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			487 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
			
		
		
	
	
			487 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
| {
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| 
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|  *****************************************************************************
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|  *                                                                           *
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|  *  See the file COPYING.modifiedLGPL.txt, included in this distribution,    *
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|  *  for details about the copyright.                                         *
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|  *                                                                           *
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|  *  This program is distributed in the hope that it will be useful,          *
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|  *  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
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|  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.                     *
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|  *                                                                           *
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|  *****************************************************************************
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| 
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|  Authors: Alexander Klenin
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| 
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| }
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| unit TAGeometry;
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| 
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| {$H+}
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| 
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| interface
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| 
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| uses
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|   TAChartUtils, Types;
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| 
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| procedure BoundingBoxToCenterAndHalfRadius(
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|   AX1, AY1, AX2, AY2: Integer; out ACX, ACY, ARX, ARY: Integer);
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| function CopyPoints(
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|   APoints: array of TPoint; AStartIndex, ANumPts: Integer): TPointArray;
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| function DoublePoint(AX, AY: Double): TDoublePoint; inline;
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| function DoubleRect(AX1, AY1, AX2, AY2: Double): TDoubleRect; inline;
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| procedure ExpandRect(var ARect: TDoubleRect; const APoint: TDoublePoint); inline;
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| procedure ExpandRect(var ARect: TRect; const APoint: TPoint); inline;
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| procedure ExpandRect(
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|   var ARect: TRect; const ACenter: TPoint; ARadius: Integer;
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|   AAngle1, AAngle2: Double); inline;
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| function IsPointOnLine(const AP, A1, A2: TPoint): Boolean; inline;
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| function IsPointInPolygon(
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|   const AP: TPoint; const APolygon: array of TPoint): Boolean;
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| function IsPointInRect(const AP, A1, A2: TPoint): Boolean; inline; overload;
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| function IsPointInRect(const AP: TPoint; const AR: TRect): Boolean; inline; overload;
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| function IsRectInRect(const AInner, AOuter: TRect): Boolean; inline;
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| function IsLineIntersectsLine(const AA, AB, AC, AD: TPoint): Boolean;
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| function IsPolygonIntersectsPolygon(const AP1, AP2: array of TPoint): Boolean;
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| function LineIntersectsRect(
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|   var AA, AB: TDoublePoint; const ARect: TDoubleRect): Boolean;
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| procedure NormalizeRect(var ARect: TRect); overload;
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| procedure NormalizeRect(var ARect: TDoubleRect); overload;
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| function MeasureRotatedRect(const ASize: TPoint; AAngle: Double): TSize;
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| function PointDist(const A, B: TPoint): Integer; inline;
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| function PointDistX(const A, B: TPoint): Integer; inline;
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| function PointDistY(const A, B: TPoint): Integer; inline;
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| function ProjToRect(
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|   const APt: TDoublePoint; const ARect: TDoubleRect): TDoublePoint;
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| function RectIntersectsRect(
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|   var ARect: TDoubleRect; const AFixed: TDoubleRect): Boolean;
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| function RotatePoint(const APoint: TDoublePoint; AAngle: Double): TDoublePoint; overload;
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| function RotatePoint(const APoint: TPoint; AAngle: Double): TPoint; overload;
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| function RotateRect(const ASize: TPoint; AAngle: Double): TPointArray;
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| 
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| operator +(const A: TPoint; B: TSize): TPoint; overload; inline;
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| operator +(const A, B: TPoint): TPoint; overload; inline;
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| operator +(const A, B: TDoublePoint): TDoublePoint; overload; inline;
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| operator -(const A: TPoint): TPoint; overload; inline;
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| operator -(const A, B: TPoint): TPoint; overload; inline;
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| operator -(const A, B: TDoublePoint): TDoublePoint; overload; inline;
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| operator div(const A: TPoint; ADivisor: Integer): TPoint; inline;
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| operator *(const A: TPoint; AMultiplier: Integer): TPoint; inline;
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| operator *(const A, B: TPoint): TPoint; inline;
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| operator *(const A, B: TDoublePoint): TDoublePoint; overload; inline;
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| operator /(const A, B: TDoublePoint): TDoublePoint; overload; inline;
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| operator = (const A, B: TDoublePoint): Boolean; overload; inline;
