC1;
GL_ALPHA_TEST_REF = $0BC2;
GL_DITHER = $0BD0;
GL_BLEND_DST = $0BE0;
GL_BLEND_SRC = $0BE1;
GL_BLEND = $0BE2;
GL_LOGIC_OP_MODE = $0BF0;
GL_INDEX_LOGIC_OP = $0BF1;
GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
GL_COLOR_LOGIC_OP = $0BF2;
GL_AUX_BUFFERS = $0C00;
GL_DRAW_BUFFER = $0C01;
GL_READ_BUFFER = $0C02;
GL_SCISSOR_BOX = $0C10;
GL_SCISSOR_TEST = $0C11;
GL_INDEX_CLEAR_VALUE = $0C20;
GL_INDEX_WRITEMASK = $0C21;
GL_COLOR_CLEAR_VALUE = $0C22;
GL_COLOR_WRITEMASK = $0C23;
GL_INDEX_MODE = $0C30;
GL_RGBA_MODE = $0C31;
GL_DOUBLEBUFFER = $0C32;
GL_STEREO = $0C33;
GL_RENDER_MODE = $0C40;
GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
GL_POINT_SMOOTH_HINT = $0C51;
GL_LINE_SMOOTH_HINT = $0C52;
GL_POLYGON_SMOOTH_HINT = $0C53;
GL_FOG_HINT = $0C54;
GL_TEXTURE_GEN_S = $0C60;
GL_TEXTURE_GEN_T = $0C61;
GL_TEXTURE_GEN_R = $0C62;
GL_TEXTURE_GEN_Q = $0C63;
GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
GL_UNPACK_SWAP_BYTES = $0CF0;
GL_UNPACK_LSB_FIRST = $0CF1;
GL_UNPACK_ROW_LENGTH = $0CF2;
GL_UNPACK_SKIP_ROWS = $0CF3;
GL_UNPACK_SKIP_PIXELS = $0CF4;
GL_UNPACK_ALIGNMENT = $0CF5;
GL_PACK_SWAP_BYTES = $0D00;
GL_PACK_LSB_FIRST = $0D01;
GL_PACK_ROW_LENGTH = $0D02;
GL_PACK_SKIP_ROWS = $0D03;
GL_PACK_SKIP_PIXELS = $0D04;
GL_PACK_ALIGNMENT = $0D05;
GL_MAP_COLOR = $0D10;
GL_MAP_STENCIL = $0D11;
GL_INDEX_SHIFT = $0D12;
GL_INDEX_OFFSET = $0D13;
GL_RED_SCALE = $0D14;
GL_RED_BIAS = $0D15;
GL_ZOOM_X = $0D16;
GL_ZOOM_Y = $0D17;
GL_GREEN_SCALE = $0D18;
GL_GREEN_BIAS = $0D19;
GL_BLUE_SCALE = $0D1A;
GL_BLUE_BIAS = $0D1B;
GL_ALPHA_SCALE = $0D1C;
GL_ALPHA_BIAS = $0D1D;
GL_DEPTH_SCALE = $0D1E;
GL_DEPTH_BIAS = $0D1F;
GL_MAX_EVAL_ORDER = $0D30;
GL_MAX_LIGHTS = $0D31;
GL_MAX_CLIP_PLANES = $0D32;
GL_MAX_TEXTURE_SIZE = $0D33;
GL_MAX_PIXEL_MAP_TABLE = $0D34;
GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
GL_MAX_NAME_STACK_DEPTH = $0D37;
GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
GL_MAX_VIEWPORT_DIMS = $0D3A;
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
GL_SUBPIXEL_BITS = $0D50;
GL_INDEX_BITS = $0D51;
GL_RED_BITS = $0D52;
GL_GREEN_BITS = $0D53;
GL_BLUE_BITS = $0D54;
GL_ALPHA_BITS = $0D55;
GL_DEPTH_BITS = $0D56;
GL_STENCIL_BITS = $0D57;
GL_ACCUM_RED_BITS = $0D58;
GL_ACCUM_GREEN_BITS = $0D59;
GL_ACCUM_BLUE_BITS = $0D5A;
GL_ACCUM_ALPHA_BITS = $0D5B;
GL_NAME_STACK_DEPTH = $0D70;
GL_AUTO_NORMAL = $0D80;
GL_MAP1_COLOR_4 = $0D90;
GL_MAP1_INDEX = $0D91;
GL_MAP1_NORMAL = $0D92;
GL_MAP1_TEXTURE_COORD_1 = $0D93;
GL_MAP1_TEXTURE_COORD_2 = $0D94;
GL_MAP1_TEXTURE_COORD_3 = $0D95;
GL_MAP1_TEXTURE_COORD_4 = $0D96;
GL_MAP1_VERTEX_3 = $0D97;
GL_MAP1_VERTEX_4 = $0D98;
GL_MAP2_COLOR_4 = $0DB0;
GL_MAP2_INDEX = $0DB1;
GL_MAP2_NORMAL = $0DB2;
GL_MAP2_TEXTURE_COORD_1 = $0DB3;
GL_MAP2_TEXTURE_COORD_2 = $0DB4;
GL_MAP2_TEXTURE_COORD_3 = $0DB5;
GL_MAP2_TEXTURE_COORD_4 = $0DB6;
GL_MAP2_VERTEX_3 = $0DB7;
GL_MAP2_VERTEX_4 = $0DB8;
GL_MAP1_GRID_DOMAIN = $0DD0;
GL_MAP1_GRID_SEGMENTS = $0DD1;
GL_MAP2_GRID_DOMAIN = $0DD2;
GL_MAP2_GRID_SEGMENTS = $0DD3;
GL_TEXTURE_1D = $0DE0;
GL_TEXTURE_2D = $0DE1;
GL_FEEDBACK_BUFFER_POINTER = $0DF0;
GL_FEEDBACK_BUFFER_SIZE = $0DF1;
GL_FEEDBACK_BUFFER_TYPE = $0DF2;
GL_SELECTION_BUFFER_POINTER = $0DF3;
GL_SELECTION_BUFFER_SIZE = $0DF4;
GL_POLYGON_OFFSET_UNITS = $2A00;
GL_POLYGON_OFFSET_POINT = $2A01;
GL_POLYGON_OFFSET_LINE = $2A02;
GL_POLYGON_OFFSET_FILL = $8037;
GL_POLYGON_OFFSET_FACTOR = $8038;
GL_TEXTURE_BINDING_1D = $8068;
GL_TEXTURE_BINDING_2D = $8069;
GL_TEXTURE_BINDING_3D = $806A;
GL_VERTEX_ARRAY = $8074;
GL_NORMAL_ARRAY = $8075;
GL_COLOR_ARRAY = $8076;
GL_INDEX_ARRAY = $8077;
GL_TEXTURE_COORD_ARRAY = $8078;
GL_EDGE_FLAG_ARRAY = $8079;
GL_VERTEX_ARRAY_SIZE = $807A;
GL_VERTEX_ARRAY_TYPE = $807B;
GL_VERTEX_ARRAY_STRIDE = $807C;
GL_NORMAL_ARRAY_TYPE = $807E;
GL_NORMAL_ARRAY_STRIDE = $807F;
GL_COLOR_ARRAY_SIZE = $8081;
GL_COLOR_ARRAY_TYPE = $8082;
GL_COLOR_ARRAY_STRIDE = $8083;
GL_INDEX_ARRAY_TYPE = $8085;
GL_INDEX_ARRAY_STRIDE = $8086;
GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
{ GL_VERTEX_ARRAY_COUNT_EXT }
{ GL_NORMAL_ARRAY_COUNT_EXT }
{ GL_COLOR_ARRAY_COUNT_EXT }
{ GL_INDEX_ARRAY_COUNT_EXT }
{ GL_TEXTURE_COORD_ARRAY_COUNT_EXT }
{ GL_EDGE_FLAG_ARRAY_COUNT_EXT }
{ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT }
{ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT }
{ GetTextureParameter }
{ GL_TEXTURE_MAG_FILTER }
{ GL_TEXTURE_MIN_FILTER }
{ GL_TEXTURE_WRAP_S }
{ GL_TEXTURE_WRAP_T }
GL_TEXTURE_WIDTH = $1000;
GL_TEXTURE_HEIGHT = $1001;
GL_TEXTURE_INTERNAL_FORMAT = $1003;
GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
GL_TEXTURE_BORDER_COLOR = $1004;
GL_TEXTURE_BORDER = $1005;
GL_TEXTURE_RED_SIZE = $805C;
GL_TEXTURE_GREEN_SIZE = $805D;
GL_TEXTURE_BLUE_SIZE = $805E;
GL_TEXTURE_ALPHA_SIZE = $805F;
GL_TEXTURE_LUMINANCE_SIZE = $8060;
GL_TEXTURE_INTENSITY_SIZE = $8061;
GL_TEXTURE_PRIORITY = $8066;
GL_TEXTURE_RESIDENT = $8067;
{ HintMode }
GL_DONT_CARE = $1100;
GL_FASTEST = $1101;
GL_NICEST = $1102;
{ HintTarget }
{ GL_PERSPECTIVE_CORRECTION_HINT }
{ GL_POINT_SMOOTH_HINT }
{ GL_LINE_SMOOTH_HINT }
{ GL_POLYGON_SMOOTH_HINT }
{ GL_FOG_HINT }
{ IndexMaterialParameterSGI }
{ GL_INDEX_OFFSET }
{ IndexPointerType }
{ GL_SHORT }
{ GL_INT }
{ GL_FLOAT }
{ GL_DOUBLE }
{ IndexFunctionSGI }
{ GL_NEVER }
{ GL_LESS }
{ GL_EQUAL }
{ GL_LEQUAL }
{ GL_GREATER }
{ GL_NOTEQUAL }
{ GL_GEQUAL }
{ GL_ALWAYS }
{ LightModelParameter }
{ GL_LIGHT_MODEL_AMBIENT }
{ GL_LIGHT_MODEL_LOCAL_VIEWER }
{ GL_LIGHT_MODEL_TWO_SIDE }
{ LightParameter }
GL_AMBIENT = $1200;
GL_DIFFUSE = $1201;
GL_SPECULAR = $1202;
GL_POSITION = $1203;
GL_SPOT_DIRECTION = $1204;
GL_SPOT_EXPONENT = $1205;
GL_SPOT_CUTOFF = $1206;
GL_CONSTANT_ATTENUATION = $1207;
GL_LINEAR_ATTENUATION = $1208;
GL_QUADRATIC_ATTENUATION = $1209;
{ ListMode }
GL_COMPILE = $1300;
GL_COMPILE_AND_EXECUTE = $1301;
{ DataType }
GL_BYTE = $1400;
GL_UNSIGNED_BYTE = $1401;
GL_SHORT = $1402;
GL_UNSIGNED_SHORT = $1403;
GL_INT = $1404;
GL_UNSIGNED_INT = $1405;
GL_FLOAT = $1406;
GL_2_BYTES = $1407;
GL_3_BYTES = $1408;
GL_4_BYTES = $1409;
GL_DOUBLE = $140A;
GL_DOUBLE_EXT = $140A;
{ ListNameType }
{ GL_BYTE }
{ GL_UNSIGNED_BYTE }
{ GL_SHORT }
{ GL_UNSIGNED_SHORT }
{ GL_INT }
{ GL_UNSIGNED_INT }
{ GL_FLOAT }
{ GL_2_BYTES }
{ GL_3_BYTES }
{ GL_4_BYTES }
{ LogicOp }
GL_CLEAR = $1500;
GL_AND = $1501;
GL_AND_REVERSE = $1502;
GL_COPY = $1503;
GL_AND_INVERTED = $1504;
GL_NOOP = $1505;
GL_XOR = $1506;
GL_OR = $1507;
GL_NOR = $1508;
GL_EQUIV = $1509;
GL_INVERT = $150A;
GL_OR_REVERSE = $150B;
GL_COPY_INVERTED = $150C;
GL_OR_INVERTED = $150D;
GL_NAND = $150E;
GL_SET = $150F;
{ MapTarget }
{ GL_MAP1_COLOR_4 }
{ GL_MAP1_INDEX }
{ GL_MAP1_NORMAL }
{ GL_MAP1_TEXTURE_COORD_1 }
{ GL_MAP1_TEXTURE_COORD_2 }
{ GL_MAP1_TEXTURE_COORD_3 }
{ GL_MAP1_TEXTURE_COORD_4 }
{ GL_MAP1_VERTEX_3 }
{ GL_MAP1_VERTEX_4 }
{ GL_MAP2_COLOR_4 }
{ GL_MAP2_INDEX }
{ GL_MAP2_NORMAL }
{ GL_MAP2_TEXTURE_COORD_1 }
{ GL_MAP2_TEXTURE_COORD_2 }
{ GL_MAP2_TEXTURE_COORD_3 }
{ GL_MAP2_TEXTURE_COORD_4 }
{ GL_MAP2_VERTEX_3 }
{ GL_MAP2_VERTEX_4 }
{ MaterialFace }
{ GL_FRONT }
{ GL_BACK }
{ GL_FRONT_AND_BACK }
{ MaterialParameter }
GL_EMISSION = $1600;
GL_SHININESS = $1601;
GL_AMBIENT_AND_DIFFUSE = $1602;
GL_COLOR_INDEXES = $1603;
{ GL_AMBIENT }
{ GL_DIFFUSE }
{ GL_SPECULAR }
{ MatrixMode }
GL_MODELVIEW = $1700;
GL_PROJECTION = $1701;
GL_TEXTURE = $1702;
{ MeshMode1 }
{ GL_POINT }
{ GL_LINE }
{ MeshMode2 }
{ GL_POINT }
{ GL_LINE }
{ GL_FILL }
{ NormalPointerType }
{ GL_BYTE }
{ GL_SHORT }
{ GL_INT }
{ GL_FLOAT }
{ GL_DOUBLE }
{ PixelCopyType }
GL_COLOR = $1800;
GL_DEPTH = $1801;
GL_STENCIL = $1802;
{ PixelFormat }
GL_COLOR_INDEX = $1900;
GL_STENCIL_INDEX = $1901;
GL_DEPTH_COMPONENT = $1902;
GL_RED = $1903;
GL_GREEN = $1904;
GL_BLUE = $1905;
GL_ALPHA = $1906;
GL_RGB = $1907;
GL_RGBA = $1908;
GL_LUMINANCE = $1909;
GL_LUMINANCE_ALPHA = $190A;
{ GL_ABGR_EXT }
{ GL_BGR_EXT }
{ GL_BGRA_EXT }
{ PixelMap }
{ GL_PIXEL_MAP_I_TO_I }
{ GL_PIXEL_MAP_S_TO_S }
{ GL_PIXEL_MAP_I_TO_R }
{ GL_PIXEL_MAP_I_TO_G }
{ GL_PIXEL_MAP_I_TO_B }
{ GL_PIXEL_MAP_I_TO_A }
{ GL_PIXEL_MAP_R_TO_R }
{ GL_PIXEL_MAP_G_TO_G }
{ GL_PIXEL_MAP_B_TO_B }
{ GL_PIXEL_MAP_A_TO_A }
{ PixelStoreParameter }
{ GL_UNPACK_SWAP_BYTES }
{ GL_UNPACK_LSB_FIRST }
{ GL_UNPACK_ROW_LENGTH }
{ GL_UNPACK_SKIP_ROWS }
{ GL_UNPACK_SKIP_PIXELS }
{ GL_UNPACK_ALIGNMENT }
{ GL_PACK_SWAP_BYTES }
{ GL_PACK_LSB_FIRST }
{ GL_PACK_ROW_LENGTH }
{ GL_PACK_SKIP_ROWS }
{ GL_PACK_SKIP_PIXELS }
{ GL_PACK_ALIGNMENT }
{ PixelTransferParameter }
{ GL_MAP_COLOR }
{ GL_MAP_STENCIL }
{ GL_INDEX_SHIFT }
{ GL_INDEX_OFFSET }
{ GL_RED_SCALE }
{ GL_RED_BIAS }
{ GL_GREEN_SCALE }
{ GL_GREEN_BIAS }
{ GL_BLUE_SCALE }
{ GL_BLUE_BIAS }
{ GL_ALPHA_SCALE }
{ GL_ALPHA_BIAS }
{ GL_DEPTH_SCALE }
{ GL_DEPTH_BIAS }
{ PixelType }
GL_BITMAP = $1A00;
{ GL_BYTE }
{ GL_UNSIGNED_BYTE }
{ GL_SHORT }
{ GL_UNSIGNED_SHORT }
{ GL_INT }
{ GL_UNSIGNED_INT }
{ GL_FLOAT }
{ GL_UNSIGNED_BYTE_3_3_2_EXT }
{ GL_UNSIGNED_SHORT_4_4_4_4_EXT }
{ GL_UNSIGNED_SHORT_5_5_5_1_EXT }
{ GL_UNSIGNED_INT_8_8_8_8_EXT }
{ GL_UNSIGNED_INT_10_10_10_2_EXT }
{ PolygonMode }
GL_POINT = $1B00;
GL_LINE = $1B01;
GL_FILL = $1B02;
{ ReadBufferMode }
{ GL_FRONT_LEFT }
{ GL_FRONT_RIGHT }
{ GL_BACK_LEFT }
{ GL_BACK_RIGHT }
{ GL_FRONT }
{ GL_BACK }
{ GL_LEFT }
{ GL_RIGHT }
{ GL_AUX0 }
{ GL_AUX1 }
{ GL_AUX2 }
{ GL_AUX3 }
{ RenderingMode }
GL_RENDER = $1C00;
GL_FEEDBACK = $1C01;
GL_SELECT = $1C02;
{ ShadingModel }
GL_FLAT = $1D00;
GL_SMOOTH = $1D01;
{ StencilFunction }
{ GL_NEVER }
{ GL_LESS }
{ GL_EQUAL }
{ GL_LEQUAL }
{ GL_GREATER }
{ GL_NOTEQUAL }
{ GL_GEQUAL }
{ GL_ALWAYS }
{ StencilOp }
{ GL_ZERO }
GL_KEEP = $1E00;
GL_REPLACE = $1E01;
GL_INCR = $1E02;
GL_DECR = $1E03;
{ GL_INVERT }
{ StringName }
GL_VENDOR = $1F00;
GL_RENDERER = $1F01;
GL_VERSION = $1F02;
GL_EXTENSIONS = $1F03;
{ TexCoordPointerType }
{ GL_SHORT }
{ GL_INT }
{ GL_FLOAT }
{ GL_DOUBLE }
{ TextureCoordName }
GL_S = $2000;
GL_T = $2001;
GL_R = $2002;
GL_Q = $2003;
{ TextureEnvMode }
GL_MODULATE = $2100;
GL_DECAL = $2101;
{ GL_BLEND }
{ GL_REPLACE }
{ GL_ADD }
{ TextureEnvParameter }
GL_TEXTURE_ENV_MODE = $2200;
GL_TEXTURE_ENV_COLOR = $2201;
{ TextureEnvTarget }
GL_TEXTURE_ENV = $2300;
{ TextureGenMode }
GL_EYE_LINEAR = $2400;
GL_OBJECT_LINEAR = $2401;
GL_SPHERE_MAP = $2402;
{ TextureGenParameter }
GL_TEXTURE_GEN_MODE = $2500;
GL_OBJECT_PLANE = $2501;
GL_EYE_PLANE = $2502;
{ TextureMagFilter }
GL_NEAREST = $2600;
GL_LINEAR = $2601;
{ TextureMinFilter }
{ GL_NEAREST }
{ GL_LINEAR }
GL_NEAREST_MIPMAP_NEAREST = $2700;
GL_LINEAR_MIPMAP_NEAREST = $2701;
GL_NEAREST_MIPMAP_LINEAR = $2702;
GL_LINEAR_MIPMAP_LINEAR = $2703;
{ TextureParameterName }
GL_TEXTURE_MAG_FILTER = $2800;
GL_TEXTURE_MIN_FILTER = $2801;
GL_TEXTURE_WRAP_S = $2802;
GL_TEXTURE_WRAP_T = $2803;
{ GL_TEXTURE_BORDER_COLOR }
{ GL_TEXTURE_PRIORITY }
{ TextureTarget }
{ GL_TEXTURE_1D }
{ GL_TEXTURE_2D }
GL_PROXY_TEXTURE_1D = $8063;
GL_PROXY_TEXTURE_2D = $8064;
{ TextureWrapMode }
GL_CLAMP = $2900;
GL_REPEAT = $2901;
{ PixelInternalFormat }
GL_R3_G3_B2 = $2A10;
GL_ALPHA4 = $803B;
GL_ALPHA8 = $803C;
GL_ALPHA12 = $803D;
GL_ALPHA16 = $803E;
GL_LUMINANCE4 = $803F;
GL_LUMINANCE8 = $8040;
GL_LUMINANCE12 = $8041;
GL_LUMINANCE16 = $8042;
GL_LUMINANCE4_ALPHA4 = $8043;
GL_LUMINANCE6_ALPHA2 = $8044;
GL_LUMINANCE8_ALPHA8 = $8045;
GL_LUMINANCE12_ALPHA4 = $8046;
GL_LUMINANCE12_ALPHA12 = $8047;
GL_LUMINANCE16_ALPHA16 = $8048;
GL_INTENSITY = $8049;
GL_INTENSITY4 = $804A;
GL_INTENSITY8 = $804B;
GL_INTENSITY12 = $804C;
GL_INTENSITY16 = $804D;
GL_RGB4 = $804F;
GL_RGB5 = $8050;
GL_RGB8 = $8051;
GL_RGB10 = $8052;
GL_RGB12 = $8053;
GL_RGB16 = $8054;
GL_RGBA2 = $8055;
GL_RGBA4 = $8056;
GL_RGB5_A1 = $8057;
GL_RGBA8 = $8058;
GL_RGB10_A2 = $8059;
GL_RGBA12 = $805A;
GL_RGBA16 = $805B;
{ GL_COLOR_INDEX1_EXT }
{ GL_COLOR_INDEX2_EXT }
{ GL_COLOR_INDEX4_EXT }
{ GL_COLOR_INDEX8_EXT }
{ GL_COLOR_INDEX12_EXT }
{ GL_COLOR_INDEX16_EXT }
{ InterleavedArrayFormat }
GL_V2F = $2A20;
GL_V3F = $2A21;
GL_C4UB_V2F = $2A22;
GL_C4UB_V3F = $2A23;
GL_C3F_V3F = $2A24;
GL_N3F_V3F = $2A25;
GL_C4F_N3F_V3F = $2A26;
GL_T2F_V3F = $2A27;
GL_T4F_V4F = $2A28;
GL_T2F_C4UB_V3F = $2A29;
GL_T2F_C3F_V3F = $2A2A;
GL_T2F_N3F_V3F = $2A2B;
GL_T2F_C4F_N3F_V3F = $2A2C;
GL_T4F_C4F_N3F_V4F = $2A2D;
{ VertexPointerType }
{ GL_SHORT }
{ GL_INT }
{ GL_FLOAT }
{ GL_DOUBLE }
{ ClipPlaneName }
GL_CLIP_PLANE0 = $3000;
GL_CLIP_PLANE1 = $3001;
GL_CLIP_PLANE2 = $3002;
GL_CLIP_PLANE3 = $3003;
GL_CLIP_PLANE4 = $3004;
GL_CLIP_PLANE5 = $3005;
{ LightName }
GL_LIGHT0 = $4000;
GL_LIGHT1 = $4001;
GL_LIGHT2 = $4002;
GL_LIGHT3 = $4003;
GL_LIGHT4 = $4004;
GL_LIGHT5 = $4005;
GL_LIGHT6 = $4006;
GL_LIGHT7 = $4007;
{ NV_draw_elements_inc_pair }
GL_UNSIGNED_INT_INC_PAIR = $6000;
{ EXT_abgr }
GL_ABGR_EXT = $8000;
{ EXT_blend_color }
GL_CONSTANT_COLOR_EXT = $8001;
GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
GL_CONSTANT_ALPHA_EXT = $8003;
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
GL_BLEND_COLOR_EXT = $8005;
{ EXT_blend_minmax }
GL_FUNC_ADD_EXT = $8006;
GL_MIN_EXT = $8007;
GL_MAX_EXT = $8008;
GL_BLEND_EQUATION_EXT = $8009;
{ EXT_blend_subtract }
GL_FUNC_SUBTRACT_EXT = $800A;
GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
{ EXT_packed_pixels }
GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
{ OpenGL12 }
GL_PACK_SKIP_IMAGES = $806B;
GL_PACK_IMAGE_HEIGHT = $806C;
GL_UNPACK_SKIP_IMAGES = $806D;
GL_UNPACK_IMAGE_HEIGHT = $806E;
GL_TEXTURE_3D = $806F;
GL_PROXY_TEXTURE_3D = $8070;
GL_TEXTURE_DEPTH = $8071;
GL_TEXTURE_WRAP_R = $8072;
GL_MAX_3D_TEXTURE_SIZE = $8073;
GL_BGR = $80E0;
GL_BGRA = $80E1;
GL_UNSIGNED_BYTE_3_3_2 = $8032;
GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
GL_UNSIGNED_SHORT_5_6_5 = $8363;
GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
GL_UNSIGNED_INT_8_8_8_8 = $8035;
GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
