lazarus/components/opengl/glcocoanscontext.pas
mattias ff1747c1eb opengl: cocoa: init with attributes
git-svn-id: trunk@49816 -
2015-09-11 15:52:12 +00:00

526 lines
15 KiB
ObjectPascal

{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
Author: Mattias Gaertner
Bug: The opengl drawing is wrong. See example testopenglcontext1.
Maybe fixed when attributes are supported and/or SwapBuffers.
ToDo:
use custom pixelformat
attributes: doublebufferd, version, ...
It should work with initWithFrame_pixelFormat, but this paints nothing
SwapBuffers - there is no function like aglSwapBuffers in CGL/NS
Mouse:
the TLCLCommonCallback mouse handlers check Owner.isEnabled, which
for a NSView always returns false.
SharedControl
}
unit GLCocoaNSContext;
{$mode objfpc}{$H+}
{$ModeSwitch objectivec1}
interface
uses
Classes, SysUtils, types, CocoaWSCommon, CocoaPrivate, CocoaUtils, LCLType,
Controls, LazLoggerBase, WSLCLClasses, gl, MacOSAll, CocoaAll;
procedure LOpenGLViewport(Left, Top, Width, Height: integer);
procedure LOpenGLSwapBuffers(Handle: HWND);
function LOpenGLMakeCurrent(Handle: HWND): boolean;
function LOpenGLReleaseContext(Handle: HWND): boolean;
procedure LOpenGLClip(Handle: HWND);
function LOpenGLCreateContext(AWinControl: TWinControl;
{%H-}WSPrivate: TWSPrivateClass; SharedControl: TWinControl;
DoubleBuffered: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits, StencilBits, AUXBuffers: Cardinal;
const {%H-}AParams: TCreateParams): HWND;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
function CreateOpenGLContextAttrList(DoubleBuffered: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers: cardinal): NSOpenGLPixelFormatAttributePtr;
const
// missing constants in FPC 3.1.1 rev 31197 and below
NSOpenGLPFAProfile = 99;
NSOpenGLProfileLegacy = $1000;
NSOpenGLProfileVersion3_2Core = $3200;
NSOpenGLProfileVersion4_1Core = $4100;
type
TDummyNoWarnObjCNotUsed = objc.BOOL;
TDummyNoWarnObjCBaseNotUsed = objcbase.NSInteger;
{ TCocoaOpenGLView }
TCocoaOpenGLView = objcclass(NSOpenGLView)
public
Owner: TWinControl;
callback: TLCLCommonCallback;
function acceptsFirstResponder: Boolean; override;
function becomeFirstResponder: Boolean; override;
function resignFirstResponder: Boolean; override;
procedure drawRect(dirtyRect: NSRect); override;
procedure dealloc; override;
function lclGetCallback: ICommonCallback; override;
procedure lclClearCallback; override;
function lclIsHandle: Boolean; override;
function lclIsEnabled: Boolean; override;
// mouse
procedure mouseDown(event: NSEvent); override;
procedure mouseUp(event: NSEvent); override;
procedure rightMouseDown(event: NSEvent); override;
procedure rightMouseUp(event: NSEvent); override;
procedure otherMouseDown(event: NSEvent); override;
procedure otherMouseUp(event: NSEvent); override;
procedure mouseDragged(event: NSEvent); override;
procedure mouseEntered(event: NSEvent); override;
procedure mouseExited(event: NSEvent); override;
procedure mouseMoved(event: NSEvent); override;
procedure scrollWheel(event: NSEvent); override;
// key
procedure keyDown(event: NSEvent); override;
procedure keyUp(event: NSEvent); override;
procedure flagsChanged(event: NSEvent); override;
// other
procedure resetCursorRects; override;
end;
function GetCGLContextObj(OpenGLControlHandle: HWND): CGLContextObj;
(*function CreateCGLContextAttrList(DoubleBuffered: boolean;
{$IFDEF UsesModernGL}
MajorVersion, MinorVersion: Cardinal;
{$ENDIF}
MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers: cardinal): PInteger;
function IsCGLPixelFormatAvailable(Attribs: PInteger): boolean;*)
implementation
procedure LOpenGLViewport(Left, Top, Width, Height: integer);
begin
glViewport(Left,Top,Width,Height);
end;
procedure LOpenGLSwapBuffers(Handle: HWND);
begin
if Handle=0 then exit;
// ToDo
glFlush();
end;
function LOpenGLMakeCurrent(Handle: HWND): boolean;
var
CGLContext: CGLContextObj;
begin
if Handle=0 then exit(false);
CGLContext:=GetCGLContextObj(Handle);
Result:=CGLSetCurrentContext(CGLContext)=kCGLNoError;
//Result:=true;
end;
function LOpenGLReleaseContext(Handle: HWND): boolean;
begin
if Handle=0 then exit(false);
Result:=CGLSetCurrentContext(nil)=kCGLNoError;
//Result:=true;
end;
procedure LOpenGLClip(Handle: HWND);
begin
if Handle=0 then exit;
// ToDo
end;
function LOpenGLCreateContext(AWinControl: TWinControl;