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| operator = (const A, B: TDoubleRect): Boolean; overload; inline;
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| operator <= (const A, B: TDoublePoint): Boolean; overload; inline;
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| operator :=(const APoint: TPoint): TSize; inline;
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| operator :=(const ASize: TSize): TPoint; inline;
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| 
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| implementation
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| 
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| uses
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|   Math;
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| 
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| function PointLineSide(AP, A1, A2: TPoint): TValueSign; forward;
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| 
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| procedure BoundingBoxToCenterAndHalfRadius(
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|   AX1, AY1, AX2, AY2: Integer; out ACX, ACY, ARX, ARY: Integer);
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| begin
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|   ACX := (AX1 + AX2) div 2;
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|   ACY := (AY1 + AY2) div 2;
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|   ARX := Abs(AX1 - AX2) div 2;
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|   ARY := Abs(AY1 - AY2) div 2;
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| end;
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| 
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| function CopyPoints(
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|   APoints: array of TPoint; AStartIndex, ANumPts: Integer): TPointArray;
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| var
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|   i: Integer;
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| begin
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|   Assert(ANumPts >= 0);
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|   SetLength(Result, ANumPts);
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|   for i := 0 to ANumPts - 1 do
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|     Result[i] := APoints[i + AStartIndex];
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| end;
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| 
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| function DoublePoint(AX, AY: Double): TDoublePoint; inline;
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| begin
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|   Result.X := AX;
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|   Result.Y := AY;
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| end;
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| 
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| function DoubleRect(AX1, AY1, AX2, AY2: Double): TDoubleRect; inline;
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| begin
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|   Result.a.X := AX1;
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|   Result.a.Y := AY1;
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|   Result.b.X := AX2;
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|   Result.b.Y := AY2;
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| end;
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| 
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| procedure ExpandRect(var ARect: TDoubleRect; const APoint: TDoublePoint);
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| begin
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|   UpdateMinMax(APoint.X, ARect.a.X, ARect.b.X);
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|   UpdateMinMax(APoint.Y, ARect.a.Y, ARect.b.Y);
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| end;
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| 
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| procedure ExpandRect(var ARect: TRect; const APoint: TPoint);
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| begin
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|   UpdateMinMax(APoint.X, ARect.Left, ARect.Right);
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|   UpdateMinMax(APoint.Y, ARect.Top, ARect.Bottom);
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| end;
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| 
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| procedure ExpandRect(
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|   var ARect: TRect; const ACenter: TPoint; ARadius: Integer;
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|   AAngle1, AAngle2: Double);
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| var
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|   p: TPoint;
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|   i, j: Integer;
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| begin
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|   p := Point(ARadius, 0);
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|   EnsureOrder(AAngle1, AAngle2);
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|   ExpandRect(ARect, RotatePoint(p, AAngle1) + ACenter);
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|   ExpandRect(ARect, RotatePoint(p, AAngle2) + ACenter);
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|   j := Floor(AAngle1 / Pi * 2);
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|   for i := j to j + 4 do
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|     if InRange(Pi / 2 * i, AAngle1, AAngle2) then
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|       ExpandRect(ARect, RotatePoint(p, Pi / 2 * i) + ACenter);
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| end;
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| 
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| function IsPointOnLine(const AP, A1, A2: TPoint): Boolean;
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| begin
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|   Result := IsPointInRect(AP, A1, A2) and (PointLineSide(AP, A1, A2) = 0);
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| end;
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| 
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| function IsPointInPolygon(
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|   const AP: TPoint; const APolygon: array of TPoint): Boolean;
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| var
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|   i, count: Integer;
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|   p1, p2: TPoint;
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|   s1, s2: TValueSign;
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| begin
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|   if Length(APolygon) = 0 then exit(false);
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|   p1 := APolygon[High(APolygon)];
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|   for i := 0 to High(APolygon) do begin
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|     p2 := APolygon[i];
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|     if IsPointOnLine(AP, p1, p2) then exit(true);
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|     p1 := p2;
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|   end;