GL_UNSIGNED_INT_10_10_10_2 = $8036;
GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
GL_RESCALE_NORMAL = $803A;
GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
GL_SINGLE_COLOR = $81F9;
GL_SEPARATE_SPECULAR_COLOR = $81FA;
GL_CLAMP_TO_EDGE = $812F;
GL_TEXTURE_MIN_LOD = $813A;
GL_TEXTURE_MAX_LOD = $813B;
GL_TEXTURE_BASE_LEVEL = $813C;
GL_TEXTURE_MAX_LEVEL = $813D;
GL_MAX_ELEMENTS_VERTICES = $80E8;
GL_MAX_ELEMENTS_INDICES = $80E9;
GL_ALIASED_POINT_SIZE_RANGE = $846D;
GL_ALIASED_LINE_WIDTH_RANGE = $846E;
{ ARB_imaging }
GL_CONSTANT_COLOR = $8001;
GL_ONE_MINUS_CONSTANT_COLOR = $8002;
GL_CONSTANT_ALPHA = $8003;
GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
GL_BLEND_COLOR = $8005;
GL_FUNC_ADD = $8006;
GL_MIN = $8007;
GL_MAX = $8008;
GL_BLEND_EQUATION = $8009;
GL_FUNC_SUBTRACT = $800A;
GL_FUNC_REVERSE_SUBTRACT = $800B;
GL_COLOR_MATRIX = $80B1;
GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
GL_COLOR_TABLE = $80D0;
GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
GL_PROXY_COLOR_TABLE = $80D3;
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
GL_COLOR_TABLE_SCALE = $80D6;
GL_COLOR_TABLE_BIAS = $80D7;
GL_COLOR_TABLE_FORMAT = $80D8;
GL_COLOR_TABLE_WIDTH = $80D9;
GL_COLOR_TABLE_RED_SIZE = $80DA;
GL_COLOR_TABLE_GREEN_SIZE = $80DB;
GL_COLOR_TABLE_BLUE_SIZE = $80DC;
GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
GL_CONVOLUTION_1D = $8010;
GL_CONVOLUTION_2D = $8011;
GL_SEPARABLE_2D = $8012;
GL_CONVOLUTION_BORDER_MODE = $8013;
GL_CONVOLUTION_FILTER_SCALE = $8014;
GL_CONVOLUTION_FILTER_BIAS = $8015;
GL_REDUCE = $8016;
GL_CONVOLUTION_FORMAT = $8017;
GL_CONVOLUTION_WIDTH = $8018;
GL_CONVOLUTION_HEIGHT = $8019;
GL_MAX_CONVOLUTION_WIDTH = $801A;
GL_MAX_CONVOLUTION_HEIGHT = $801B;
GL_POST_CONVOLUTION_RED_SCALE = $801C;
GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
GL_POST_CONVOLUTION_RED_BIAS = $8020;
GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
GL_IGNORE_BORDER = $8150;
GL_CONSTANT_BORDER = $8151;
GL_REPLICATE_BORDER = $8153;
GL_CONVOLUTION_BORDER_COLOR = $8154;
GL_HISTOGRAM = $8024;
GL_PROXY_HISTOGRAM = $8025;
GL_HISTOGRAM_WIDTH = $8026;
GL_HISTOGRAM_FORMAT = $8027;
GL_HISTOGRAM_RED_SIZE = $8028;
GL_HISTOGRAM_GREEN_SIZE = $8029;
GL_HISTOGRAM_BLUE_SIZE = $802A;
GL_HISTOGRAM_ALPHA_SIZE = $802B;
GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
GL_HISTOGRAM_SINK = $802D;
GL_MINMAX = $802E;
GL_MINMAX_FORMAT = $802F;
GL_MINMAX_SINK = $8030;
{ EXT_vertex_array }
GL_VERTEX_ARRAY_EXT = $8074;
GL_NORMAL_ARRAY_EXT = $8075;
GL_COLOR_ARRAY_EXT = $8076;
GL_INDEX_ARRAY_EXT = $8077;
GL_TEXTURE_COORD_ARRAY_EXT = $8078;
GL_EDGE_FLAG_ARRAY_EXT = $8079;
GL_VERTEX_ARRAY_SIZE_EXT = $807A;
GL_VERTEX_ARRAY_TYPE_EXT = $807B;
GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
GL_VERTEX_ARRAY_COUNT_EXT = $807D;
GL_NORMAL_ARRAY_TYPE_EXT = $807E;
GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
GL_NORMAL_ARRAY_COUNT_EXT = $8080;
GL_COLOR_ARRAY_SIZE_EXT = $8081;
GL_COLOR_ARRAY_TYPE_EXT = $8082;
GL_COLOR_ARRAY_STRIDE_EXT = $8083;
GL_COLOR_ARRAY_COUNT_EXT = $8084;
GL_INDEX_ARRAY_TYPE_EXT = $8085;
GL_INDEX_ARRAY_STRIDE_EXT = $8086;
GL_INDEX_ARRAY_COUNT_EXT = $8087;
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
GL_VERTEX_ARRAY_POINTER_EXT = $808E;
GL_NORMAL_ARRAY_POINTER_EXT = $808F;
GL_COLOR_ARRAY_POINTER_EXT = $8090;
GL_INDEX_ARRAY_POINTER_EXT = $8091;
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
{ EXT_texture3D }
// GL_PACK_SKIP_IMAGES = $806B;
GL_PACK_SKIP_IMAGES_EXT = $806B;
// GL_PACK_IMAGE_HEIGHT = $806C;
GL_PACK_IMAGE_HEIGHT_EXT = $806C;
// GL_UNPACK_SKIP_IMAGES = $806D;
GL_UNPACK_SKIP_IMAGES_EXT = $806D;
// GL_UNPACK_IMAGE_HEIGHT = $806E;
GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
// GL_TEXTURE_3D = $806F;
GL_TEXTURE_3D_EXT = $806F;
// GL_PROXY_TEXTURE_3D = $8070;
GL_PROXY_TEXTURE_3D_EXT = $8070;
// GL_TEXTURE_DEPTH = $8071;
GL_TEXTURE_DEPTH_EXT = $8071;
// GL_TEXTURE_WRAP_R = $8072;
GL_TEXTURE_WRAP_R_EXT = $8072;
// GL_MAX_3D_TEXTURE_SIZE = $8073;
GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
{ EXT_color_table }
GL_TABLE_TOO_LARGE_EXT = $8031;
GL_COLOR_TABLE_FORMAT_EXT = $80D8;
GL_COLOR_TABLE_WIDTH_EXT = $80D9;
GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
{ EXT_bgra }
GL_BGR_EXT = $80E0;
GL_BGRA_EXT = $80E1;
{ SGIS_texture_lod }
GL_TEXTURE_MIN_LOD_SGIS = $813A;
GL_TEXTURE_MAX_LOD_SGIS = $813B;
GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
{ EXT_paletted_texture }
GL_COLOR_INDEX1_EXT = $80E2;
GL_COLOR_INDEX2_EXT = $80E3;
GL_COLOR_INDEX4_EXT = $80E4;
GL_COLOR_INDEX8_EXT = $80E5;
GL_COLOR_INDEX12_EXT = $80E6;
GL_COLOR_INDEX16_EXT = $80E7;
{ EXT_point_parameters }
GL_POINT_SIZE_MIN_EXT = $8126;
GL_POINT_SIZE_MAX_EXT = $8127;
GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
GL_DISTANCE_ATTENUATION_EXT = $8129;
{ EXT_compiled_vertex_array }
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
{ EXT_shared_texture_palette }
GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
{ SGIS_multitexture }
GL_SELECTED_TEXTURE_SGIS = $835C;
GL_MAX_TEXTURES_SGIS = $835D;
GL_TEXTURE0_SGIS = $835E;
GL_TEXTURE1_SGIS = $835F;
GL_TEXTURE2_SGIS = $8360;
GL_TEXTURE3_SGIS = $8361;
{ ARB_multitexture }
GL_ACTIVE_TEXTURE_ARB = $84E0;
GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
GL_MAX_TEXTURE_UNITS_ARB = $84E2;
GL_TEXTURE0_ARB = $84C0;
GL_TEXTURE1_ARB = $84C1;
GL_TEXTURE2_ARB = $84C2;
GL_TEXTURE3_ARB = $84C3;
GL_TEXTURE4_ARB = $84C4;
GL_TEXTURE5_ARB = $84C5;
GL_TEXTURE6_ARB = $84C6;
GL_TEXTURE7_ARB = $84C7;
GL_TEXTURE8_ARB = $84C8;
GL_TEXTURE9_ARB = $84C9;
GL_TEXTURE10_ARB = $84CA;
GL_TEXTURE11_ARB = $84CB;
GL_TEXTURE12_ARB = $84CC;
GL_TEXTURE13_ARB = $84CD;
GL_TEXTURE14_ARB = $84CE;
GL_TEXTURE15_ARB = $84CF;
GL_TEXTURE16_ARB = $84D0;
GL_TEXTURE17_ARB = $84D1;
GL_TEXTURE18_ARB = $84D2;
GL_TEXTURE19_ARB = $84D3;
GL_TEXTURE20_ARB = $84D4;
GL_TEXTURE21_ARB = $84D5;
GL_TEXTURE22_ARB = $84D6;
GL_TEXTURE23_ARB = $84D7;
GL_TEXTURE24_ARB = $84D8;
GL_TEXTURE25_ARB = $84D9;
GL_TEXTURE26_ARB = $84DA;
GL_TEXTURE27_ARB = $84DB;
GL_TEXTURE28_ARB = $84DC;
GL_TEXTURE29_ARB = $84DD;
GL_TEXTURE30_ARB = $84DE;
GL_TEXTURE31_ARB = $84DF;
{ EXT_fog_coord }
GL_FOG_COORDINATE_SOURCE_EXT = $8450;
GL_FOG_COORDINATE_EXT = $8451;
GL_FRAGMENT_DEPTH_EXT = $8452;
GL_CURRENT_FOG_COORDINATE_EXT = $8453;
GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
GL_FOG_COORDINATE_ARRAY_EXT = $8457;
{ EXT_secondary_color }
GL_COLOR_SUM_EXT = $8458;
GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
{ EXT_separate_specular_color }
GL_SINGLE_COLOR_EXT = $81F9;
GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
{ EXT_rescale_normal }
GL_RESCALE_NORMAL_EXT = $803A;
{ EXT_stencil_wrap }
GL_INCR_WRAP_EXT = $8507;
GL_DECR_WRAP_EXT = $8508;
{ EXT_vertex_weighting }
GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX;
GL_MODELVIEW1_MATRIX_EXT = $8506;
GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH;
GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
GL_VERTEX_WEIGHTING_EXT = $8509;
GL_MODELVIEW0_EXT = GL_MODELVIEW;
GL_MODELVIEW1_EXT = $850A;
GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
{ NV_texgen_reflection }
GL_NORMAL_MAP_NV = $8511;
GL_REFLECTION_MAP_NV = $8512;
{ EXT_texture_cube_map }
GL_NORMAL_MAP_EXT = $8511;
GL_REFLECTION_MAP_EXT = $8512;
GL_TEXTURE_CUBE_MAP_EXT = $8513;
GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
{ ARB_texture_cube_map }
GL_NORMAL_MAP_ARB = $8511;
GL_REFLECTION_MAP_ARB = $8512;
GL_TEXTURE_CUBE_MAP_ARB = $8513;
GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
{ NV_vertex_array_range }
GL_VERTEX_ARRAY_RANGE_NV = $851D;
GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
{ NV_vertex_array_range2 }
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
{ NV_register_combiners }
GL_REGISTER_COMBINERS_NV = $8522;
GL_COMBINER0_NV = $8550;
GL_COMBINER1_NV = $8551;
GL_COMBINER2_NV = $8552;
GL_COMBINER3_NV = $8553;
GL_COMBINER4_NV = $8554;
GL_COMBINER5_NV = $8555;
GL_COMBINER6_NV = $8556;
GL_COMBINER7_NV = $8557;
GL_VARIABLE_A_NV = $8523;
GL_VARIABLE_B_NV = $8524;
GL_VARIABLE_C_NV = $8525;
GL_VARIABLE_D_NV = $8526;
GL_VARIABLE_E_NV = $8527;
GL_VARIABLE_F_NV = $8528;
GL_VARIABLE_G_NV = $8529;
{ GL_ZERO }
GL_CONSTANT_COLOR0_NV = $852A;
GL_CONSTANT_COLOR1_NV = $852B;
{ GL_FOG }
GL_PRIMARY_COLOR_NV = $852C;
GL_SECONDARY_COLOR_NV = $852D;
GL_SPARE0_NV = $852E;
GL_SPARE1_NV = $852F;
{ GL_TEXTURE0_ARB }
{ GL_TEXTURE1_ARB }
GL_UNSIGNED_IDENTITY_NV = $8536;
GL_UNSIGNED_INVERT_NV = $8537;
GL_EXPAND_NORMAL_NV = $8538;
GL_EXPAND_NEGATE_NV = $8539;
GL_HALF_BIAS_NORMAL_NV = $853A;
GL_HALF_BIAS_NEGATE_NV = $853B;
GL_SIGNED_IDENTITY_NV = $853C;
GL_SIGNED_NEGATE_NV = $853D;
GL_E_TIMES_F_NV = $8531;
GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
{ GL_NONE }
GL_SCALE_BY_TWO_NV = $853E;
GL_SCALE_BY_FOUR_NV = $853F;
GL_SCALE_BY_ONE_HALF_NV = $8540;
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
GL_DISCARD_NV = $8530;
GL_COMBINER_INPUT_NV = $8542;
GL_COMBINER_MAPPING_NV = $8543;
GL_COMBINER_COMPONENT_USAGE_NV = $8544;
GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
GL_COMBINER_MUX_SUM_NV = $8547;
GL_COMBINER_SCALE_NV = $8548;
GL_COMBINER_BIAS_NV = $8549;
GL_COMBINER_AB_OUTPUT_NV = $854A;
GL_COMBINER_CD_OUTPUT_NV = $854B;
GL_COMBINER_SUM_OUTPUT_NV = $854C;
GL_MAX_GENERAL_COMBINERS_NV = $854D;
GL_NUM_GENERAL_COMBINERS_NV = $854E;
GL_COLOR_SUM_CLAMP_NV = $854F;
{ NV_fog_distance }
GL_FOG_DISTANCE_MODE_NV = $855A;
GL_EYE_RADIAL_NV = $855B;
{ GL_EYE_PLANE }
GL_EYE_PLANE_ABSOLUTE_NV = $855C;
{ NV_texgen_emboss }
GL_EMBOSS_LIGHT_NV = $855D;
GL_EMBOSS_CONSTANT_NV = $855E;
GL_EMBOSS_MAP_NV = $855F;
{ NV_light_max_exponent }
GL_MAX_SHININESS_NV = $8504;
GL_MAX_SPOT_EXPONENT_NV = $8505;
{ ARB_texture_env_combine }
GL_COMBINE_ARB = $8570;
GL_COMBINE_RGB_ARB = $8571;
GL_COMBINE_ALPHA_ARB = $8572;
GL_RGB_SCALE_ARB = $8573;
GL_ADD_SIGNED_ARB = $8574;
GL_INTERPOLATE_ARB = $8575;
GL_CONSTANT_ARB = $8576;
GL_PRIMARY_COLOR_ARB = $8577;
GL_PREVIOUS_ARB = $8578;
GL_SOURCE0_RGB_ARB = $8580;
GL_SOURCE1_RGB_ARB = $8581;
GL_SOURCE2_RGB_ARB = $8582;
GL_SOURCE0_ALPHA_ARB = $8588;
GL_SOURCE1_ALPHA_ARB = $8589;
GL_SOURCE2_ALPHA_ARB = $858A;
GL_OPERAND0_RGB_ARB = $8590;
GL_OPERAND1_RGB_ARB = $8591;
GL_OPERAND2_RGB_ARB = $8592;
GL_OPERAND0_ALPHA_ARB = $8598;
GL_OPERAND1_ALPHA_ARB = $8599;
GL_OPERAND2_ALPHA_ARB = $859A;
GL_SUBTRACT_ARB = $84E7;
{ EXT_texture_env_combine }
GL_COMBINE_EXT = $8570;
GL_COMBINE_RGB_EXT = $8571;
GL_COMBINE_ALPHA_EXT = $8572;
GL_RGB_SCALE_EXT = $8573;
GL_ADD_SIGNED_EXT = $8574;
GL_INTERPOLATE_EXT = $8575;
GL_CONSTANT_EXT = $8576;
GL_PRIMARY_COLOR_EXT = $8577;
GL_PREVIOUS_EXT = $8578;
GL_SOURCE0_RGB_EXT = $8580;
GL_SOURCE1_RGB_EXT = $8581;
GL_SOURCE2_RGB_EXT = $8582;
GL_SOURCE0_ALPHA_EXT = $8588;
GL_SOURCE1_ALPHA_EXT = $8589;
GL_SOURCE2_ALPHA_EXT = $858A;
GL_OPERAND0_RGB_EXT = $8590;
GL_OPERAND1_RGB_EXT = $8591;
GL_OPERAND2_RGB_EXT = $8592;
GL_OPERAND0_ALPHA_EXT = $8598;
GL_OPERAND1_ALPHA_EXT = $8599;
GL_OPERAND2_ALPHA_EXT = $859A;
{ NV_texture_env_combine4 }
GL_COMBINE4_NV = $8503;
GL_SOURCE3_RGB_NV = $8583;
GL_SOURCE3_ALPHA_NV = $858B;
GL_OPERAND3_RGB_NV = $8593;
GL_OPERAND3_ALPHA_NV = $859B;
{ EXT_texture_filter_anisotropic }
GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
{ EXT_texture_lod_bias }
GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
GL_TEXTURE_LOD_BIAS_EXT = $8501;
{ EXT_texture_edge_clamp }
GL_CLAMP_TO_EDGE_EXT = $812F;
{ S3_s3tc }
GL_RGB_S3TC = $83A0;
GL_RGB4_S3TC = $83A1;
GL_RGBA_S3TC = $83A2;
GL_RGBA4_S3TC = $83A3;
{ ARB_transpose_matrix }
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
{ ARB_texture_compression }
GL_COMPRESSED_ALPHA_ARB = $84E9;
GL_COMPRESSED_LUMINANCE_ARB = $84EA;
GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
GL_COMPRESSED_INTENSITY_ARB = $84EC;
GL_COMPRESSED_RGB_ARB = $84ED;
GL_COMPRESSED_RGBA_ARB = $84EE;
GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
GL_TEXTURE_COMPRESSED_ARB = $86A1;
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
{ EXT_texture_compression_s3tc }
GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
{ NV_fence }
GL_ALL_COMPLETED_NV = $84F2;
GL_FENCE_STATUS_NV = $84F3;
GL_FENCE_CONDITION_NV = $84F4;
{ NV_mac_get_proc_address }
GL_ALL_EXTENSIONS_NV = $84FB;
GL_MAC_GET_PROC_ADDRESS_NV = $84FC;
{ NV_vertex_program }
GL_VERTEX_PROGRAM_NV = $8620;
GL_VERTEX_STATE_PROGRAM_NV = $8621;
GL_ATTRIB_ARRAY_SIZE_NV = $8623;
GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
GL_ATTRIB_ARRAY_TYPE_NV = $8625;
GL_CURRENT_ATTRIB_NV = $8626;
GL_PROGRAM_LENGTH_NV = $8627;
GL_PROGRAM_STRING_NV = $8628;
GL_MODELVIEW_PROJECTION_NV = $8629;
GL_IDENTITY_NV = $862A;
GL_INVERSE_NV = $862B;
GL_TRANSPOSE_NV = $862C;
GL_INVERSE_TRANSPOSE_NV = $862D;
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
GL_MAX_TRACK_MATRICES_NV = $862F;
GL_MATRIX0_NV = $8630;
GL_MATRIX1_NV = $8631;
GL_MATRIX2_NV = $8632;
GL_MATRIX3_NV = $8633;
GL_MATRIX4_NV = $8634;
GL_MATRIX5_NV = $8635;
GL_MATRIX6_NV = $8636;
GL_MATRIX7_NV = $8637;
GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
GL_CURRENT_MATRIX_NV = $8641;
GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
GL_PROGRAM_PARAMETER_NV = $8644;
GL_ATTRIB_ARRAY_POINTER_NV = $8645;
GL_PROGRAM_TARGET_NV = $8646;
GL_PROGRAM_RESIDENT_NV = $8647;
GL_TRACK_MATRIX_NV = $8648;
GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
GL_VERTEX_PROGRAM_BINDING_NV = $864A;
GL_PROGRAM_ERROR_POSITION_NV = $864B;
GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
{ NV_evaluators }
GL_EVAL_2D_NV = $86C0;
GL_EVAL_TRIANGULAR_2D_NV = $86C1;
GL_MAP_TESSELLATION_NV = $86C2;
GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
GL_MAX_MAP_TESSELLATION_NV = $86D6;
GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
