lazarus/lcl/widgetset/wsarrow.pp

135 lines
4.3 KiB
ObjectPascal

{ $Id$}
{
*****************************************************************************
* WSArrow.pp *
* ---------- *
* *
* *
*****************************************************************************
*****************************************************************************
* *
* This file is part of the Lazarus Component Library (LCL) *
* *
* See the file COPYING.modifiedLGPL.txt, included in this distribution, *
* for details about the copyright. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
* *
*****************************************************************************
}
unit WSArrow;
{$mode objfpc}{$H+}
interface
////////////////////////////////////////////////////
// I M P O R T A N T
////////////////////////////////////////////////////
// 1) Only class methods allowed
// 2) Class methods have to be published and virtual
// 3) To get as little as posible circles, the uses
// clause should contain only those LCL units
// needed for registration. WSxxx units are OK
// 4) To improve speed, register only classes in the
// initialization section which actually
// implement something
// 5) To enable your XXX widgetset units, look at
// the uses clause of the XXXintf.pp
////////////////////////////////////////////////////
uses
////////////////////////////////////////////////////
// To get as little as posible circles,
// uncomment only when needed for registration
////////////////////////////////////////////////////
Types, Math, Arrow, Graphics,
////////////////////////////////////////////////////
WSLCLClasses, WSControls, WSFactory;
type
{ TWSArrow }
TWSArrowClass = class of TWSArrow;
TWSArrow = class(TWSCustomControl)
published
class procedure SetType(const AArrow: TArrow; const AArrowType: TArrowType;
const AShadowType: TShadowType); virtual;
class procedure DrawArrow(const AArrow: TArrow; const ACanvas: TCanvas); virtual;
end;
{ WidgetSetRegistration }
procedure RegisterArrow;
implementation
{ TWSArrow }
class procedure TWSArrow.SetType(const AArrow: TArrow; const AArrowType: TArrowType;
const AShadowType: TShadowType);
begin
end;
class procedure TWSArrow.DrawArrow(const AArrow: TArrow;
const ACanvas: TCanvas);
var
P: Array [0..2] of TPoint;
R: TRect;
S: Integer;
begin
R := AArrow.ClientRect;
InflateRect(R, -1, -1);
// arrow bounds are square
S := Min(R.Right - R.Left, R.Bottom - R.Top);
R := Bounds((R.Left + R.Right - S) div 2, (R.Top + R.Bottom - S) div 2, S, S);
ACanvas.Brush.Color := clBlack;
ACanvas.Pen.Color := clBlack;
case Ord(AArrow.ArrowType) of
0: // up
begin
P[0] := Point(R.Left, R.Bottom);
P[1] := Point((R.Left + R.Right) div 2, R.Top);
P[2] := R.BottomRight;
end;
1: // down
begin
P[0] := R.TopLeft;
P[1] := Point(R.Right, R.Top);
P[2] := Point((R.Left + R.Right) div 2, R.Bottom);
end;
2: // left
begin
P[0] := R.BottomRight;
P[1] := Point(R.Left, (R.Top + R.Bottom) div 2);
P[2] := Point(R.Right, R.Top);
end;
3: // right
begin
P[0] := R.TopLeft;
P[1] := Point(R.Right, (R.Top + R.Bottom) div 2);
P[2] := Point(R.Left, R.Bottom);
end;
end;
ACanvas.Polygon(P);
end;
{ WidgetSetRegistration }
procedure RegisterArrow;
const
Done: Boolean = False;
begin
if Done then exit;
WSRegisterArrow;
// if not WSRegisterArrow then
// RegisterWSComponent(TArrow, TWSArrow);
Done := True;
end;
end.