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|   count := 0;
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|   p1 := APolygon[High(APolygon)];
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|   for i := 0 to High(APolygon) do begin
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|     p2 := APolygon[i];
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|     s1 := Sign(p1.Y - AP.Y);
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|     s2 := Sign(p2.Y - AP.Y);
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|     case s1 * s2 of
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|       -1: count += Ord(PointLineSide(AP, p1, p2) = Sign(p1.Y - p2.Y));
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|       0: if s1 + s2 = 1 then begin
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|         if s1 = 0 then
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|           count += Ord(p1.X >= AP.X)
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|         else
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|           count += Ord(p2.X >= AP.X)
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|       end;
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|     end;
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|     p1 := p2;
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|   end;
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|   Result := count mod 2 = 1;
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| end;
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| 
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| function IsPointInRect(const AP, A1, A2: TPoint): Boolean;
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| begin
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|   Result := SafeInRange(AP.X, A1.X, A2.X) and SafeInRange(AP.Y, A1.Y, A2.Y);
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| end;
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| 
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| function IsPointInRect(const AP: TPoint; const AR: TRect): Boolean;
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| begin
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|   Result :=
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|     SafeInRange(AP.X, AR.Left, AR.Right) and
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|     SafeInRange(AP.Y, AR.Top, AR.Bottom);
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| end;
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| 
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| function IsRectInRect(const AInner, AOuter: TRect): Boolean;
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| begin
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|   Result :=
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|     IsPointInRect(AInner.TopLeft, AOuter) and
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|     IsPointInRect(AInner.BottomRight, AOuter);
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| end;
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| 
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| function IsLineIntersectsLine(const AA, AB, AC, AD: TPoint): Boolean;
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| var
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|   sa, sb, sc, sd: TValueSign;
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| begin
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|   sa := PointLineSide(AA, AC, AD);
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|   sb := PointLineSide(AB, AC, AD);
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|   if (sa = 0) and (sb = 0) then
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|     // All points are on the same infinite line.
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|     Result :=
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|       IsPointInRect(AA, AC, AD) or IsPointInRect(AB, AC, AD) or
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|       IsPointInRect(AC, AA, AB) or IsPointInRect(AD, AA, AB)
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|   else begin
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|     sc := PointLineSide(AC, AA, AB);
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|     sd := PointLineSide(AD, AA, AB);
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|     Result := (sa * sb <= 0) and (sc * sd <= 0);
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|   end;
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| end;
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| 
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| function IsPolygonIntersectsPolygon(const AP1, AP2: array of TPoint): Boolean;
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| var
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|   i, j: Integer;
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|   p1, p2: TPoint;
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| begin
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|   if (Length(AP1) = 0) or (Length(AP2) = 0) then exit(false);
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|   if IsPointInPolygon(AP1[0], AP2) or IsPointInPolygon(AP2[0], AP1) then
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|     exit(true);
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|   for i := 0 to High(AP1) do begin
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|     p1 := AP1[i];
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|     p2 := AP1[(i + 1) mod Length(AP1)];
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|     for j := 0 to High(AP2) do
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|       if IsLineIntersectsLine(p1, p2, AP2[j], AP2[(j + 1) mod Length(AP2)]) then
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|         exit(true);
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|   end;
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|   Result := false;
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| end;
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| 
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| function LineIntersectsRect(
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|   var AA, AB: TDoublePoint; const ARect: TDoubleRect): Boolean;
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| var
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|   dx, dy: Double;
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| 
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|   procedure AdjustX(var AP: TDoublePoint; ANewX: Double); inline;
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|   begin
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|     AP.Y += dy / dx * (ANewX - AP.X);
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|     AP.X := ANewX;
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|   end;
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| 
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|   procedure AdjustY(var AP: TDoublePoint; ANewY: Double); inline;
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|   begin
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|     AP.X += dx / dy * (ANewY - AP.Y);
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|     AP.Y := ANewY;
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|   end;
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| 
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| begin
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|   dx := AB.X - AA.X;
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|   dy := AB.Y - AA.Y;