{ NV_texture_shader }
GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
GL_DSDT_MAG_INTENSITY_NV = $86DC;
GL_SHADER_CONSISTENT_NV = $86DD;
GL_TEXTURE_SHADER_NV = $86DE;
GL_SHADER_OPERATION_NV = $86DF;
GL_CULL_MODES_NV = $86E0;
GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
GL_CONST_EYE_NV = $86E5;
GL_PASS_THROUGH_NV = $86E6;
GL_CULL_FRAGMENT_NV = $86E7;
GL_OFFSET_TEXTURE_2D_NV = $86E8;
GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
GL_DOT_PRODUCT_NV = $86EC;
GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
GL_HILO_NV = $86F4;
GL_DSDT_NV = $86F5;
GL_DSDT_MAG_NV = $86F6;
GL_DSDT_MAG_VIB_NV = $86F7;
GL_HILO16_NV = $86F8;
GL_SIGNED_HILO_NV = $86F9;
GL_SIGNED_HILO16_NV = $86FA;
GL_SIGNED_RGBA_NV = $86FB;
GL_SIGNED_RGBA8_NV = $86FC;
GL_SIGNED_RGB_NV = $86FE;
GL_SIGNED_RGB8_NV = $86FF;
GL_SIGNED_LUMINANCE_NV = $8701;
GL_SIGNED_LUMINANCE8_NV = $8702;
GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
GL_SIGNED_ALPHA_NV = $8705;
GL_SIGNED_ALPHA8_NV = $8706;
GL_SIGNED_INTENSITY_NV = $8707;
GL_SIGNED_INTENSITY8_NV = $8708;
GL_DSDT8_NV = $8709;
GL_DSDT8_MAG8_NV = $870A;
GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
GL_HI_SCALE_NV = $870E;
GL_LO_SCALE_NV = $870F;
GL_DS_SCALE_NV = $8710;
GL_DT_SCALE_NV = $8711;
GL_MAGNITUDE_SCALE_NV = $8712;
GL_VIBRANCE_SCALE_NV = $8713;
GL_HI_BIAS_NV = $8714;
GL_LO_BIAS_NV = $8715;
GL_DS_BIAS_NV = $8716;
GL_DT_BIAS_NV = $8717;
GL_MAGNITUDE_BIAS_NV = $8718;
GL_VIBRANCE_BIAS_NV = $8719;
GL_TEXTURE_BORDER_VALUES_NV = $871A;
GL_TEXTURE_HI_SIZE_NV = $871B;
GL_TEXTURE_LO_SIZE_NV = $871C;
GL_TEXTURE_DS_SIZE_NV = $871D;
GL_TEXTURE_DT_SIZE_NV = $871E;
GL_TEXTURE_MAG_SIZE_NV = $871F;
{ NV_texture_shader }
GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
{ NV_register_combiners2 }
GL_PER_STAGE_CONSTANTS_NV = $8535;
{ IBM_texture_mirrored_repeat }
GL_MIRRORED_REPEAT_IBM = $8370;
{ ARB_texture_env_dot3 }
GL_DOT3_RGB_ARB = $86AE;
GL_DOT3_RGBA_ARB = $86AF;
{ EXT_texture_env_dot3 }
GL_DOT3_RGB_EXT = $8740;
GL_DOT3_RGBA_EXT = $8741;
{ APPLE_transform_hint }
GL_TRANSFORM_HINT_APPLE = $85B1;
{ ARB_texture_border_clamp }
GL_CLAMP_TO_BORDER_ARB = $812D;
{ NV_texture_rectangle }
GL_TEXTURE_RECTANGLE_NV = $84F5;
GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
{ SGIX_shadow }
GL_TEXTURE_COMPARE_SGIX = $819A;
GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
GL_TEXTURE_LEQUAL_R_SGIX = $819C;
GL_TEXTURE_GEQUAL_R_SGIX = $819D;
{ SGIX_depth_texture }
GL_DEPTH_COMPONENT16_SGIX = $81A5;
GL_DEPTH_COMPONENT24_SGIX = $81A6;
GL_DEPTH_COMPONENT32_SGIX = $81A7;
{ ARB_multisample }
GL_MULTISAMPLE_ARB = $809D;
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
GL_SAMPLE_COVERAGE_ARB = $80A0;
GL_SAMPLE_BUFFERS_ARB = $80A8;
GL_SAMPLES_ARB = $80A9;
GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
GL_MULTISAMPLE_BIT_ARB = $20000000;
{ NV_multisample_filter_hint }
GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
{ NV_packed_depth_stencil }
GL_DEPTH_STENCIL_NV = $84F9;
GL_UNSIGNED_INT_24_8_NV = $84FA;
{ EXT_draw_range_elements }
GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
{ SGIS_generate_mipmap }
GL_GENERATE_MIPMAP_SGIS = $8191;
GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
{ NV_pixel_data_range }
GL_WRITE_PIXEL_DATA_RANGE_NV = $6001;
GL_READ_PIXEL_DATA_RANGE_NV = $6002;
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $6003;
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $6004;
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $6005;
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $6006;
{ }
// -------------------------------------------------------
// OpenGL procs and funcs
// -------------------------------------------------------
var
glAccum: procedure(op: GLenum; value: Single); cdecl;
glActiveTextureARB: procedure(texture: GLenum); cdecl;
glAddSwapHintRectWIN: procedure(x, y: GLint; width, height: GLsizei); cdecl;
glAlphaFunc: procedure(func: GLenum; ref: GLclampf); cdecl;
glAreProgramsResidentNV: function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; cdecl;
glAreTexturesResident: function(n: LongInt; var textures: LongWord; var residences: Boolean): Boolean; cdecl;
glAreTexturesResidentEXT: function(n: LongInt; var textures: LongWord; var residences: Boolean): Boolean; cdecl;
glArrayElement: procedure(i: LongInt); cdecl;
glArrayElementEXT: procedure(i: LongInt); cdecl;
glBegin: procedure(mode: GLenum); cdecl;
glBindProgramNV: procedure(target: GLenum; id: GLuint); cdecl;
glBindTexture: procedure(target: GLenum; texture: LongWord); cdecl;
glBindTextureEXT: procedure(target: GLenum; texture: LongWord); cdecl;
glBitmap: procedure(width, height: LongInt; xorig, yorig, xmove, ymove: Single; var bitmap); cdecl;
glBlendColor: procedure(red, green, blue, alpha: GLclampf); cdecl;
glBlendColorEXT: procedure(red, green, blue, alpha: GLclampf); cdecl;
glBlendEquation: procedure(mode: GLenum); cdecl;
glBlendEquationEXT: procedure(mode: GLenum); cdecl;
glBlendFunc: procedure(sfactor, dfactor: GLenum); cdecl;
glCallList: procedure(list: LongWord); cdecl;
glCallLists: procedure(n: LongInt; _Type: GLenum; var lists); cdecl;
glClear: procedure(mask: GLbitfield); cdecl;
glClearAccum: procedure(red, green, blue, alpha: Single); cdecl;
glClearColor: procedure(red, green, blue, alpha: GLclampf); cdecl;
glClearIndex: procedure(c: Single); cdecl;
glClearDepth: procedure(depth: GLclampd); cdecl;
glClearStencil: procedure(s: LongInt); cdecl;
glClientActiveTextureARB: procedure(texture: GLenum); cdecl;
glClipPlane: procedure(plane: GLenum; var equation: Double); cdecl;
glColor3b: procedure (red, green, blue: ShortInt); cdecl;
//glColor3bv: procedure (var v: ShortInt); cdecl;
glColor3bv: procedure (v: PShortInt); cdecl;
glColor3d: procedure (red, green, blue: Double); cdecl;
//glColor3dv: procedure (var v: Double); cdecl;
glColor3dv: procedure (v: PDouble); cdecl;
glColor3f: procedure (red, green, blue: Single); cdecl;
//glColor3fv: procedure (var v: Single); cdecl;
glColor3fv: procedure (v:PSingle); cdecl;
glColor3i: procedure (red, green, blue: LongInt); cdecl;
//glColor3iv: procedure (var v: LongInt); cdecl;
glColor3iv: procedure (v: PLongInt); cdecl;
glColor3s: procedure (red, green, blue: SmallInt); cdecl;
//glColor3sv: procedure (var v: SmallInt); cdecl;
glColor3sv: procedure (v: PSmallInt); cdecl;
glColor3ub: procedure(red, green, blue: Byte); cdecl;
//glColor3ubv: procedure(var v: Byte); cdecl;
glColor3ubv: procedure(v: PByte); cdecl;
glColor3ui: procedure(red, green, blue: LongWord); cdecl;
//glColor3uiv: procedure(var v: LongWord); cdecl;
glColor3uiv: procedure(v: PLongWord); cdecl;
glColor3us: procedure(red, green, blue: Word); cdecl;
//glColor3usv: procedure(var v: Word); cdecl;
glColor3usv: procedure(v: PWord); cdecl;
glColor4b: procedure (red, green, blue, alpha: ShortInt); cdecl;
//glColor4bv: procedure (var v: ShortInt); cdecl;
glColor4bv: procedure (v: PShortInt); cdecl;
glColor4d: procedure (red, green, blue, alpha: Double); cdecl;
//glColor4dv: procedure (var v: Double); cdecl;
glColor4dv: procedure (v: PDouble); cdecl;
glColor4f: procedure (red, green, blue, alpha: Single); cdecl;
//glColor4fv: procedure (var v: Single); cdecl;
glColor4fv: procedure (v: PSingle); cdecl;
glColor4i: procedure (red, green, blue, alpha: LongInt); cdecl;
//glColor4iv: procedure (var v: LongInt); cdecl;
glColor4iv: procedure (v: PLongInt); cdecl;
glColor4s: procedure (red, green, blue, alpha: SmallInt); cdecl;
//glColor4sv: procedure (var v: SmallInt); cdecl;
glColor4sv: procedure (v: PSmallInt); cdecl;
glColor4ub: procedure(red, green, blue, alpha: Byte); cdecl;
//glColor4ubv: procedure(var v: Byte); cdecl;
glColor4ubv: procedure(v: PByte); cdecl;
glColor4ui: procedure(red, green, blue, alpha: LongWord); cdecl;
//glColor4uiv: procedure(var v: LongWord); cdecl;
glColor4uiv: procedure(v: PLongWord); cdecl;
glColor4us: procedure(red, green, blue, alpha: Word); cdecl;
//glColor4usv: procedure(var v: Word); cdecl;
glColor4usv: procedure(v: PWord); cdecl;
glColorMask: procedure(red, green, blue, alpha: GLboolean); cdecl;
glColorMaterial: procedure(face, mode: GLenum); cdecl;
glColorPointer: procedure(size: LongInt; _Type: GLenum; stride: LongInt; var ptr); cdecl;
glColorPointerEXT: procedure(size: LongInt; _Type: GLenum; stride, count: LongInt; var ptr); cdecl;
glColorSubTable: procedure(target: GLenum; start, count: GLsizei; format, _type: GLenum; const data: PGLvoid); cdecl;
glColorSubTableEXT: procedure(target: GLenum; start, count: LongInt; format, _Type: GLEnum; var data); cdecl;
glColorTable: procedure(target, internalformat: GLenum; width: GLsizei; format, _type: GLenum; const table: PGLvoid); cdecl;
glColorTableEXT: procedure(target, internalformat: GLenum; width: LongInt; format, _Type: GLenum; var table); cdecl;
glColorTableParameterfv: procedure(target, pname: GLenum; const params: PGLfloat); cdecl;
glColorTableParameteriv: procedure(target, pname: GLenum; const params: PGLint); cdecl;
glCombinerInputNV: procedure(stage, portion, variable, input, mapping, componentUsage: GLenum); cdecl;
glCombinerOutputNV: procedure(stage, portion, abOutput, cdOutput, sumOutput, scale, bias: GLenum; abDotProduct, cdDotProduct, muxSum: GLboolean); cdecl;
glCombinerParameterfNV: procedure(pname: GLenum; param: GLfloat); cdecl;
glCombinerParameterfvNV: procedure(pname: GLenum; const params: PGLfloat); cdecl;
glCombinerParameteriNV: procedure(pname: GLenum; param: GLint); cdecl;
glCombinerParameterivNV: procedure(pname: GLenum; const params: PGLint); cdecl;
glCombinerStageParameterfvNV: procedure(stage, pname: GLenum; const params: PGLfloat); cdecl;
glCompressedTexImage1DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
glCompressedTexImage2DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
glCompressedTexImage3DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height, depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
glCompressedTexSubImage1DARB: procedure(target: GLenum; level, xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
glCompressedTexSubImage2DARB: procedure(target: GLenum; level, xoffset, yoffset: GLint; width, height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
glCompressedTexSubImage3DARB: procedure(target: GLenum; level, xoffset, yoffset, zoffset: GLint; width, height, depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
glConvolutionFilter1D: procedure(target, internalformat: GLenum; width: GLsizei; format, _type: GLenum; const image: PGLvoid); cdecl;
glConvolutionFilter2D: procedure(target, internalformat: GLenum; width, height: GLsizei; format, _type: GLenum; const image: PGLvoid); cdecl;
glConvolutionParameterf: procedure(target, pname: GLenum; params: GLfloat); cdecl;
glConvolutionParameterfv: procedure(target, pname: GLenum; const params: PGLfloat); cdecl;
glConvolutionParameteri: procedure(target, pname: GLenum; params: GLint); cdecl;
glConvolutionParameteriv: procedure(target, pname: GLenum; const params: PGLint); cdecl;
glCopyColorSubTable: procedure(target: GLenum; start: GLsizei; x, y: GLint; width: GLsizei); cdecl;
glCopyColorTable: procedure(target, internalformat: GLenum; x, y: GLint; width: GLsizei); cdecl;
glCopyConvolutionFilter1D: procedure(target, internalformat: GLenum; x, y: GLint; width: GLsizei); cdecl;
glCopyConvolutionFilter2D: procedure(target, internalformat: GLenum; x, y: GLint; width, height: GLsizei); cdecl;
glCopyPixels: procedure(x, y, width, height: LongInt; _Type: GLenum); cdecl;
glCopyTexImage1D: procedure(target: GLenum; level: LongInt; format: GLenum; x, y, width, border: LongInt); cdecl;
glCopyTexImage2D: procedure(target: GLenum; level: LongInt; format: GLenum; x, y, width, height, border: LongInt); cdecl;
glCopyTexSubImage1D: procedure(target: GLenum; level, xoffset, x, y, width: LongInt); cdecl;
glCopyTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, x, y, width, height: LongInt); cdecl;
glCopyTexSubImage3D: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, x, y, width, height: LongInt); cdecl;
glCullFace: procedure(mode: GLenum); cdecl;
glDeleteFencesNV: procedure(n: GLsizei; const fences: PGLuint); cdecl;
glDeleteLists: procedure(list: LongWord; range: LongInt); cdecl;
glDeleteProgramsNV: procedure(n: GLsizei; const programs: PGLuint); cdecl;
glDeleteTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
glDeleteTexturesEXT: procedure(n: LongInt; var textures: LongWord); cdecl;
glDepthFunc: procedure(func: LongInt); cdecl;
glDepthMask: procedure(flag: GLBoolean); cdecl;
glDepthRange: procedure(near_val, far_val: GLclampd); cdecl;
glDisable: procedure(cap: LongInt); cdecl;
glDisableClientState: procedure(cap: GLenum); cdecl;
glDrawArrays: procedure(mode: GLenum; first, count: LongInt); cdecl;
glDrawArraysEXT: procedure(mode: GLEnum; first, count: LongInt); cdecl;
glDrawBuffer: procedure(mode: GLenum); cdecl;
glDrawElements: procedure(mode: GLenum; count: Integer; _Type: GLenum; var indices); cdecl;
glDrawMeshNV: procedure(mode: GLenum; count: GLsizei; _type: GLenum; stride: GLsizei; const indicesTexCoord, indicesNormal, indicesVertex: PGLvoid); cdecl;
glDrawPixels: procedure(width, height: LongInt; format, _Type: GLenum; var pixels); cdecl;
glDrawRangeElements: procedure(mode: GLenum; _Start, _End: LongWord; count: LongInt; _Type: GLenum; var indices); cdecl;
glDrawRangeElementsEXT: procedure(mode: GLenum; start, _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); cdecl;
glEdgeFlag: procedure(flag: GLBoolean); cdecl;
glEdgeFlagPointer: procedure(stride: LongInt; var ptr); cdecl;
glEdgeFlagPointerEXT: procedure(stride, count: LongInt; var ptr: Boolean); cdecl;
glEdgeFlagv: procedure(var flag: GLBoolean); cdecl;
glEnable: procedure(cap: LongInt); cdecl;
