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94 lines
3.2 KiB
ObjectPascal
94 lines
3.2 KiB
ObjectPascal
{
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***************************************************************************
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* *
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* This source is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This code is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* General Public License for more details. *
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* *
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* A copy of the GNU General Public License is available on the World *
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* Wide Web at <http://www.gnu.org/copyleft/gpl.html>. You can also *
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* obtain it by writing to the Free Software Foundation, *
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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* *
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***************************************************************************
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Author: Mattias Gaertner
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Abstract:
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Demonstrating, how to read, update and use the unitdictionary.
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}
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program unitdicttest;
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{$mode objfpc}{$H+}
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uses
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SysUtils, Laz_AVL_Tree,
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// LazUtils
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LazFileUtils, AvgLvlTree,
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// CodeTools
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CodeToolManager, FileProcs,
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DefineTemplates, unitdictionary, CodeToolsStructs;
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const
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ConfigFilename = 'codetools.config';
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DictionaryFilename = 'dictionary.txt';
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var
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Filename: string;
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Dictionary: TUnitDictionary;
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UnitSet: TFPCUnitSetCache;
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CfgCache: TPCTargetConfigCache;
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AVLNode: TAVLTreeNode;
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Item: PStringToStringItem;
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Directory: String;
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D2: TUnitDictionary;
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begin
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CodeToolBoss.SimpleInit(ConfigFilename);
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Dictionary:=TUnitDictionary.Create;
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try
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UnitSet:=CodeToolBoss.GetUnitSetForDirectory('');
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CfgCache:=UnitSet.GetConfigCache(true);
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AVLNode:=CfgCache.Units.Tree.FindLowest;
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Directory:=AppendPathDelim(UnitSet.FPCSourceDirectory)+'packages';
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while AVLNode<>nil do begin
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Item:=PStringToStringItem(AVLNode.Data);
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FileName:=UnitSet.GetUnitSrcFile(Item^.Name,false);
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//writeln('UnitName=',Item^.Name,' Source=',Filename);
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if FilenameIsPascalUnit(Filename)
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and FileIsInPath(Filename,Directory) then begin
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//writeln('Filename: ',Filename);
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// parse the unit
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try
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Dictionary.ParseUnit(Filename);
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except
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on E: Exception do begin
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writeln(Filename,' Error: ',E.Message);
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end;
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end;
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end;
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AVLNode:=CfgCache.Units.Tree.FindSuccessor(AVLNode);
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end;
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Dictionary.ConsistencyCheck;
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Dictionary.SaveToFile(DictionaryFilename);
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D2:=TUnitDictionary.Create;
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D2.LoadFromFile(DictionaryFilename,false);
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D2.ConsistencyCheck;
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if not D2.Equals(Dictionary) then
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raise Exception.Create('SaveToFile/LoadFromFile difference');
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D2.Free;
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finally
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Dictionary.Free;
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end;
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end.
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