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|   case CASE_OF_TWO[AA.X < ARect.a.X, AB.X < ARect.a.X] of
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|     cotFirst: AdjustX(AA, ARect.a.X);
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|     cotSecond: AdjustX(AB, ARect.a.X);
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|     cotBoth: exit(false);
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|   end;
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|   case CASE_OF_TWO[AA.X > ARect.b.X, AB.X > ARect.b.X] of
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|     cotFirst: AdjustX(AA, ARect.b.X);
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|     cotSecond: AdjustX(AB, ARect.b.X);
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|     cotBoth: exit(false);
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|   end;
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|   case CASE_OF_TWO[AA.Y < ARect.a.Y, AB.Y < ARect.a.Y] of
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|     cotFirst: AdjustY(AA, ARect.a.Y);
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|     cotSecond: AdjustY(AB, ARect.a.Y);
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|     cotBoth: exit(false);
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|   end;
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|   case CASE_OF_TWO[AA.Y > ARect.b.Y, AB.Y > ARect.b.Y] of
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|     cotFirst: AdjustY(AA, ARect.b.Y);
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|     cotSecond: AdjustY(AB, ARect.b.Y);
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|     cotBoth: exit(false);
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|   end;
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|   Result := true;
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| end;
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| 
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| function MeasureRotatedRect(const ASize: TPoint; AAngle: Double): TSize;
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| var
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|   pt1, pt2: TPoint;
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| begin
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|   pt1 := RotatePoint(ASize, AAngle);
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|   pt2 := RotatePoint(Point(ASize.X, -ASize.Y), AAngle);
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|   Result.cx := Max(Abs(pt1.X), Abs(pt2.X));
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|   Result.cy := Max(Abs(pt1.Y), Abs(pt2.Y));
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| end;
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| 
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| procedure NormalizeRect(var ARect: TRect);
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| begin
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|   with ARect do begin
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|     EnsureOrder(Left, Right);
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|     EnsureOrder(Top, Bottom);
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|   end;
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| end;
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| 
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| procedure NormalizeRect(var ARect: TDoubleRect); overload;
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| begin
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|   with ARect do begin
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|     EnsureOrder(a.X, b.X);
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|     EnsureOrder(a.Y, b.Y);
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|   end;
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| end;
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| 
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| function PointLineSide(AP, A1, A2: TPoint): TValueSign;
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| var
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|   a1x, a1y: Int64;
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| begin
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|   a1x := A1.X;
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|   a1y := A1.Y;
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|   Result := Sign((AP.X - a1x) * (A2.Y - a1y) - (AP.Y - a1y) * (A2.X - a1x));
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| end;
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| 
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| function PointDist(const A, B: TPoint): Integer;
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| begin
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|   Result := Min(Sqr(Int64(A.X) - B.X) + Sqr(Int64(A.Y) - B.Y), MaxInt);
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| end;
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| 
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| function PointDistX(const A, B: TPoint): Integer;
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| begin
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|   Result := Min(Abs(Int64(A.X) - B.X), MaxInt);
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| end;
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| 
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| function PointDistY(const A, B: TPoint): Integer; inline;
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| begin
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|   Result := Min(Abs(Int64(A.Y) - B.Y), MaxInt);
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| end;
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| 
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| function ProjToRect(
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|   const APt: TDoublePoint; const ARect: TDoubleRect): TDoublePoint;
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| begin
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|   Result.X := EnsureRange(APt.X, ARect.a.X, ARect.b.X);
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|   Result.Y := EnsureRange(APt.Y, ARect.a.Y, ARect.b.Y);
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| end;
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| 
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| function RectIntersectsRect(
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|   var ARect: TDoubleRect; const AFixed: TDoubleRect): Boolean;
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| 
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|   function RangesIntersect(L1, R1, L2, R2: Double; out L, R: Double): Boolean;
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|   begin
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|     EnsureOrder(L1, R1);
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|     EnsureOrder(L2, R2);
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|     L := Max(L1, L2);
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|     R := Min(R1, R2);
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|     Result := L <= R;
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|   end;
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| 
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| begin
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|   with ARect do
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|     Result :=
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|       RangesIntersect(a.X, b.X, AFixed.a.X, AFixed.b.X, a.X, b.X) and