glEnableClientState: procedure(cap: GLenum); cdecl;
glEnd: procedure; cdecl;
glEndList: procedure; cdecl;
glEvalCoord1d: procedure(u: Double); cdecl;
glEvalCoord1dv: procedure(var u: Double); cdecl;
glEvalCoord1f: procedure(u: Single); cdecl;
glEvalCoord1fv: procedure(var u: Single); cdecl;
glEvalCoord2d: procedure(u, v: Double); cdecl;
glEvalCoord2dv: procedure(var u, v: Double); cdecl;
glEvalCoord2f: procedure(u, v: Single); cdecl;
glEvalCoord2fv: procedure(var u, v: Single); cdecl;
glEvalMapsNV: procedure(target, mode: GLenum); cdecl;
glEvalMesh1: procedure(mode: GLenum; i1, i2: LongInt); cdecl;
glEvalMesh2: procedure(mode: GLenum; i1, i2, j1, j2: LongInt); cdecl;
glEvalPoint1: procedure(i: LongInt); cdecl;
glEvalPoint2: procedure(i, j: LongInt); cdecl;
glExecuteProgramNV: procedure(target: GLenum; id: GLuint; const params: PGLfloat); cdecl;
glFeedbackBuffer: procedure(size: LongInt; _Type: GLenum; var buffer: Single); cdecl;
glFinalCombinerInputNV: procedure(variable, input, mapping, componentUsage: GLenum); cdecl;
glFinish: procedure; cdecl;
glFinishFenceNV: procedure(fence: GLuint); cdecl;
glFlush: procedure; cdecl;
glFlushPixelDataRangeNV: procedure(target: GLenum); cdecl;
glFlushVertexArrayRangeNV: procedure; cdecl;
glFlushold: function: PGLvoid; cdecl;
glFogCoordPointerEXT: procedure(_type: GLenum; stride: GLsizei; const pointer: PGLvoid); cdecl;
glFogCoorddEXT: procedure(fog: GLdouble); cdecl;
glFogCoorddvEXT: procedure(const fog: PGLdouble); cdecl;
glFogCoordfEXT: procedure(fog: GLfloat); cdecl;
glFogCoordfvEXT: procedure(const fog: PGLfloat); cdecl;
glFogf: procedure(pname: GLenum; param: Single); cdecl;
glFogfv: procedure(pname: GLenum; params : PSingle); cdecl;
glFogi: procedure(pname: GLenum; param: LongInt); cdecl;
glFogiv: procedure(pname: GLenum; params : PLongInt); cdecl;
glFrontFace: procedure(mode: GLenum); cdecl;
glFrustum: procedure(left, right, bottom, top, near_val, far_val: Double); cdecl;
glGenFencesNV: procedure(n: GLsizei; fences: PGLuint); cdecl;
glGenLists: function(range: LongInt): LongWord; cdecl;
glGenProgramsNV: procedure(n: GLsizei; programs: PGLuint); cdecl;
glGenTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
glGenTexturesEXT: procedure(n: LongInt; var textures: LongWord); cdecl;
glGetBooleanv: procedure(pname: GLenum; params : PGLBoolean); cdecl;
glGetClipPlane: procedure(plane: GLenum; var equation: Double); cdecl;
glGetColorTable: procedure(target, format, _type: GLenum; table: PGLvoid); cdecl;
glGetColorTableEXT: procedure(target, format, _Type: GLenum; var table); cdecl;
glGetColorTableParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
glGetColorTableParameterfvEXT: procedure(target, pname: GLenum; var params: Single); cdecl;
glGetColorTableParameteriv: procedure(target, pname: GLenum; params: PGLint); cdecl;
glGetColorTableParameterivEXT: procedure(target, pname: GLenum; var params: LongInt); cdecl;
glGetCombinerInputParameterfvNV: procedure(stage, portion, variable, pname: GLenum; params: PGLfloat); cdecl;
glGetCombinerInputParameterivNV: procedure(stage, portion, variable, pname: GLenum; params: PGLint); cdecl;
glGetCombinerOutputParameterfvNV: procedure(stage, portion, pname: GLenum; params: PGLfloat); cdecl;
glGetCombinerOutputParameterivNV: procedure(stage, portion, pname: GLenum; params: PGLint); cdecl;
glGetCombinerStageParameterfvNV: procedure(stage, pname: GLenum; params: PGLfloat); cdecl;
glGetCompressedTexImageARB: procedure(target: GLenum; lod: GLint; img: PGLvoid); cdecl;
glGetConvolutionFilter: procedure(target, format, _type: GLenum; image: PGLvoid); cdecl;
glGetConvolutionParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
glGetConvolutionParameteriv: procedure(target, pname: GLenum; params: PGLint); cdecl;
glGetDoublev: procedure(pname: GLenum; params : PDouble); cdecl;
glGetError: function: GLenum; cdecl;
glGetFenceivNV: procedure(fence: GLuint; pname: GLenum; params: PGLint); cdecl;
glGetFinalCombinerInputParameterfvNV: procedure(variable, pname: GLenum; params: PGLfloat); cdecl;
glGetFinalCombinerInputParameterivNV: procedure(variable, pname: GLenum; params: PGLint); cdecl;
glGetFloatv: procedure(pname: GLenum; params : PSingle); cdecl;
glGetHistogram: procedure(target: GLenum; reset: GLboolean; format, _type: GLenum; values: PGLvoid); cdecl;
glGetHistogramParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
glGetHistogramParameteriv: procedure(target, pname: GLenum; params: PGLint); cdecl;
glGetIntegerv: procedure(pname: GLenum; params : PLongInt); cdecl;
glGetLightfv: procedure(light, pname: GLenum; params : PSingle); cdecl;
glGetLightiv: procedure(light, pname: GLenum; params : PLongInt); cdecl;
glGetMapAttribParameterfvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); cdecl;
glGetMapAttribParameterivNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); cdecl;
glGetMapControlPointsNV: procedure(target: GLenum; index: GLuint; _type: GLenum; ustride, vstride: GLsizei; _packed: GLboolean; points: PGLvoid); cdecl;
glGetMapParameterfvNV: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
glGetMapParameterivNV: procedure(target, pname: GLenum; params: PGLint); cdecl;
glGetMapdv: procedure(target, query: GLenum; var v: Double); cdecl;
glGetMapfv: procedure(target, query: GLenum; var v: Single); cdecl;
glGetMapiv: procedure(target, query: GLenum; var v: LongInt); cdecl;
glGetMaterialfv: procedure(face, pname: GLenum; params : PSingle); cdecl;
glGetMaterialiv: procedure(face, pname: GLenum; params : PLongInt); cdecl;
glGetMinmax: procedure(target: GLenum; reset: GLboolean; format, _type: GLenum; values: PGLvoid); cdecl;
glGetMinmaxParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
glGetMinmaxParameteriv: procedure(target, pname: GLenum; params: PGLint); cdecl;
glGetPixelMapfv: procedure(map: GLenum; var values: Single); cdecl;
glGetPixelMapuiv: procedure(map: GLenum; var values: LongWord); cdecl;
glGetPixelMapusv: procedure(map: GLenum; var values: Word); cdecl;
glGetPointerv: procedure(pname: GLenum; var params: Pointer); cdecl;
glGetPointervEXT: procedure(pname: GLenum; var params: Pointer); cdecl;
glGetPolygonStipple: procedure(var mask: Byte); cdecl;
glGetProgramParameterdvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); cdecl;
glGetProgramParameterfvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); cdecl;
glGetProgramStringNV: procedure(id: GLuint; pname: GLenum; _program: PGLubyte); cdecl;
glGetProgramivNV: procedure(id: GLuint; pname: GLenum; params: PGLint); cdecl;
glGetSeparableFilter: procedure(target, format, _type: GLenum; row, column, span: PGLvoid); cdecl;
glGetString: function(name: GLenum): PChar; cdecl;
glGetTexEnvfv: procedure(target, pname: GLenum; params : PSingle); cdecl;
glGetTexEnviv: procedure(target, pname: GLenum; params : PLongInt); cdecl;
glGetTexGendv: procedure(cord, pname: GLenum; params : PDouble); cdecl;
glGetTexGenfv: procedure(cord, pname: GLenum; params : PSingle); cdecl;
glGetTexGeniv: procedure(cord, pname: GLenum; params : PLongInt); cdecl;
glGetTexImage: procedure(target: GLenum; level: LongInt; format, _Type: GLenum; var pixels); cdecl;
glGetTexParameterfv: procedure(target, pname: GLenum; params : PSingle); cdecl;
glGetTexParameteriv: procedure(target, pname: GLenum; params : PLongInt); cdecl;
glGetTexLevelParameterfv: procedure(target: GLenum; level: LongInt; pname: GLenum; params : PSingle); cdecl;
glGetTexLevelParameteriv: procedure(target: GLenum; level: LongInt; pname: GLenum; params : PLongInt); cdecl;
glGetTrackMatrixivNV: procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); cdecl;
glGetVertexAttribPointervNV: procedure(index: GLuint; pname: GLenum; var _pointer: pointer); cdecl;
glGetVertexAttribdvNV: procedure(index: GLuint; pname: GLenum; params: PGLdouble); cdecl;
glGetVertexAttribfvNV: procedure(index: GLuint; pname: GLenum; params: PGLfloat); cdecl;
glGetVertexAttribivNV: procedure(index: GLuint; pname: GLenum; params: PGLint); cdecl;
glHint: procedure(target, mode: GLenum); cdecl;
glHistogram: procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); cdecl;
glIndexMask: procedure(mask: LongWord); cdecl;
glIndexPointer: procedure(_Type: GLenum; stride: LongInt; var ptr); cdecl;
glIndexPointerEXT: procedure(_Type: GLenum; stride, count: LongInt; var ptr); cdecl;
glIndexd: procedure(c: Double); cdecl;
glIndexdv: procedure(var c: Double); cdecl;
glIndexf: procedure(c: Single); cdecl;
glIndexfv: procedure(var c: Single); cdecl;
glIndexi: procedure(c: LongInt); cdecl;
glIndexiv: procedure(var c: LongInt); cdecl;
glIndexs: procedure(c: SmallInt); cdecl;
glIndexsv: procedure(var c: SmallInt); cdecl;
glIndexub: procedure(c: Byte); cdecl;
glIndexubv: procedure(var c: Byte); cdecl;
glInitNames: procedure; cdecl;
glInterleavedArrays: procedure(format: GLenum; stride: LongInt; var pointer); cdecl;
glIsEnabled: function(cap: GLenum): GLBoolean; cdecl;
glIsFenceNV: function(fence: GLuint): GLBoolean; cdecl;
glIsList: function(list: LongWord): GLBoolean; cdecl;
glIsProgramNV: function(id: GLuint): GLBoolean; cdecl;
glIsTexture: function(texture: LongWord): Boolean; cdecl;
glIsTextureEXT: function(texture: LongWord): Boolean; cdecl;
glLightModelf: procedure(pname: GLenum; param: Single); cdecl;
glLightModelfv: procedure(pname: GLenum; params : PSingle); cdecl;
glLightModeli: procedure(pname: GLenum; param: LongInt); cdecl;
glLightModeliv: procedure(pname: GLenum; params : PLongInt); cdecl;
glLightf: procedure(light, pname: GLenum; param: Single); cdecl;
glLightfv: procedure(light, pname: GLenum; params : PSingle); cdecl;
glLighti: procedure(light, pname: GLenum; param: LongInt); cdecl;
glLightiv: procedure(light, pname: GLenum; params : PLongInt); cdecl;
glLineStipple: procedure(factor: LongInt; pattern: Word); cdecl;
glLineWidth: procedure(width: Single); cdecl;
glListBase: procedure(base: LongWord); cdecl;
glLoadIdentity: procedure; cdecl;
glLoadMatrixd: procedure(var m: Double); cdecl;
glLoadMatrixf: procedure(var m: PSingle); cdecl;
glLoadName: procedure(name: LongWord); cdecl;
glLoadProgramNV: procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); cdecl;
glLoadTransposeMatrixdARB: procedure(const m: PGLdouble); cdecl;
glLoadTransposeMatrixfARB: procedure(const m: PGLfloat); cdecl;
glLockArraysEXT: procedure(first: GLint; count: GLsizei); cdecl;
glLogicOp: procedure(opcode: GLenum); cdecl;
glMap1d: procedure(target: GLenum; u1, u2: Double; stride, order: LongInt; var points: Double); cdecl;
glMap1f: procedure(target: GLenum; u1, u2: Single; stride, order: LongInt; var points: Single); cdecl;
glMap2d: procedure(target: GLenum; u1, u2: Double; ustride, uorder: LongInt; v1, v2: Double; vstride, vorder: LongInt; var points: Double); cdecl;
glMap2f: procedure(target: GLenum; u1, u2: Single; ustride, uorder: LongInt; v1, v2: Single; vstride, vorder: LongInt; var points: Single); cdecl;
glMapControlPointsNV: procedure(target: GLenum; index: GLuint; _type: GLenum; ustride, vstride: GLsizei; uorder, vorder: GLint; _packed: GLboolean; const points: PGLvoid); cdecl;
glMapGrid1d: procedure(un: LongInt; u1, u2: Double); cdecl;
glMapGrid1f: procedure(un: LongInt; u1, u2: Single); cdecl;
glMapGrid2d: procedure(un: LongInt; u1, u2: Double; vn: LongInt; v1, v2: Double); cdecl;
glMapGrid2f: procedure(un: LongInt; u1, u2: Single; vn: LongInt; v1, v2: Single); cdecl;
glMapParameterfvNV: procedure(target, pname: GLenum; const params: PGLfloat); cdecl;
glMapParameterivNV: procedure(target, pname: GLenum; const params: PGLint); cdecl;
glMaterialf: procedure(face, pname: GLenum; param: Single); cdecl;
glMaterialfv: procedure(face, pname: GLenum; params : PSingle); cdecl;
glMateriali: procedure(face, pname: GLenum; param: LongInt); cdecl;
glMaterialiv: procedure(face, pname: GLenum; params : PLongInt); cdecl;
glMatrixMode: procedure(mode: GLenum); cdecl;
glMinmax: procedure(target, internalformat: GLenum; sink: GLboolean); cdecl;
glMultMatrixd: procedure(var m: Double); cdecl;
glMultMatrixf: procedure(var m: Single); cdecl;
glMultTransposeMatrixdARB: procedure(const m: PGLdouble); cdecl;
glMultTransposeMatrixfARB: procedure(const m: PGLfloat); cdecl;
glMultiTexCoord1dARB: procedure(target: GLenum; s: GLdouble); cdecl;
glMultiTexCoord1dSGIS: procedure(target: GLenum; s: Double); cdecl;
glMultiTexCoord1dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
glMultiTexCoord1dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
glMultiTexCoord1fARB: procedure(target: GLenum; s: GLfloat); cdecl;
glMultiTexCoord1fSGIS: procedure(target: GLenum; s: Single); cdecl;
glMultiTexCoord1fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
glMultiTexCoord1fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
glMultiTexCoord1iARB: procedure(target: GLenum; s: GLint); cdecl;
glMultiTexCoord1iSGIS: procedure(target: GLenum; s: LongInt); cdecl;
glMultiTexCoord1ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
glMultiTexCoord1ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
glMultiTexCoord1sARB: procedure(target: GLenum; s: GLshort); cdecl;
glMultiTexCoord1sSGIS: procedure(target: GLenum; s: ShortInt); cdecl;
glMultiTexCoord1svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
glMultiTexCoord1svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
glMultiTexCoord2dARB: procedure(target: GLenum; s, t: GLdouble); cdecl;
glMultiTexCoord2dSGIS: procedure(target: GLenum; s, t: Double); cdecl;
glMultiTexCoord2dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
glMultiTexCoord2dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
glMultiTexCoord2fARB: procedure(target: GLenum; s, t: GLfloat); cdecl;
glMultiTexCoord2fSGIS: procedure(target: GLenum; s, t: Single); cdecl;
glMultiTexCoord2fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