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|       RangesIntersect(a.Y, b.Y, AFixed.a.Y, AFixed.b.Y, a.Y, b.Y);
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| end;
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| 
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| function RotatePoint(const APoint: TDoublePoint; AAngle: Double): TDoublePoint;
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| var
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|   sa, ca: Extended;
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| begin
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|   SinCos(AAngle, sa, ca);
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|   Result.X := ca * APoint.X - sa * APoint.Y;
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|   Result.Y := sa * APoint.X + ca * APoint.Y;
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| end;
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| 
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| function RotatePoint(const APoint: TPoint; AAngle: Double): TPoint;
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| var
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|   sa, ca: Extended;
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| begin
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|   SinCos(AAngle, sa, ca);
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|   Result.X := Round(ca * APoint.X - sa * APoint.Y);
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|   Result.Y := Round(sa * APoint.X + ca * APoint.Y);
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| end;
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| 
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| function RotateRect(const ASize: TPoint; AAngle: Double): TPointArray;
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| var
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|   i: Integer;
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| begin
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|   SetLength(Result, 4);
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|   Result[0] := -ASize div 2;
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|   Result[2] := Result[0] + ASize;
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|   Result[1] := Point(Result[2].X, Result[0].Y);
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|   Result[3] := Point(Result[0].X, Result[2].Y);
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|   for i := 0 to High(Result) do
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|     Result[i] := RotatePoint(Result[i], AAngle);
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| end;
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| 
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| operator + (const A: TPoint; B: TSize): TPoint;
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| begin
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|   Result.X := A.X + B.cx;
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|   Result.Y := A.Y + B.cy;
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| end;
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| 
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| operator + (const A, B: TPoint): TPoint;
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| begin
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|   Result.X := A.X + B.X;
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|   Result.Y := A.Y + B.Y;
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| end;
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| 
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| operator + (const A, B: TDoublePoint): TDoublePoint;
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| begin
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|   Result.X := A.X + B.X;
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|   Result.Y := A.Y + B.Y;
 | |
| end;
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| 
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| operator - (const A: TPoint): TPoint;
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| begin
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|   Result.X := - A.X;
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|   Result.Y := - A.Y;
 | |
| end;
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| 
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| operator - (const A, B: TPoint): TPoint;
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| begin
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|   Result.X := A.X - B.X;
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|   Result.Y := A.Y - B.Y;
 | |
| end;
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| 
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| operator - (const A, B: TDoublePoint): TDoublePoint;
 | |
| begin
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|   Result.X := A.X - B.X;
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|   Result.Y := A.Y - B.Y;
 | |
| end;
 | |
| 
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| operator div(const A: TPoint; ADivisor: Integer): TPoint;
 | |
| begin
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|   Result.X := A.X div ADivisor;
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|   Result.Y := A.Y div ADivisor;
 | |
| end;
 | |
| 
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| operator * (const A: TPoint; AMultiplier: Integer): TPoint;
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| begin
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|   Result.X := A.X * AMultiplier;
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|   Result.Y := A.Y * AMultiplier;
 | |
| end;
 | |
| 
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| operator * (const A, B: TPoint): TPoint;
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| begin
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|   Result.X := A.X * B.X;
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|   Result.Y := A.Y * B.Y;
 | |
| end;
 | |
| 
 | |
| operator * (const A, B: TDoublePoint): TDoublePoint;
 | |
| begin
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|   Result.X := A.X * B.X;
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|   Result.Y := A.Y * B.Y;
 | |
| end;
 | |
| 
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| operator / (const A, B: TDoublePoint): TDoublePoint;
 | |
| begin
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|   Result.X := A.X / B.X;
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|   Result.Y := A.Y / B.Y;
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| end;
 | |
| 
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| operator = (const A, B: TDoublePoint): Boolean;
 | |
| begin
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|   Result := (A.X = B.X) and (A.Y = B.Y);
 | |
| end;
 | |
| 
 | |
| operator = (const A, B: TDoubleRect): Boolean;
 | |
| begin
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|   Result := (A.a = B.a) and (A.b = B.b);
 | |
| end;
 | |
| 
 | |
| operator <= (const A, B: TDoublePoint): Boolean;
 | |
| begin
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|   Result := (A.X <= B.X) and (A.Y <= B.Y);
 | |
| end;
 | |
| 
 | |
| operator := (const APoint: TPoint): TSize;
 | |
| begin
 | |
|   Result.cx := APoint.X;
 | |
|   Result.cy := APoint.Y;
 | |
| end;
 | |
| 
 | |
| operator := (const ASize: TSize): TPoint;
 | |
| begin
 | |
|   Result.X := ASize.cx;
 | |
|   Result.Y := ASize.cy;
 | |
| end;
 | |
| 
 | |
| end.
 | |
| 
 | 