glMultiTexCoord2fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
glMultiTexCoord2iARB: procedure(target: GLenum; s, t: GLint); cdecl;
glMultiTexCoord2iSGIS: procedure(target: GLenum; s, t: LongInt); cdecl;
glMultiTexCoord2ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
glMultiTexCoord2ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
glMultiTexCoord2sARB: procedure(target: GLenum; s, t: GLshort); cdecl;
glMultiTexCoord2sSGIS: procedure(target: GLenum; s, t: ShortInt); cdecl;
glMultiTexCoord2svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
glMultiTexCoord2svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
glMultiTexCoord3dARB: procedure(target: GLenum; s, t, r: GLdouble); cdecl;
glMultiTexCoord3dSGIS: procedure(target: GLenum; s, t, r: Double); cdecl;
glMultiTexCoord3dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
glMultiTexCoord3dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
glMultiTexCoord3fARB: procedure(target: GLenum; s, t, r: GLfloat); cdecl;
glMultiTexCoord3fSGIS: procedure(target: GLenum; s, t, r: Single); cdecl;
glMultiTexCoord3fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
glMultiTexCoord3fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
glMultiTexCoord3iARB: procedure(target: GLenum; s, t, r: GLint); cdecl;
glMultiTexCoord3iSGIS: procedure(target: GLenum; s, t, r: LongInt); cdecl;
glMultiTexCoord3ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
glMultiTexCoord3ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
glMultiTexCoord3sARB: procedure(target: GLenum; s, t, r: GLshort); cdecl;
glMultiTexCoord3sSGIS: procedure(target: GLenum; s, t, r: ShortInt); cdecl;
glMultiTexCoord3svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
glMultiTexCoord3svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
glMultiTexCoord4dARB: procedure(target: GLenum; s, t, r, q: GLdouble); cdecl;
glMultiTexCoord4dSGIS: procedure(target: GLenum; s, t, r, q: Double); cdecl;
glMultiTexCoord4dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
glMultiTexCoord4dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
glMultiTexCoord4fARB: procedure(target: GLenum; s, t, r, q: GLfloat); cdecl;
glMultiTexCoord4fSGIS: procedure(target: GLenum; s, t, r, q: Single); cdecl;
glMultiTexCoord4fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
glMultiTexCoord4fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
glMultiTexCoord4iARB: procedure(target: GLenum; s, t, r, q: GLint); cdecl;
glMultiTexCoord4iSGIS: procedure(target: GLenum; s, t, r, q: LongInt); cdecl;
glMultiTexCoord4ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
glMultiTexCoord4ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
glMultiTexCoord4sARB: procedure(target: GLenum; s, t, r, q: GLshort); cdecl;
glMultiTexCoord4sSGIS: procedure(target: GLenum; s, t, r, q: ShortInt); cdecl;
glMultiTexCoord4svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
glMultiTexCoord4svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
glMultiTexCoordPointerSGIS: procedure(target: GLenum; size: LongInt; _Type: GLEnum; stride: LongInt; var _Pointer); cdecl;
glNewList: procedure(list: LongWord; mode: GLenum); cdecl;
glNormal3b: procedure(nx, ny, nz: Byte); cdecl;
glNormal3bv: procedure(var v: ShortInt); cdecl;
glNormal3d: procedure(nx, ny, nz: Double); cdecl;
glNormal3dv: procedure(var v: Double); cdecl;
glNormal3f: procedure(nx, ny, nz: Single); cdecl;
glNormal3fv: procedure(var v: Single); cdecl;
glNormal3i: procedure(nx, ny, nz: LongInt); cdecl;
glNormal3iv: procedure(var v: LongInt); cdecl;
glNormal3s: procedure(nx, ny, nz: SmallInt); cdecl;
glNormal3sv: procedure(var v: SmallInt); cdecl;
glNormalPointer: procedure(_Type: GLenum; stride: LongInt; var ptr); cdecl;
glNormalPointerEXT: procedure(_Type: GLenum; stride, count: LongInt; var ptr); cdecl;
glOrtho: procedure(left, right, bottom, top, near_val, far_val: Double); cdecl;
glPassThrough: procedure(token: Single); cdecl;
glPixelDataRangeNV: procedure(target: GLenum; size: GLsizei; const pointer: PGLvoid); cdecl;
glPixelMapfv: procedure(map: GLenum; mapsize: LongInt; var values: Single); cdecl;
glPixelMapuiv: procedure(map: GLenum; mapsize: LongInt; var values: LongWord); cdecl;
glPixelMapusv: procedure(map: GLenum; mapsize: LongInt; var values: Word); cdecl;
glPixelStoref: procedure(pname: GLenum; param: Single); cdecl;
glPixelStorei: procedure(pname: GLenum; param: LongInt); cdecl;
glPixelTransferf: procedure(pname: GLenum; param: Single); cdecl;
glPixelTransferi: procedure(pname: GLenum; param: LongInt); cdecl;
glPixelZoom: procedure(xfactor, yfactor: Single); cdecl;
glPointParameterfEXT: procedure(pname: GLenum; param: Single); cdecl;
glPointParameterfvEXT: procedure(pname: GLenum; var params: Single); cdecl;
glPointSize: procedure(size: Single); cdecl;
glPolygonMode: procedure(face, mode: GLenum); cdecl;
glPolygonOffset: procedure(factor, units: Single); cdecl;
glPolygonStipple: procedure(var mask: Byte); cdecl;
glPopAttrib: procedure; cdecl;
glPopClientAttrib: procedure; cdecl;
glPopMatrix: procedure; cdecl;
glPopName: procedure; cdecl;
glPrioritizeTextures: procedure(n: LongInt; var textures: LongWord; var priorities: GLclampf); cdecl;
glPrioritizeTexturesEXT: procedure(n: LongInt; var textures: LongWord; var priorities: GLClampf); cdecl;
glProgramParameter4dNV: procedure(target: GLenum; index: GLuint; x, y, z, w: GLdouble); cdecl;
glProgramParameter4dvNV: procedure(target: GLenum; index: GLuint; const v: PGLdouble); cdecl;
glProgramParameter4fNV: procedure(target: GLenum; index: GLuint; x, y, z, w: GLfloat); cdecl;
glProgramParameter4fvNV: procedure(target: GLenum; index: GLuint; const v: PGLfloat); cdecl;
glProgramParameters4dvNV: procedure(target: GLenum; index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
glProgramParameters4fvNV: procedure(target: GLenum; index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
glPushAttrib: procedure(mask: GLbitfield); cdecl;
glPushClientAttrib: procedure(mask: GLbitfield); cdecl;
glPushMatrix: procedure; cdecl;
glPushName: procedure(name: LongWord); cdecl;
glRasterPos2d: procedure(x, y: Double); cdecl;
glRasterPos2dv: procedure(var v: Double); cdecl;
glRasterPos2f: procedure(x, y: Single); cdecl;
glRasterPos2fv: procedure(var v: Single); cdecl;
glRasterPos2i: procedure(x, y: LongInt); cdecl;
glRasterPos2iv: procedure(var v: LongInt); cdecl;
glRasterPos2s: procedure(x, y: SmallInt); cdecl;
glRasterPos2sv: procedure(var v: SmallInt); cdecl;
glRasterPos3d: procedure(x, y, z: Double); cdecl;
glRasterPos3dv: procedure(var v: Double); cdecl;
glRasterPos3f: procedure(x, y, z: Single); cdecl;
glRasterPos3fv: procedure(var v: Single); cdecl;
glRasterPos3i: procedure(x, y, z: LongInt); cdecl;
glRasterPos3iv: procedure(var v: LongInt); cdecl;
glRasterPos3s: procedure(x, y, z: SmallInt); cdecl;
glRasterPos3sv: procedure(var v: SmallInt); cdecl;
glRasterPos4d: procedure(x, y, z, w: Double); cdecl;
glRasterPos4dv: procedure(var v: Double); cdecl;
glRasterPos4f: procedure(x, y, z, w: Single); cdecl;
glRasterPos4fv: procedure(var v: Single); cdecl;
glRasterPos4i: procedure(x, y, z, w: LongInt); cdecl;
glRasterPos4iv: procedure(var v: LongInt); cdecl;
glRasterPos4s: procedure(x, y, z, w: SmallInt); cdecl;
glRasterPos4sv: procedure(var v: SmallInt); cdecl;
glReadBuffer: procedure(mode: GLenum); cdecl;
glReadPixels: procedure(x, y, width, height: LongInt; format, _Type: GLenum; var pixels); cdecl;
glRectd: procedure(x1, y1, x2, y2: Double); cdecl;
glRectf: procedure(x1, y1, x2, y2: Single); cdecl;
glRecti: procedure(x1, y1, x2, y2: LongInt); cdecl;
glRects: procedure(x1, y1, x2, y2: SmallInt); cdecl;
glRectdv: procedure(var v1, v2: Double); cdecl;
glRectfv: procedure(var v1, v2: Single); cdecl;
glRectiv: procedure(var v1, v2: LongInt); cdecl;
glRectsv: procedure(var v1, v2: SmallInt); cdecl;
glReleaseFlushold: function(const id: PGLvoid): GLenum; cdecl;
glRenderMode: function(mode: GLenum): LongInt; cdecl;
glRequestResidentProgramsNV: procedure(n: GLsizei; const programs: PGLuint); cdecl;
glResetHistogram: procedure(target: GLenum); cdecl;
glResetMinmax: procedure(target: GLenum); cdecl;
glRotated: procedure(angle, x, y, z: Double); cdecl;
glRotatef: procedure(angle, x, y, z: Single); cdecl;
glSampleCoverageARB: procedure(value: GLclampf; invert: GLboolean); cdecl;
glScaled: procedure(x, y, z: Double); cdecl;
glScalef: procedure(x, y, z: Single); cdecl;
glScissor: procedure(x, y, width, height: LongInt); cdecl;
glSecondaryColor3bEXT: procedure(red, green, blue: GLbyte); cdecl;
glSecondaryColor3bvEXT: procedure(const v: PGLbyte); cdecl;
glSecondaryColor3dEXT: procedure(red, green, blue: GLdouble); cdecl;
glSecondaryColor3dvEXT: procedure(const v: PGLdouble); cdecl;
glSecondaryColor3fEXT: procedure(red, green, blue: GLfloat); cdecl;
glSecondaryColor3fvEXT: procedure(const v: PGLfloat); cdecl;
glSecondaryColor3iEXT: procedure(red, green, blue: GLint); cdecl;
glSecondaryColor3ivEXT: procedure(const v: PGLint); cdecl;
glSecondaryColor3sEXT: procedure(red, green, blue: GLshort); cdecl;
glSecondaryColor3svEXT: procedure(const v: PGLshort); cdecl;
glSecondaryColor3ubEXT: procedure(red, green, blue: GLubyte); cdecl;
glSecondaryColor3ubvEXT: procedure(const v: PGLubyte); cdecl;
glSecondaryColor3uiEXT: procedure(red, green, blue: GLuint); cdecl;
glSecondaryColor3uivEXT: procedure(const v: PGLuint); cdecl;
glSecondaryColor3usEXT: procedure(red, green, blue: GLushort); cdecl;
glSecondaryColor3usvEXT: procedure(const v: PGLushort); cdecl;
glSecondaryColorPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; const pointer: PGLvoid); cdecl;
glSelectBuffer: procedure(size: LongInt; var buffer: LongWord); cdecl;
glSelectTextureSGIS: procedure(target: GLenum); cdecl;
glSelectTextureCoordSetSGIS: procedure(target: GLenum); cdecl;
glSeparableFilter2D: procedure(target, internalformat: GLenum; width, height: GLsizei; format, _type: GLenum; const row, column: PGLvoid); cdecl;
glSetFenceNV: procedure(fence: GLuint; condition: GLenum); cdecl;
glSetWindowStereoModeNV: procedure(displayMode: GLboolean); cdecl;
glShadeModel: procedure(mode: GLenum); cdecl;
glStencilFunc: procedure(func: GLenum; ref: LongInt; mask: LongWord); cdecl;
glStencilMask: procedure(mask: LongWord); cdecl;
glStencilOp: procedure(fail, zfail, zpass: GLenum); cdecl;
glTestFenceNV: function(fence: GLuint): GLboolean; cdecl;
glTexCoord1d: procedure(s: Double); cdecl;
glTexCoord1dv: procedure(var v: Double); cdecl;
glTexCoord1f: procedure(s: Single); cdecl;
glTexCoord1fv: procedure(var v: Single); cdecl;
glTexCoord1i: procedure(s: LongInt); cdecl;
glTexCoord1iv: procedure(var v: LongInt); cdecl;
glTexCoord1s: procedure(s: SmallInt); cdecl;
glTexCoord1sv: procedure(var v: SmallInt); cdecl;
glTexCoord2d: procedure(s, t: Double); cdecl;
glTexCoord2dv: procedure(var v: Double); cdecl;
glTexCoord2f: procedure(s, t: Single); cdecl;
glTexCoord2fv: procedure(var v: Single); cdecl;
glTexCoord2i: procedure(s, t: LongInt); cdecl;
glTexCoord2iv: procedure(var v: LongInt); cdecl;
glTexCoord2s: procedure(s, t: SmallInt); cdecl;
glTexCoord2sv: procedure(var v: SmallInt); cdecl;
glTexCoord3d: procedure(s, t, r: Double); cdecl;
glTexCoord3dv: procedure(var v: Double); cdecl;
glTexCoord3f: procedure(s, t, r: Single); cdecl;
glTexCoord3fv: procedure(var v: Single); cdecl;
glTexCoord3i: procedure(s, t, r: LongInt); cdecl;
glTexCoord3iv: procedure(var v: LongInt); cdecl;
glTexCoord3s: procedure(s, t, r: SmallInt); cdecl;
glTexCoord3sv: procedure(var v: SmallInt); cdecl;
glTexCoord4d: procedure(s, t, r, q: Double); cdecl;
glTexCoord4dv: procedure(var v: Double); cdecl;
glTexCoord4f: procedure(s, t, r, q: Single); cdecl;
glTexCoord4fv: procedure(var v: Single); cdecl;
glTexCoord4i: procedure(s, t, r, q: LongInt); cdecl;
glTexCoord4iv: procedure(var v: LongInt); cdecl;
glTexCoord4s: procedure(s, t, r, q: SmallInt); cdecl;
glTexCoord4sv: procedure(var v: SmallInt); cdecl;
glTexCoordPointer: procedure(size: LongInt; _Type: GLenum; stride: LongInt; var ptr); cdecl;
glTexCoordPointerEXT: procedure(size: LongInt; _Type: GLenum; stride, count: LongInt; var ptr); cdecl;
glTexEnvf: procedure(target, pname: GLenum; param: Single); cdecl;
glTexEnvfv: procedure(target, pname: GLenum; params : PSingle); cdecl;
glTexEnvi: procedure(target, pname: GLenum; param: LongInt); cdecl;
glTexEnviv: procedure(target, pname: GLenum; params : PLongInt); cdecl;
glTexGend: procedure(cord, pname: GLenum; param: Double); cdecl;
glTexGendv: procedure(cord, pname: GLenum; params : PDouble); cdecl;
glTexGenf: procedure(cord, pname: GLenum; param: Single); cdecl;
glTexGenfv: procedure(cord, pname: GLenum; params : PSingle); cdecl;
glTexGeni: procedure(cord, pname: GLenum; param: LongInt); cdecl;
glTexGeniv: procedure(cord, pname: GLenum; params : PLongInt); cdecl;
glTexImage1D: procedure(target: GLenum; level, internalFormat, width, border: LongInt; format, _Type: GLenum; var pixels); cdecl;
glTexImage2D: procedure(target: GLenum; level, internalFormat, width, height, border: LongInt; format, _Type: GLenum; var pixels); cdecl;
glTexImage3D: procedure(target: GLenum; level: LongInt; internalFormat: GLenum; width, height, depth, border: LongInt; format, _Type: GLEnum; var pixels); cdecl;
glTexParameterf: procedure(target, pname: GLenum; param: Single); cdecl;
glTexParameterfv: procedure(target, pname: GLenum; params : PSingle); cdecl;
glTexParameteri: procedure(target, pname: GLenum; param: LongInt); cdecl;
glTexParameteriv: procedure(target, pname: GLenum; params : PLongInt); cdecl;
glTexSubImage1D: procedure(target: GLenum; level, xoffset, width: LongInt; format, _Type: GLenum; var pixels); cdecl;
glTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, width, height: LongInt; format, _Type: GLenum; var pixels); cdecl;
glTexSubImage3D: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, width, height, depth: LongInt; format, _Type: GLEnum; var pixels); cdecl;
glTrackMatrixNV: procedure(target: GLenum; address: GLuint; matrix, transform: GLenum); cdecl;
glTranslated: procedure(x, y, z: Double); cdecl;
glTranslatef: procedure(x, y, z: Single); cdecl;
glUnlockArraysEXT: procedure; cdecl;
glValidBackBufferHintAutodesk: function(x, y: GLint; width, height: GLsizei): GLboolean; cdecl;
glVertex2d: procedure(x, y: Double); cdecl;
glVertex2dv: procedure(var v: Double); cdecl;
glVertex2f: procedure(x, y: Single); cdecl;
glVertex2fv: procedure(var v: Single); cdecl;
glVertex2i: procedure(x, y: LongInt); cdecl;
glVertex2iv: procedure(var v: LongInt); cdecl;
glVertex2s: procedure(x, y: SmallInt); cdecl;
glVertex2sv: procedure(var v: SmallInt); cdecl;
glVertex3d: procedure(x, y, z: Double); cdecl;
glVertex3dv: procedure(var v: Double); cdecl;
glVertex3f: procedure(x, y, z: Single); cdecl;
glVertex3fv: procedure(var v: Single); cdecl;
glVertex3i: procedure(x, y, z: LongInt); cdecl;
glVertex3iv: procedure(var v: LongInt); cdecl;
glVertex3s: procedure(x, y, z: SmallInt); cdecl;
glVertex3sv: procedure(var v: SmallInt); cdecl;
glVertex4d: procedure(x, y, z, w: Double); cdecl;
glVertex4dv: procedure(var v: Double); cdecl;
glVertex4f: procedure(x, y, z, w: Single); cdecl;
glVertex4fv: procedure(var v: Single); cdecl;
glVertex4i: procedure(x, y, z, w: LongInt); cdecl;
glVertex4iv: procedure(var v: LongInt); cdecl;
glVertex4s: procedure(x, y, z, w: SmallInt); cdecl;
glVertex4sv: procedure(var v: SmallInt); cdecl;
glVertexArrayRangeNV: procedure(size: GLsizei; const pointer: PGLvoid); cdecl;
glVertexAttrib1dNV: procedure(index: GLuint; x: GLdouble); cdecl;
glVertexAttrib1dvNV: procedure(index: GLuint; const v: PGLdouble); cdecl;
glVertexAttrib1fNV: procedure(index: GLuint; x: GLfloat); cdecl;
glVertexAttrib1fvNV: procedure(index: GLuint; const v: PGLfloat); cdecl;
glVertexAttrib1sNV: procedure(index: GLuint; x: GLshort); cdecl;
glVertexAttrib1svNV: procedure(index: GLuint; const v: PGLshort); cdecl;
glVertexAttrib2dNV: procedure(index: GLuint; x, y: GLdouble); cdecl;
glVertexAttrib2dvNV: procedure(index: GLuint; const v: PGLdouble); cdecl;
glVertexAttrib2fNV: procedure(index: GLuint; x, y: GLfloat); cdecl;
glVertexAttrib2fvNV: procedure(index: GLuint; const v: PGLfloat); cdecl;
glVertexAttrib2sNV: procedure(index: GLuint; x, y: GLshort); cdecl;
glVertexAttrib2svNV: procedure(index: GLuint; const v: PGLshort); cdecl;
glVertexAttrib3dNV: procedure(index: GLuint; x, y, z: GLdouble); cdecl;
glVertexAttrib3dvNV: procedure(index: GLuint; const v: PGLdouble); cdecl;
glVertexAttrib3fNV: procedure(index: GLuint; x, y, z: GLfloat); cdecl;
glVertexAttrib3fvNV: procedure(index: GLuint; const v: PGLfloat); cdecl;
glVertexAttrib3sNV: procedure(index: GLuint; x, y, z: GLshort); cdecl;
glVertexAttrib3svNV: procedure(index: GLuint; const v: PGLshort); cdecl;
glVertexAttrib4dNV: procedure(index: GLuint; x, y, z, w: GLdouble); cdecl;
glVertexAttrib4dvNV: procedure(index: GLuint; const v: PGLdouble); cdecl;
glVertexAttrib4fNV: procedure(index: GLuint; x, y, z, w: GLfloat); cdecl;
glVertexAttrib4fvNV: procedure(index: GLuint; const v: PGLfloat); cdecl;
glVertexAttrib4sNV: procedure(index: GLuint; x, y, z, w: GLshort); cdecl;
glVertexAttrib4svNV: procedure(index: GLuint; const v: PGLshort); cdecl;
glVertexAttrib4ubNV: procedure(index: GLuint; x, y, z, w: GLubyte); cdecl;
glVertexAttrib4ubvNV: procedure(index: GLuint; const v: PGLubyte); cdecl;
glVertexAttribPointerNV: procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const pointer: PGLvoid); cdecl;
glVertexAttribs1dvNV: procedure(index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
glVertexAttribs1fvNV: procedure(index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
glVertexAttribs1svNV: procedure(index: GLuint; count: GLsizei; const v: PGLshort); cdecl;
glVertexAttribs2dvNV: procedure(index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
glVertexAttribs2fvNV: procedure(index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
glVertexAttribs2svNV: procedure(index: GLuint; count: GLsizei; const v: PGLshort); cdecl;
glVertexAttribs3dvNV: procedure(index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
glVertexAttribs3fvNV: procedure(index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
glVertexAttribs3svNV: procedure(index: GLuint; count: GLsizei; const v: PGLshort); cdecl;
glVertexAttribs4dvNV: procedure(index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
glVertexAttribs4fvNV: procedure(index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
glVertexAttribs4svNV: procedure(index: GLuint; count: GLsizei; const v: PGLshort); cdecl;
glVertexAttribs4ubvNV: procedure(index:GLuint; count: GLsizei; const v: PGLubyte); cdecl;
glVertexPointer: procedure(size: LongInt; _Type: GLenum; stride: LongInt; var ptr); cdecl;
glVertexPointerEXT: procedure(size: LongInt; _Type: GLenum; stride, count: LongInt; var ptr); cdecl;
glVertexWeightPointerEXT: procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const pointer: PGLvoid); cdecl;
glVertexWeightfEXT: procedure(weight: GLfloat); cdecl;
glVertexWeightfvEXT: procedure(const weight: PGLfloat); cdecl;
glViewport: procedure(x, y, width, height: LongInt); cdecl;
glWindowBackBufferHintAutodesk: procedure; cdecl;
// =======================================================
// -------------------------------------------------------
// =======================================================
implementation
{$LINKLIB m}
function dlopen(_File: PChar; mode: LongInt): Pointer; external 'dl';
function dlclose(handle: Pointer): LongInt; external 'dl';
function dlsym(handle: Pointer; name: PChar): Pointer; external 'dl';
function LoadLibrary(name: PChar): Pointer;
begin
Result := dlopen(name, $101 {RTLD_GLOBAL or RTLD_LAZY});
end;
function GetProc(handle: Pointer; name: PChar): Pointer;
begin
Result := dlsym(handle, name);
if (Result = nil) and GLDumpUnresolvedFunctions then
WriteLn('Unresolved: ', name);
end;
var
libGL : Pointer;
function InitGLFromLibrary(libname: PChar): Boolean;
begin
Result := False;
libGL := LoadLibrary(libname);
if not Assigned(libGL) then exit;
// Loading OpenGL Procedures and Functions
glAccum := GetProc(libgl, 'glAccum');
glActiveTextureARB := GetProc(libgl, 'glActiveTextureARB') ;
glAddSwapHintRectWIN := GetProc(libgl, 'glAddSwapHintRectWIN');
glAlphaFunc := GetProc(libgl, 'glAlphaFunc');
glAreProgramsResidentNV := GetProc(libgl, 'glAreProgramsResidentNV');
glAreTexturesResident := GetProc(libgl, 'glAreTexturesResident');
glAreTexturesResidentEXT := GetProc(libgl, 'glAreTexturesResidentEXT');
glArrayElement := GetProc(libgl, 'glArrayElement');
glArrayElementEXT := GetProc(libgl, 'glArrayElementEXT');
glBegin := GetProc(libgl, 'glBegin');
glBindProgramNV := GetProc(libgl, 'glBindProgramNV');
glBindTexture := GetProc(libgl, 'glBindTexture');
glBindTextureEXT := GetProc(libgl, 'glBindTextureEXT');
glBitmap := GetProc(libgl, 'glBitmap');
glBlendColor := GetProc(libgl, 'glBlendColor');
glBlendColorEXT := GetProc(libgl, 'glBlendColorEXT');
glBlendEquation := GetProc(libgl, 'glBlendEquation');
glBlendEquationEXT := GetProc(libgl, 'glBlendEquationEXT');
glBlendFunc := GetProc(libgl, 'glBlendFunc');
glCallList := GetProc(libgl, 'glCallList');
glCallLists := GetProc(libgl, 'glCallLists');
glClear := GetProc(libgl, 'glClear');
glClearAccum := GetProc(libgl, 'glClearAccum');
glClearColor := GetProc(libgl, 'glClearColor');
glClearDepth := GetProc(libgl, 'glClearDepth');
glClearIndex := GetProc(libgl, 'glClearIndex');
glClearStencil := GetProc(libgl, 'glClearStencil');
glClientActiveTextureARB := GetProc(libgl, 'glClientActiveTextureARB');
glClipPlane := GetProc(libgl, 'glClipPlane');
glColor3b := GetProc(libgl, 'glColor3b');
glColor3bv := GetProc(libgl, 'glColor3bv');
glColor3d := GetProc(libgl, 'glColor3d');
glColor3dv := GetProc(libgl, 'glColor3dv');
glColor3f := GetProc(libgl, 'glColor3f');
glColor3fv := GetProc(libgl, 'glColor3fv');
glColor3i := GetProc(libgl, 'glColor3i');
glColor3iv := GetProc(libgl, 'glColor3iv');
glColor3s := GetProc(libgl, 'glColor3s');
glColor3sv := GetProc(libgl, 'glColor3sv');
glColor3ub := GetProc(libgl, 'glColor3ubv');
glColor3ubv := GetProc(libgl, 'glColor3ubv');
glColor3ui := GetProc(libgl, 'glColor3ui');
glColor3uiv := GetProc(libgl, 'glColor3uiv');
glColor3us := GetProc(libgl, 'glColor3us');
glColor3usv := GetProc(libgl, 'glColor3usv');
glColor4b := GetProc(libgl, 'glColor4b');
glColor4bv := GetProc(libgl, 'glColor4bv');
glColor4d := GetProc(libgl, 'glColor4d');
glColor4dv := GetProc(libgl, 'glColor4dv');
glColor4f := GetProc(libgl, 'glColor4f');
glColor4fv := GetProc(libgl, 'glColor4fv');
glColor4i := GetProc(libgl, 'glColor4i');
glColor4iv := GetProc(libgl, 'glColor4iv');
glColor4s := GetProc(libgl, 'glColor4s');
glColor4sv := GetProc(libgl, 'glColor4sv');
glColor4ub := GetProc(libgl, 'glColor4ub');
glColor4ubv := GetProc(libgl, 'glColor4ubv');
glColor4ui := GetProc(libgl, 'glColor4ui');
glColor4uiv := GetProc(libgl, 'glColor4uiv');
glColor4us := GetProc(libgl, 'glColor4us');
glColor4usv := GetProc(libgl, 'glColor4usv');
glColorMask := GetProc(libgl, 'glColorMask');
glColorMaterial := GetProc(libgl, 'glColorMaterial');
glColorPointer := GetProc(libgl, 'glColorPointer');
glColorPointerEXT := GetProc(libgl, 'glColorPointerEXT');
glColorSubTable := GetProc(libgl, 'glColorSubTable');
glColorSubTableEXT := GetProc(libgl, 'glColorSubTableEXT');
glColorTable := GetProc(libgl, 'glColorTable');
glColorTableEXT := GetProc(libgl, 'glColorTableEXT');
glColorTableParameterfv := GetProc(libgl, 'glColorTableParameterfv');
glColorTableParameteriv := GetProc(libgl, 'glColorTableParameteriv');
glCombinerInputNV := GetProc(libgl, 'glCombinerInputNV');
glCombinerOutputNV := GetProc(libgl, 'glCombinerOutputNV');
glCombinerParameterfNV := GetProc(libgl, 'glCombinerParameterfNV');
glCombinerParameterfvNV := GetProc(libgl, 'glCombinerParameterfvNV');
glCombinerParameteriNV := GetProc(libgl, 'glCombinerParameteriNV');
glCombinerParameterivNV := GetProc(libgl, 'glCombinerParameterivNV');
glCombinerStageParameterfvNV := GetProc(libgl, 'glCombinerStageParameterfvNV');
glCompressedTexImage1DARB := GetProc(libgl, 'glCompressedTexImage1DARB');
glCompressedTexImage2DARB := GetProc(libgl, 'glCompressedTexImage2DARB');
glCompressedTexImage3DARB := GetProc(libgl, 'glCompressedTexImage3DARB');
glCompressedTexSubImage1DARB := GetProc(libgl, 'glCompressedTexSubImage1DARB');
glCompressedTexSubImage2DARB := GetProc(libgl, 'glCompressedTexSubImage2DARB');
glCompressedTexSubImage3DARB := GetProc(libgl, 'glCompressedTexSubImage3DARB');
glConvolutionFilter1D := GetProc(libgl, 'glConvolutionFilter1D');
glConvolutionFilter2D := GetProc(libgl, 'glConvolutionFilter2D');
glConvolutionParameterf := GetProc(libgl, 'glConvolutionParameterf');
glConvolutionParameterfv := GetProc(libgl, 'glConvolutionParameterfv');
glConvolutionParameteri := GetProc(libgl, 'glConvolutionParameteri');
glConvolutionParameteriv := GetProc(libgl, 'glConvolutionParameteriv');
glCopyColorSubTable := GetProc(libgl, 'glCopyColorSubTable');
glCopyColorTable := GetProc(libgl, 'glCopyColorTable');
glCopyConvolutionFilter1D := GetProc(libgl, 'glCopyConvolutionFilter1D');
glCopyConvolutionFilter2D := GetProc(libgl, 'glCopyConvolutionFilter2D');
glCopyPixels := GetProc(libgl, 'glCopyPixels');
glCopyTexImage1D := GetProc(libgl, 'glCopyTexImage1D');
glCopyTexImage2D := GetProc(libgl, 'glCopyTexImage2D');
glCopyTexSubImage1D := GetProc(libgl, 'glCopyTexSubImage1D');
glCopyTexSubImage2D := GetProc(libgl, 'glCopyTexSubImage2D');
glCopyTexSubImage3D := GetProc(libgl, 'glCopyTexSubImage3D');
glCullFace := GetProc(libgl, 'glCullFace');
glDeleteFencesNV := GetProc(libgl, 'glDeleteFencesNV');
glDeleteLists := GetProc(libgl, 'glDeleteLists');
glDeleteProgramsNV := GetProc(libgl, 'glDeleteProgramsNV');
glDeleteTextures := GetProc(libgl, 'glDeleteTextures');
glDeleteTexturesEXT := GetProc(libgl, 'glDeleteTexturesEXT');
glDepthFunc := GetProc(libgl, 'glDepthFunc');
glDepthMask := GetProc(libgl, 'glDepthMask');
glDepthRange := GetProc(libgl, 'glDepthRange');
glDisable := GetProc(libgl, 'glDisable');
glDisableClientState := GetProc(libgl, 'glDisableClientState');
glDrawArrays := GetProc(libgl, 'glDrawArrays');
glDrawArraysEXT := GetProc(libgl, 'glDrawArraysEXT');
glDrawBuffer := GetProc(libgl, 'glDrawBuffer');
glDrawElements := GetProc(libgl, 'glDrawElements');
glDrawMeshNV := GetProc(libgl, 'glDrawMeshNV');
glDrawPixels := GetProc(libgl, 'glDrawPixels');
glDrawRangeElements := GetProc(libgl, 'glDrawRangeElements');
glDrawRangeElementsEXT := GetProc(libgl, 'glDrawRangeElementsEXT');
glEdgeFlag := GetProc(libgl, 'glEdgeFlag');
glEdgeFlagPointer := GetProc(libgl, 'glEdgeFlagPointer');
glEdgeFlagPointerEXT := GetProc(libgl, 'glEdgeFlagPointerEXT');
glEdgeFlagv := GetProc(libgl, 'glEdgeFlagv');
glEnable := GetProc(libgl, 'glEnable');
glEnableClientState := GetProc(libgl, 'glEnableClientState');
glEnd := GetProc(libgl, 'glEnd');
glEndList := GetProc(libgl, 'glEndList');
glEvalCoord1d := GetProc(libgl, 'glEvalCoord1d');
glEvalCoord1dv := GetProc(libgl, 'glEvalCoord1dv');
glEvalCoord1f := GetProc(libgl, 'glEvalCoord1f');
glEvalCoord1fv := GetProc(libgl, 'glEvalCoord1fv');
glEvalCoord2d := GetProc(libgl, 'glEvalCoord2d');
glEvalCoord2dv := GetProc(libgl, 'glEvalCoord2dv');
glEvalCoord2f := GetProc(libgl, 'glEvalCoord2f');
glEvalCoord2fv := GetProc(libgl, 'glEvalCoord2fv');
glEvalMapsNV := GetProc(libgl, 'glEvalMapsNV');
glEvalMesh1 := GetProc(libgl, 'glEvalMesh1');
glEvalMesh2 := GetProc(libgl, 'glEvalMesh2');
glEvalPoint1 := GetProc(libgl, 'glEvalPoint1');
glEvalPoint2 := GetProc(libgl, 'glEvalPoint2');
glExecuteProgramNV := GetProc(libgl, 'glExecuteProgramNV');
glFeedbackBuffer := GetProc(libgl, 'glFeedbackBuffer');
glFinalCombinerInputNV := GetProc(libgl, 'glFinalCombinerInputNV');
glFinish := GetProc(libgl, 'glFinish');
glFinishFenceNV := GetProc(libgl, 'glFinishFenceNV');
glFlush := GetProc(libgl, 'glFlush');
glFlushPixelDataRangeNV := GetProc(libgl, 'glFlushPixelDataRangeNV');
glFlushVertexArrayRangeNV := GetProc(libgl, 'glFlushVertexArrayRangeNV');
glFlushold := GetProc(libgl, 'glFlushold');
glFogCoordPointerEXT := GetProc(libgl, 'glFogCoordPointerEXT');
glFogCoorddEXT := GetProc(libgl, 'glFogCoorddEXT');
glFogCoorddvEXT := GetProc(libgl, 'glFogCoorddvEXT');
glFogCoordfEXT := GetProc(libgl, 'glFogCoordfEXT');
glFogCoordfvEXT := GetProc(libgl, 'glFogCoordfvEXT');
glFogf := GetProc(libgl, 'glFogf');
glFogfv := GetProc(libgl, 'glFogfv');
glFogi := GetProc(libgl, 'glFogi');
glFogiv := GetProc(libgl, 'glFogiv');
glFrontFace := GetProc(libgl, 'glFrontFace');
glFrustum := GetProc(libgl, 'glFrustum');
glGenFencesNV := GetProc(libgl, 'glGenFencesNV');
glGenLists := GetProc(libgl, 'glGenLists');
glGenProgramsNV := GetProc(libgl, 'glGenProgramsNV');
glGenTextures := GetProc(libgl, 'glGenTextures');
glGenTexturesEXT := GetProc(libgl, 'glGenTexturesEXT');
glGetBooleanv := GetProc(libgl, 'glGetBooleanv');
glGetClipPlane := GetProc(libgl, 'glGetClipPlane');
glGetColorTable := GetProc(libgl, 'glGetColorTable');
glGetColorTableEXT := GetProc(libgl, 'glGetColorTableEXT');
glGetColorTableParameterfv := GetProc(libgl, 'glGetColorTableParameterfv');
glGetColorTableParameterfvEXT := GetProc(libgl, 'glGetColorTableParameterfvEXT');
glGetColorTableParameteriv := GetProc(libgl, 'glGetColorTableParameteriv');
glGetColorTableParameterivEXT := GetProc(libgl, 'glGetColorTableParameterivEXT');
glGetCombinerInputParameterfvNV := GetProc(libgl, 'glGetCombinerInputParameterfvNV');
glGetCombinerInputParameterivNV := GetProc(libgl, 'glGetCombinerInputParameterivNV');
glGetCombinerOutputParameterfvNV := GetProc(libgl, 'glGetCombinerOutputParameterfvNV');
glGetCombinerOutputParameterivNV := GetProc(libgl, 'glGetCombinerOutputParameterivNV');
glGetCombinerStageParameterfvNV := GetProc(libgl, 'glGetCombinerStageParameterfvNV');
glGetCompressedTexImageARB := GetProc(libgl, 'glGetCompressedTexImageARB');
glGetConvolutionFilter :=GetProc(libgl, 'glGetConvolutionFilter');
glGetConvolutionParameterfv := GetProc(libgl, 'glGetConvolutionParameterfv');
glGetConvolutionParameteriv := GetProc(libgl, 'glGetConvolutionParameteriv');
glGetDoublev := GetProc(libgl, 'glGetDoublev');
glGetError := GetProc(libgl, 'glGetError');
glGetFenceivNV := GetProc(libgl, 'glGetFenceivNV');
glGetFinalCombinerInputParameterfvNV := GetProc(libgl, 'glGetFinalCombinerInputParameterfvNV');
glGetFinalCombinerInputParameterivNV := GetProc(libgl, 'glGetFinalCombinerInputParameterivNV');
glGetFloatv := GetProc(libgl, 'glGetFloatv');
glGetHistogram := GetProc(libgl, 'glGetHistogram');
glGetHistogramParameterfv := GetProc(libgl, 'glGetHistogramParameterfv');
glGetHistogramParameteriv := GetProc(libgl, 'glGetHistogramParameteriv');
glGetIntegerv := GetProc(libgl, 'glGetIntegerv');
glGetLightfv := GetProc(libgl, 'glGetLightfv');
glGetLightiv := GetProc(libgl, 'glGetLightiv');
glGetMapAttribParameterfvNV := GetProc(libgl, 'glGetMapAttribParameterfvNV');
glGetMapAttribParameterivNV := GetProc(libgl, 'glGetMapAttribParameterivNV');
glGetMapControlPointsNV := GetProc(libgl, 'glGetMapControlPointsNV');
glGetMapParameterfvNV := GetProc(libgl, 'glGetMapParameterfvNV');
glGetMapParameterivNV := GetProc(libgl, 'glGetMapParameterivNV');
glGetMapdv := GetProc(libgl, 'glGetMapdv');
glGetMapfv := GetProc(libgl, 'glGetMapfv');
glGetMapiv := GetProc(libgl, 'glGetMapiv');
glGetMaterialfv := GetProc(libgl, 'glGetMaterialfv');
glGetMaterialiv := GetProc(libgl, 'glGetMaterialiv');
glGetMinmax := GetProc(libgl, 'glGetMinmax');
glGetMinmaxParameterfv := GetProc(libgl, 'glGetMinmaxParameterfv');
glGetMinmaxParameteriv := GetProc(libgl, 'glGetMinmaxParameteriv');
glGetPixelMapfv := GetProc(libgl, 'glGetPixelMapfv');
glGetPixelMapuiv := GetProc(libgl, 'glGetPixelMapuiv');
glGetPixelMapusv := GetProc(libgl, 'glGetPixelMapusv');
glGetPointerv := GetProc(libgl, 'glGetPointerv');
glGetPointervEXT := GetProc(libgl, 'glGetPointervEXT');
glGetPolygonStipple := GetProc(libgl, 'glGetPolygonStipple');
glGetProgramParameterdvNV := GetProc(libgl, 'glGetProgramParameterdvNV');
glGetProgramParameterfvNV := GetProc(libgl, 'glGetProgramParameterfvNV');
glGetProgramStringNV := GetProc(libgl, 'glGetProgramStringNV');
glGetProgramivNV := GetProc(libgl, 'glGetProgramivNV');
glGetSeparableFilter := GetProc(libgl, 'glGetSeparableFilter');
glGetString := GetProc(libgl, 'glGetString');
glGetTexEnvfv := GetProc(libgl, 'glGetTexEnvfv');
glGetTexEnviv := GetProc(libgl, 'glGetTexEnviv');
glGetTexGendv := GetProc(libgl, 'glGetTexGendv');
glGetTexGenfv := GetProc(libgl, 'glGetTexGenfv');
glGetTexGeniv := GetProc(libgl, 'glGetTexGeniv');
glGetTexImage := GetProc(libgl, 'glGetTexImage');
glGetTexParameterfv := GetProc(libgl, 'glGetTexParameterfv');
glGetTexParameteriv := GetProc(libgl, 'glGetTexParameteriv');
glGetTexLevelParameterfv := GetProc(libgl, 'glGetTexLevelParameterfv');
glGetTexLevelParameteriv := GetProc(libgl, 'glGetTexLevelParameteriv');
glGetTrackMatrixivNV := GetProc(libgl, 'glGetTrackMatrixivNV');
glGetVertexAttribPointervNV := GetProc(libgl, 'glGetVertexAttribPointervNV');
glGetVertexAttribdvNV := GetProc(libgl, 'glGetVertexAttribdvNV');
glGetVertexAttribfvNV := GetProc(libgl, 'glGetVertexAttribfvNV');
glGetVertexAttribivNV := GetProc(libgl, 'glGetVertexAttribivNV');
glHint := GetProc(libgl, 'glHint');
glHistogram := GetProc(libgl, 'glHistogram');
glIndexMask := GetProc(libgl, 'glIndexMask');
glIndexPointer := GetProc(libgl, 'glIndexPointer');
glIndexPointerEXT := GetProc(libgl, 'glIndexPointerEXT');
glIndexd := GetProc(libgl, 'glIndexd');
glIndexdv := GetProc(libgl, 'glIndexdv');
glIndexf := GetProc(libgl, 'glIndexf');
glIndexfv := GetProc(libgl, 'glIndexfv');
glIndexi := GetProc(libgl, 'glIndexi');
glIndexiv := GetProc(libgl, 'glIndexiv');
glIndexs := GetProc(libgl, 'glIndexs');
glIndexsv := GetProc(libgl, 'glIndexsv');
glIndexub := GetProc(libgl, 'glIndexub');
glIndexubv := GetProc(libgl, 'glIndexubv');
glInitNames := GetProc(libgl, 'glInitNames');
glInterleavedArrays := GetProc(libgl, 'glInterleavedArrays');
glIsEnabled := GetProc(libgl, 'glIsEnabled');
glIsFenceNV := GetProc(libgl, 'glIsFenceNV');
glIsList := GetProc(libgl, 'glIsList');
glIsProgramNV := GetProc(libgl, 'glIsProgramNV');
glIsTexture := GetProc(libgl, 'glIsTexture');
glIsTextureEXT := GetProc(libgl, 'glIsTextureEXT');
glLightModelf := GetProc(libgl, 'glLightModelf');
glLightModelfv := GetProc(libgl, 'glLightModelfv');
glLightModeli := GetProc(libgl, 'glLightModeli');
glLightModeliv := GetProc(libgl, 'glLightModeliv');
glLightf := GetProc(libgl, 'glLightf');
glLightfv := GetProc(libgl, 'glLightfv');
glLighti := GetProc(libgl, 'glLighti');
glLightiv := GetProc(libgl, 'glLightiv');
glLineStipple := GetProc(libgl, 'glLineStipple');
glLineWidth := GetProc(libgl, 'glLineWidth');
glListBase := GetProc(libgl, 'glListBase');
glLoadIdentity := GetProc(libgl, 'glLoadIdentity');
glLoadMatrixd := GetProc(libgl, 'glLoadMatrixd');
glLoadMatrixf := GetProc(libgl, 'glLoadMatrixf');
glLoadName := GetProc(libgl, 'glLoadName');
glLoadProgramNV := GetProc(libgl, 'glLoadProgramNV');
glLoadTransposeMatrixdARB := GetProc(libgl, 'glLoadTransposeMatrixdARB');
glLoadTransposeMatrixfARB := GetProc(libgl, 'glLoadTransposeMatrixfARB');
glLockArraysEXT := GetProc(libgl, 'glLockArraysEXT');
glLogicOp := GetProc(libgl, 'glLogicOp');
glMap1d := GetProc(libgl, 'glMap1d');
glMap1f := GetProc(libgl, 'glMap1f');
glMap2d := GetProc(libgl, 'glMap2d');
glMap2f := GetProc(libgl, 'glMap2f');
glMapControlPointsNV := GetProc(libgl, 'glMapControlPointsNV');
glMapGrid1d := GetProc(libgl, 'glMapGrid1d');
glMapGrid1f := GetProc(libgl, 'glMapGrid1f');
glMapGrid2d := GetProc(libgl, 'glMapGrid2d');
glMapGrid2f := GetProc(libgl, 'glMapGrid2f');
glMapParameterfvNV := GetProc(libgl, 'glMapParameterfvNV');
glMapParameterivNV := GetProc(libgl, 'glMapParameterivNV');
glMaterialf := GetProc(libgl, 'glMaterialf');
glMateriali := GetProc(libgl, 'glMateriali');
glMaterialfv := GetProc(libgl, 'glMaterialfv');
glMaterialiv := GetProc(libgl, 'glMaterialiv');
glMatrixMode := GetProc(libgl, 'glMatrixMode');
glMinmax := GetProc(libgl, 'glMinmax');
glMultMatrixd := GetProc(libgl, 'glMultMatrixd');
glMultMatrixf := GetProc(libgl, 'glMultMatrixf');
glMultTransposeMatrixdARB := GetProc(libgl, 'glMultTransposeMatrixdARB');
glMultTransposeMatrixfARB := GetProc(libgl, 'glMultTransposeMatrixfARB');
glMultiTexCoord1dARB := GetProc(libgl, 'glMultiTexCoord1dARB');
glMultiTexCoord1dSGIS := GetProc(libgl, 'glMultiTexCoord1dSGIS');
glMultiTexCoord1dvARB := GetProc(libgl, 'glMultiTexCoord1dvARB');
glMultiTexCoord1dvSGIS := GetProc(libgl, 'glMultiTexCoord1dvSGIS');
glMultiTexCoord1fARB := GetProc(libgl, 'glMultiTexCoord1fARB');
glMultiTexCoord1fSGIS := GetProc(libgl, 'glMultiTexCoord1fSGIS');
glMultiTexCoord1fvARB := GetProc(libgl, 'glMultiTexCoord1fvARB');
glMultiTexCoord1fvSGIS := GetProc(libgl, 'glMultiTexCoord1fvSGIS');
glMultiTexCoord1iARB := GetProc(libgl, 'glMultiTexCoord1iARB');
glMultiTexCoord1iSGIS := GetProc(libgl, 'glMultiTexCoord1iSGIS');
glMultiTexCoord1ivARB := GetProc(libgl, 'glMultiTexCoord1ivARB');
glMultiTexCoord1ivSGIS := GetProc(libgl, 'glMultiTexCoord1ivSGIS');
glMultiTexCoord1sARB := GetProc(libgl, 'glMultiTexCoord1sARB');
glMultiTexCoord1sSGIS := GetProc(libgl, 'glMultiTexCoord1sSGIS');
glMultiTexCoord1svARB := GetProc(libgl, 'glMultiTexCoord1svARB');
glMultiTexCoord1svSGIS := GetProc(libgl, 'glMultiTexCoord1svSGIS');
glMultiTexCoord2dARB := GetProc(libgl, 'glMultiTexCoord2dARB');
glMultiTexCoord2dSGIS := GetProc(libgl, 'glMultiTexCoord2dSGIS');
glMultiTexCoord2dvARB := GetProc(libgl, 'glMultiTexCoord2dvARB');
glMultiTexCoord2dvSGIS := GetProc(libgl, 'glMultiTexCoord2dvSGIS');
glMultiTexCoord2fARB := GetProc(libgl, 'glMultiTexCoord2fARB');
glMultiTexCoord2fSGIS := GetProc(libgl, 'glMultiTexCoord2fSGIS');
glMultiTexCoord2fvARB := GetProc(libgl, 'glMultiTexCoord2fvARB');
glMultiTexCoord2fvSGIS := GetProc(libgl, 'glMultiTexCoord2fvSGIS');
glMultiTexCoord2iARB := GetProc(libgl, 'glMultiTexCoord2iARB');
glMultiTexCoord2iSGIS := GetProc(libgl, 'glMultiTexCoord2iSGIS');
glMultiTexCoord2ivARB := GetProc(libgl, 'glMultiTexCoord2ivARB');
glMultiTexCoord2ivSGIS := GetProc(libgl, 'glMultiTexCoord2ivSGIS');
glMultiTexCoord2sARB := GetProc(libgl, 'glMultiTexCoord2sARB');
glMultiTexCoord2sSGIS := GetProc(libgl, 'glMultiTexCoord2sSGIS');
glMultiTexCoord2svARB := GetProc(libgl, 'glMultiTexCoord2svARB');
glMultiTexCoord2svSGIS := GetProc(libgl, 'glMultiTexCoord2svSGIS');
glMultiTexCoord3dARB := GetProc(libgl, 'glMultiTexCoord3dARB');
glMultiTexCoord3dSGIS := GetProc(libgl, 'glMultiTexCoord3dSGIS');
glMultiTexCoord3dvARB := GetProc(libgl, 'glMultiTexCoord3dvARB');
glMultiTexCoord3dvSGIS := GetProc(libgl, 'glMultiTexCoord3dvSGIS');
glMultiTexCoord3fARB := GetProc(libgl, 'glMultiTexCoord3fARB');
glMultiTexCoord3fSGIS := GetProc(libgl, 'glMultiTexCoord3fSGIS');
glMultiTexCoord3fvARB := GetProc(libgl, 'glMultiTexCoord3fvARB');
glMultiTexCoord3fvSGIS := GetProc(libgl, 'glMultiTexCoord3fvSGIS');
glMultiTexCoord3iARB := GetProc(libgl, 'glMultiTexCoord3iARB');
glMultiTexCoord3iSGIS := GetProc(libgl, 'glMultiTexCoord3iSGIS');
glMultiTexCoord3ivARB := GetProc(libgl, 'glMultiTexCoord3ivARB');
glMultiTexCoord3ivSGIS := GetProc(libgl, 'glMultiTexCoord3ivSGIS');
glMultiTexCoord3sARB := GetProc(libgl, 'glMultiTexCoord3sARB');
glMultiTexCoord3sSGIS := GetProc(libgl, 'glMultiTexCoord3sSGIS');
glMultiTexCoord3svARB := GetProc(libgl, 'glMultiTexCoord3svARB');
glMultiTexCoord3svSGIS := GetProc(libgl, 'glMultiTexCoord3svSGIS');
glMultiTexCoord4dARB := GetProc(libgl, 'glMultiTexCoord4dARB');
glMultiTexCoord4dSGIS := GetProc(libgl, 'glMultiTexCoord4dSGIS');
glMultiTexCoord4dvARB := GetProc(libgl, 'glMultiTexCoord4dvARB');
glMultiTexCoord4dvSGIS := GetProc(libgl, 'glMultiTexCoord4dvSGIS');
glMultiTexCoord4fARB := GetProc(libgl, 'glMultiTexCoord4fARB');
glMultiTexCoord4fSGIS := GetProc(libgl, 'glMultiTexCoord4fSGIS');
glMultiTexCoord4fvARB := GetProc(libgl, 'glMultiTexCoord4fvARB');
glMultiTexCoord4fvSGIS := GetProc(libgl, 'glMultiTexCoord4fvSGIS');
glMultiTexCoord4iARB := GetProc(libgl, 'glMultiTexCoord4iARB');
glMultiTexCoord4iSGIS := GetProc(libgl, 'glMultiTexCoord4iSGIS');
glMultiTexCoord4ivARB := GetProc(libgl, 'glMultiTexCoord4ivARB');
glMultiTexCoord4ivSGIS := GetProc(libgl, 'glMultiTexCoord4ivSGIS');
glMultiTexCoord4sARB := GetProc(libgl, 'glMultiTexCoord4sARB');
glMultiTexCoord4sSGIS := GetProc(libgl, 'glMultiTexCoord4sSGIS');
glMultiTexCoord4svARB := GetProc(libgl, 'glMultiTexCoord4svARB');
glMultiTexCoord4svSGIS := GetProc(libgl, 'glMultiTexCoord4svSGIS');
glMultiTexCoordPointerSGIS := GetProc(libgl, 'glMultiTexCoordPointerSGIS');
glNewList := GetProc(libgl, 'glNewList');
glNormal3b := GetProc(libgl, 'glNormal3b');
glNormal3bv := GetProc(libgl, 'glNormal3bv');
glNormal3d := GetProc(libgl, 'glNormal3d');
glNormal3dv := GetProc(libgl, 'glNormal3dv');
glNormal3f := GetProc(libgl, 'glNormal3f');
glNormal3fv := GetProc(libgl, 'glNormal3fv');
glNormal3i := GetProc(libgl, 'glNormal3i');
glNormal3iv := GetProc(libgl, 'glNormal3iv');
glNormal3s := GetProc(libgl, 'glNormal3s');
glNormal3sv := GetProc(libgl, 'glNormal3sv');
glNormalPointer := GetProc(libgl, 'glNormalPointer');
glNormalPointerEXT := GetProc(libgl, 'glNormalPointerEXT');
glOrtho := GetProc(libgl, 'glOrtho');
glPassThrough := GetProc(libgl, 'glPassThrough');
glPixelDataRangeNV := GetProc(libgl, 'glPixelDataRangeNV');
glPixelMapfv := GetProc(libgl, 'glPixelMapfv');
glPixelMapuiv := GetProc(libgl, 'glPixelMapuiv');
glPixelMapusv := GetProc(libgl, 'glPixelMapusv');
glPixelStoref := GetProc(libgl, 'glPixelStoref');
glPixelStorei := GetProc(libgl, 'glPixelStorei');
glPixelTransferf := GetProc(libgl, 'glPixelTransferf');
glPixelTransferi := GetProc(libgl, 'glPixelTransferi');
glPixelZoom := GetProc(libgl, 'glPixelZoom');
glPointParameterfEXT := GetProc(libgl, 'glPointParameterfEXT');
glPointParameterfvEXT := GetProc(libgl, 'glPointParameterfvEXT');
glPointSize := GetProc(libgl, 'glPointSize');
glPolygonMode := GetProc(libgl, 'glPolygonMode');
glPolygonOffset := GetProc(libgl, 'glPolygonOffset');
glPolygonStipple := GetProc(libgl, 'glPolygonStipple');
glPopAttrib := GetProc(libgl, 'glPopAttrib');
glPopClientAttrib := GetProc(libgl, 'glPopClientAttrib');
glPopMatrix := GetProc(libgl, 'glPopMatrix');
glPopName := GetProc(libgl, 'glPopName');
glPrioritizeTextures := GetProc(libgl, 'glPrioritizeTextures');
glPrioritizeTexturesEXT := GetProc(libgl, 'glPrioritizeTexturesEXT');
glProgramParameter4dNV := GetProc(libgl, 'glProgramParameter4dNV');
glProgramParameter4dvNV := GetProc(libgl, 'glProgramParameter4dvNV');
glProgramParameter4fNV := GetProc(libgl, 'glProgramParameter4fNV');
glProgramParameter4fvNV := GetProc(libgl, 'glProgramParameter4fvNV');
glProgramParameters4dvNV := GetProc(libgl, 'glProgramParameters4dvNV');
glProgramParameters4fvNV := GetProc(libgl, 'glProgramParameters4fvNV');
glPushAttrib := GetProc(libgl, 'glPushAttrib');
glPushClientAttrib := GetProc(libgl, 'glPushClientAttrib');
glPushMatrix := GetProc(libgl, 'glPushMatrix');
glPushName := GetProc(libgl, 'glPushName');
glRasterPos2d := GetProc(libgl, 'glRasterPos2d');
glRasterPos2dv := GetProc(libgl, 'glRasterPos2dv');
glRasterPos2f := GetProc(libgl, 'glRasterPos2f');
glRasterPos2fv := GetProc(libgl, 'glRasterPos2fv');
glRasterPos2i := GetProc(libgl, 'glRasterPos2i');
glRasterPos2iv := GetProc(libgl, 'glRasterPos2iv');
glRasterPos2s := GetProc(libgl, 'glRasterPos2s');
glRasterPos2sv := GetProc(libgl, 'glRasterPos2sv');
glRasterPos3d := GetProc(libgl, 'glRasterPos3d');
glRasterPos3dv := GetProc(libgl, 'glRasterPos3dv');
glRasterPos3f := GetProc(libgl, 'glRasterPos3f');
glRasterPos3fv := GetProc(libgl, 'glRasterPos3fv');
glRasterPos3i := GetProc(libgl, 'glRasterPos3i');
glRasterPos3iv := GetProc(libgl, 'glRasterPos3iv');
glRasterPos3s := GetProc(libgl, 'glRasterPos3s');
glRasterPos3sv := GetProc(libgl, 'glRasterPos3sv');
glRasterPos4d := GetProc(libgl, 'glRasterPos4d');
glRasterPos4dv := GetProc(libgl, 'glRasterPos4dv');
glRasterPos4f := GetProc(libgl, 'glRasterPos4f');
glRasterPos4fv := GetProc(libgl, 'glRasterPos4fv');
glRasterPos4i := GetProc(libgl, 'glRasterPos4i');
glRasterPos4iv := GetProc(libgl, 'glRasterPos4iv');
glRasterPos4s := GetProc(libgl, 'glRasterPos4s');
glRasterPos4sv := GetProc(libgl, 'glRasterPos4sv');
glReadBuffer := GetProc(libgl, 'glReadBuffer');
glReadPixels := GetProc(libgl, 'glReadPixels');
glRectd := GetProc(libgl, 'glRectd');
glRectdv := GetProc(libgl, 'glRectdv');
glRectf := GetProc(libgl, 'glRectf');
glRectfv := GetProc(libgl, 'glRectfv');
glRecti := GetProc(libgl, 'glRecti');
glRectiv := GetProc(libgl, 'glRectiv');
glRects := GetProc(libgl, 'glRects');
glRectsv := GetProc(libgl, 'glRectsv');
glReleaseFlushold := GetProc(libgl, 'glReleaseFlushold');
glRenderMode := GetProc(libgl, 'glRenderMode');
glRequestResidentProgramsNV := GetProc(libgl,'glRequestResidentProgramsNV');
glResetHistogram := GetProc(libgl,'glResetHistogram');
glResetMinmax := GetProc(libgl,'glResetMinmax');
glRotated := GetProc(libgl, 'glRotated');
glRotatef := GetProc(libgl, 'glRotatef');
glSampleCoverageARB := GetProc(libgl, 'glSampleCoverageARB');
glScaled := GetProc(libgl, 'glScaled');
glScalef := GetProc(libgl, 'glScalef');
glScissor := GetProc(libgl, 'glScissor');
glSecondaryColor3bEXT := GetProc(libgl, 'glSecondaryColor3bEXT');
glSecondaryColor3bvEXT := GetProc(libgl, 'glSecondaryColor3bvEXT');
glSecondaryColor3dEXT := GetProc(libgl, 'glSecondaryColor3dEXT');
glSecondaryColor3dvEXT := GetProc(libgl, 'glSecondaryColor3dvEXT');
glSecondaryColor3fEXT := GetProc(libgl, 'glSecondaryColor3fEXT');
glSecondaryColor3fvEXT := GetProc(libgl, 'glSecondaryColor3fvEXT');
glSecondaryColor3iEXT := GetProc(libgl, 'glSecondaryColor3iEXT');
glSecondaryColor3ivEXT := GetProc(libgl, 'glSecondaryColor3ivEXT');
glSecondaryColor3sEXT := GetProc(libgl, 'glSecondaryColor3sEXT');
glSecondaryColor3svEXT := GetProc(libgl, 'glSecondaryColor3svEXT');
glSecondaryColor3ubEXT := GetProc(libgl, 'glSecondaryColor3ubEXT');
glSecondaryColor3ubvEXT := GetProc(libgl, 'glSecondaryColor3ubvEXT');
glSecondaryColor3uiEXT := GetProc(libgl, 'glSecondaryColor3uiEXT');
glSecondaryColor3uivEXT := GetProc(libgl, 'glSecondaryColor3uivEXT');
glSecondaryColor3usEXT := GetProc(libgl, 'glSecondaryColor3usEXT');
glSecondaryColor3usvEXT := GetProc(libgl, 'glSecondaryColor3usvEXT');
glSecondaryColorPointerEXT := GetProc(libgl, 'glSecondaryColorPointerEXT');
glSelectBuffer := GetProc(libgl, 'glSelectBuffer');
glSelectTextureSGIS := GetProc(libgl, 'glSelectTextureSGIS');
glSelectTextureCoordSetSGIS := GetProc(libgl, 'glSelectTextureCoordSetSGIS');
glSeparableFilter2D := GetProc(libgl, 'glSeparableFilter2D');
glSetFenceNV := GetProc(libgl, 'glSetFenceNV');
glSetWindowStereoModeNV := GetProc(libgl, 'glSetWindowStereoModeNV');
glShadeModel := GetProc(libgl, 'glShadeModel');
glStencilFunc := GetProc(libgl, 'glStencilFunc');
glStencilMask := GetProc(libgl, 'glStencilMask');
glStencilOp := GetProc(libgl, 'glStencilOp');
glTestFenceNV := GetProc(libgl, 'glTestFenceNV');
glTexCoord1d := GetProc(libgl, 'glTexCoord1d');
glTexCoord1dv := GetProc(libgl, 'glTexCoord1dv');
glTexCoord1f := GetProc(libgl, 'glTexCoord1f');
glTexCoord1fv := GetProc(libgl, 'glTexCoord1fv');
glTexCoord1i := GetProc(libgl, 'glTexCoord1i');
glTexCoord1iv := GetProc(libgl, 'glTexCoord1iv');
glTexCoord1s := GetProc(libgl, 'glTexCoord1s');
glTexCoord1sv := GetProc(libgl, 'glTexCoord1sv');
glTexCoord2d := GetProc(libgl, 'glTexCoord2d');
glTexCoord2dv := GetProc(libgl, 'glTexCoord2dv');
glTexCoord2f := GetProc(libgl, 'glTexCoord2f');
glTexCoord2fv := GetProc(libgl, 'glTexCoord2fv');
glTexCoord2i := GetProc(libgl, 'glTexCoord2i');
glTexCoord2iv := GetProc(libgl, 'glTexCoord2iv');
glTexCoord2s := GetProc(libgl, 'glTexCoord2s');
glTexCoord2sv := GetProc(libgl, 'glTexCoord2sv');
glTexCoord3d := GetProc(libgl, 'glTexCoord3d');
glTexCoord3dv := GetProc(libgl, 'glTexCoord3dv');
glTexCoord3f := GetProc(libgl, 'glTexCoord3f');
glTexCoord3fv := GetProc(libgl, 'glTexCoord3fv');
glTexCoord3i := GetProc(libgl, 'glTexCoord3i');
glTexCoord3iv := GetProc(libgl, 'glTexCoord3iv');
glTexCoord3s := GetProc(libgl, 'glTexCoord3s');
glTexCoord3sv := GetProc(libgl, 'glTexCoord3sv');
glTexCoord4d := GetProc(libgl, 'glTexCoord4d');
glTexCoord4dv := GetProc(libgl, 'glTexCoord4dv');
glTexCoord4f := GetProc(libgl, 'glTexCoord4f');
glTexCoord4fv := GetProc(libgl, 'glTexCoord4fv');
glTexCoord4i := GetProc(libgl, 'glTexCoord4i');
glTexCoord4iv := GetProc(libgl, 'glTexCoord4iv');
glTexCoord4s := GetProc(libgl, 'glTexCoord4s');
glTexCoord4sv := GetProc(libgl, 'glTexCoord4sv');
glTexCoordPointer := GetProc(libgl, 'glTexCoordPointer');
glTexCoordPointerEXT := GetProc(libgl, 'glTexCoordPointerEXT');
glTexEnvf := GetProc(libgl, 'glTexEnvf');
glTexEnvfv := GetProc(libgl, 'glTexEnvfv');
glTexEnvi := GetProc(libgl, 'glTexEnvi');
glTexEnviv := GetProc(libgl, 'glTexEnviv');
glTexGend := GetProc(libgl, 'glTexGend');
glTexGendv := GetProc(libgl, 'glTexGendv');
glTexGenf := GetProc(libgl, 'glTexGenf');
glTexGenfv := GetProc(libgl, 'glTexGenfv');
glTexGeni := GetProc(libgl, 'glTexGeni');
glTexGeniv := GetProc(libgl, 'glTexGeniv');
glTexImage1D := GetProc(libgl, 'glTexImage1D');
glTexImage2D := GetProc(libgl, 'glTexImage2D');
glTexImage3D := GetProc(libgl, 'glTexImage3D');
glTexParameterf := GetProc(libgl, 'glTexParameterf');
glTexParameterfv := GetProc(libgl, 'glTexParameterfv');
glTexParameteri := GetProc(libgl, 'glTexParameteri');
glTexParameteriv := GetProc(libgl, 'glTexParameteriv');
glTexSubImage1D := GetProc(libgl, 'glTexSubImage1D');
glTexSubImage2D := GetProc(libgl, 'glTexSubImage2D');
glTexSubImage3D := GetProc(libgl, 'glTexSubImage3D');
glTrackMatrixNV := GetProc(libgl, 'glTrackMatrixNV');
glTranslated := GetProc(libgl, 'glTranslated');
glTranslatef := GetProc(libgl, 'glTranslatef');
glUnlockArraysEXT := GetProc(libgl, 'glUnlockArraysEXT');
glValidBackBufferHintAutodesk := GetProc(libgl, 'glValidBackBufferHintAutodesk');
glVertex2d := GetProc(libgl, 'glVertex2d');
glVertex2dv := GetProc(libgl, 'glVertex2dv');
glVertex2f := GetProc(libgl, 'glVertex2f');
glVertex2fv := GetProc(libgl, 'glVertex2fv');
glVertex2i := GetProc(libgl, 'glVertex2i');
glVertex2iv := GetProc(libgl, 'glVertex2iv');
glVertex2s := GetProc(libgl, 'glVertex2s');
glVertex2sv := GetProc(libgl, 'glVertex2sv');
glVertex3d := GetProc(libgl, 'glVertex3d');
glVertex3dv := GetProc(libgl, 'glVertex3dv');
glVertex3f := GetProc(libgl, 'glVertex3f');
glVertex3fv := GetProc(libgl, 'glVertex3fv');
glVertex3i := GetProc(libgl, 'glVertex3i');
glVertex3iv := GetProc(libgl, 'glVertex3iv');
glVertex3s := GetProc(libgl, 'glVertex3s');
glVertex3sv := GetProc(libgl, 'glVertex3sv');
glVertex4d := GetProc(libgl, 'glVertex4d');
glVertex4dv := GetProc(libgl, 'glVertex4dv');
glVertex4f := GetProc(libgl, 'glVertex4f');
glVertex4fv := GetProc(libgl, 'glVertex4fv');
glVertex4i := GetProc(libgl, 'glVertex4i');
glVertex4iv := GetProc(libgl, 'glVertex4iv');
glVertex4s := GetProc(libgl, 'glVertex4s');
glVertex4sv := GetProc(libgl, 'glVertex4sv');
glVertexArrayRangeNV := GetProc(libgl, 'glVertexArrayRangeNV');
glVertexAttrib1dNV := GetProc(libgl, 'glVertexAttrib1dNV');
glVertexAttrib1dvNV := GetProc(libgl, 'glVertexAttrib1dvNV');
glVertexAttrib1fNV := GetProc(libgl, 'glVertexAttrib1fNV');
glVertexAttrib1fvNV := GetProc(libgl, 'glVertexAttrib1fvNV');
glVertexAttrib1sNV := GetProc(libgl, 'glVertexAttrib1sNV');
glVertexAttrib1svNV := GetProc(libgl, 'glVertexAttrib1svNV');
glVertexAttrib2dNV := GetProc(libgl, 'glVertexAttrib2dNV');
glVertexAttrib2dvNV := GetProc(libgl, 'glVertexAttrib2dvNV');
glVertexAttrib2fNV := GetProc(libgl, 'glVertexAttrib2fNV');
glVertexAttrib2fvNV := GetProc(libgl, 'glVertexAttrib2fvNV');
glVertexAttrib2sNV := GetProc(libgl, 'glVertexAttrib2sNV');
glVertexAttrib2svNV := GetProc(libgl, 'glVertexAttrib2svNV');
glVertexAttrib3dNV := GetProc(libgl, 'glVertexAttrib3dNV');
glVertexAttrib3dvNV := GetProc(libgl, 'glVertexAttrib3dvNV');
glVertexAttrib3fNV := GetProc(libgl, 'glVertexAttrib3fNV');
glVertexAttrib3fvNV := GetProc(libgl, 'glVertexAttrib3fvNV');
glVertexAttrib3sNV := GetProc(libgl, 'glVertexAttrib3sNV');
glVertexAttrib3svNV := GetProc(libgl, 'glVertexAttrib3svNV');
glVertexAttrib4dNV := GetProc(libgl, 'glVertexAttrib4dNV');
glVertexAttrib4dvNV := GetProc(libgl, 'glVertexAttrib4dvNV');
glVertexAttrib4fNV := GetProc(libgl, 'glVertexAttrib4fNV');
glVertexAttrib4fvNV := GetProc(libgl, 'glVertexAttrib4fvNV');
glVertexAttrib4sNV := GetProc(libgl, 'glVertexAttrib4sNV');
glVertexAttrib4svNV := GetProc(libgl, 'glVertexAttrib4svNV');
glVertexAttrib4ubNV := GetProc(libgl, 'glVertexAttrib4ubNV');
glVertexAttrib4ubvNV := GetProc(libgl, 'glVertexAttrib4ubvNV');
glVertexAttribPointerNV := GetProc(libgl, 'glVertexAttribPointerNV');
glVertexAttribs1dvNV := GetProc(libgl, 'glVertexAttribs1dvNV');
glVertexAttribs1fvNV := GetProc(libgl, 'glVertexAttribs1fvNV');
glVertexAttribs1svNV := GetProc(libgl, 'glVertexAttribs1svNV');
glVertexAttribs2dvNV := GetProc(libgl, 'glVertexAttribs2dvNV');
glVertexAttribs2fvNV := GetProc(libgl, 'glVertexAttribs2fvNV');
glVertexAttribs2svNV := GetProc(libgl, 'glVertexAttribs2svNV');
glVertexAttribs3dvNV := GetProc(libgl, 'glVertexAttribs3dvNV');
glVertexAttribs3fvNV := GetProc(libgl, 'glVertexAttribs3fvNV');
glVertexAttribs3svNV := GetProc(libgl, 'glVertexAttribs3svNV');
glVertexAttribs4dvNV := GetProc(libgl, 'glVertexAttribs4dvNV');
glVertexAttribs4fvNV := GetProc(libgl, 'glVertexAttribs4fvNV');
glVertexAttribs4svNV := GetProc(libgl, 'glVertexAttribs4svNV');
glVertexAttribs4ubvNV := GetProc(libgl, 'glVertexAttribs4ubvNV');
glVertexPointer := GetProc(libgl, 'glVertexPointer');
glVertexPointerEXT := GetProc(libgl, 'glVertexPointerEXT');
glVertexWeightPointerEXT := GetProc(libgl, 'glVertexWeightPointerEXT');
glVertexWeightfEXT := GetProc(libgl, 'glVertexWeightfEXT');
glVertexWeightfvEXT := GetProc(libgl, 'glVertexWeightfvEXT');
glViewport := GetProc(libgl, 'glViewport');
glWindowBackBufferHintAutodesk := GetProc(libgl, 'glWindowBackBufferHintAutodesk');
GLInitialized := True;
Result := True;
end;
function InitGL: Boolean;
begin
Result := InitGLFromLibrary('libGL.so') or
InitGLFromLibrary('libGL.so.1');
end;
initialization
InitGL;
finalization
if Assigned(libGL) then dlclose(libGL);
end.
{
$Log$
Revision 1.2 2001/11/12 17:36:47 lazarus
MG: new version from satan
Revision 1.2 2001/06/20 14:22:48 marco
* Introduced Unix dir structure for opengl.
Revision 1.6 2001/06/20 13:59:20 marco
* Fixed breaking of Freebsd. Still requires copying linux to freebsd dir.
Revision 1.5 2000/10/01 22:17:58 peter
* new bounce demo
Revision 1.4.2.1 2000/10/01 22:12:27 peter
* new demo
Revision 1.1 2000/07/13 06:34:17 michael
+ Initial import
Revision 1.2 2000/05/31 00:34:28 alex
made templates work
}