WSPrivate: TWSPrivateClass; SharedControl: TWinControl; DoubleBuffered: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits, StencilBits,
AUXBuffers: Cardinal; const AParams: TCreateParams): HWND;
var
View: TCocoaOpenGLView;
Attrs: NSOpenGLPixelFormatAttributePtr;
PixFmt: NSOpenGLPixelFormat;
p: NSView;
ns: NSRect;
aNSOpenGLContext: NSOpenGLContext;
CGLContext: CGLContextObj;
begin
Result:=0;
p := nil;
if (AParams.WndParent <> 0) then
p := CocoaUtils.GetNSObjectView(NSObject(AParams.WndParent));
//CGLContext:=GetCGLContextObj(AParams.WndParent);
//CGLSetCurrentContext(CGLContext);
if Assigned(p) then
LCLToNSRect(types.Bounds(AParams.X, AParams.Y, AParams.Width, AParams.Height),
p.frame.size.height, ns)
else
ns := GetNSRect(AParams.X, AParams.Y, AParams.Width, AParams.Height);
Attrs:=CreateOpenGLContextAttrList(DoubleBuffered,MajorVersion,MinorVersion, MultiSampling,AlphaBits,DepthBits,StencilBits,AUXBuffers);
try
PixFmt:=NSOpenGLPixelFormat(NSOpenGLPixelFormat.alloc).initWithAttributes(Attrs);
aNSOpenGLContext:=NSOpenGLContext(NSOpenGLContext.alloc).initWithFormat_shareContext(PixFmt,nil);
debugln(['LOpenGLCreateContext ',aNSOpenGLContext<>nil]);
View := TCocoaOpenGLView(TCocoaOpenGLView.alloc).initWithFrame_pixelFormat(ns,PixFmt);
//View := TCocoaOpenGLView(TCocoaOpenGLView.alloc).initWithFrame(ns);
//CGLContext:=GetCGLContextObj(AParams.WndParent);
//
//View := TCocoaOpenGLView(TCocoaOpenGLView(TCocoaOpenGLView.alloc).lclInitWithCreateParams(AParams));
if not Assigned(View) then Exit;
finally
FreeMem(Attrs);
end;
View.setHidden(AParams.Style and WS_VISIBLE = 0);
if Assigned(p) then
p.addSubview(View);
SetViewDefaults(View);
View.Owner:=AWinControl;
View.callback:=TLCLCommonCallback.Create(View, AWinControl);
//View.setPixelFormat(PixFmt);
Result:=TLCLIntfHandle(View);
end;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
begin
// no special needed, simply release handle
if AWinControl=nil then
raise Exception.Create('');
end;
function CreateOpenGLContextAttrList(DoubleBuffered: boolean; MajorVersion,
MinorVersion: Cardinal; MultiSampling, AlphaBits, DepthBits, StencilBits,
AUXBuffers: cardinal): NSOpenGLPixelFormatAttributePtr;
var
p: integer;
procedure Addx(i: NSOpenGLPixelFormatAttribute);
begin
if Result<>nil then
Result[p]:=i;
inc(p);
end;
procedure CreateList;
begin
Addx(NSOpenGLPFAAccelerated);
Addx(NSOpenGLPFAProfile);
Addx(NSOpenGLProfileLegacy);
Addx(NSOpenGLPFAColorSize); Addx(24);
Addx(NSOpenGLPFAAlphaSize); Addx(8);
Addx(NSOpenGLPFAMinimumPolicy);
Addx(NSOpenGLPFADepthSize); Addx(24);
if MultiSampling > 1 then
begin
Addx(NSOpenGLPFAMultisample);
Addx(NSOpenGLPFASampleBuffers); Addx(1);
Addx(NSOpenGLPFASamples); Addx(MultiSampling);
end;
if StencilBits>0 then
begin
Addx(NSOpenGLPFAStencilSize); Addx(StencilBits);
end;
if AUXBuffers>0 then
begin
Addx(NSOpenGLPFAAuxBuffers); Addx(AUXBuffers);
end;
Addx(0); // end of list
(*
Addx(NSOpenGLPFAProfile);
if (MajorVersion=3) and (MinorVersion=2) then
Addx(NSOpenGLProfileVersion3_2Core)
else if (MajorVersion=4) and (MinorVersion=1) then
Addx(NSOpenGLProfileVersion4_1Core)
else
Addx(NSOpenGLProfileLegacy);
//Addx(NSOpenGLPFAColorSize); Addx(24);
//Addx(NSOpenGLPFADepthSize); Addx(16);
Addx(NSOpenGLPFADoubleBuffer);
Addx(0);
exit;
Addx(NSOpenGLPFAAccelerated);
if DoubleBuffered then
Addx(NSOpenGLPFADoubleBuffer);
//if (MajorVersion>=3) and (MinorVersion>=2) then
// Addx(NSOpenGLPFA);
Addx(NSOpenGLPFANoRecovery);
Addx(NSOpenGLPFAMaximumPolicy);
Addx(NSOpenGLPFASingleRenderer);
Addx(NSOpenGLPFAColorSize); Addx(32); //CR 24
if AlphaBits>0 then
begin
Addx(NSOpenGLPFAAlphaSize); Addx(AlphaBits);
end;
if DepthBits>0 then
begin
Addx(NSOpenGLPFADepthSize); Addx(DepthBits);
end;
if StencilBits>0 then
begin
Addx(NSOpenGLPFAStencilSize); Addx(StencilBits);
end;
if AUXBuffers>0 then
begin
Addx(NSOpenGLPFAAuxBuffers); Addx(AUXBuffers);
end;
if MultiSampling > 1 then
begin
Addx(NSOpenGLPFAMultisample);
Addx(NSOpenGLPFASampleBuffers); Addx(1);
Addx(NSOpenGLPFASamples); Addx(MultiSampling);
end;
Addx(0); // end of list *)
end;
begin
Result:=nil;
p:=0;
CreateList;
GetMem(Result,SizeOf(NSOpenGLPixelFormatAttribute)*(p+1));
p:=0;
CreateList;
end;
function GetCGLContextObj(OpenGLControlHandle: HWND): CGLContextObj;
var
View: NSOpenGLView;
begin
Result:=nil;
if OpenGLControlHandle=0 then exit;
View:=TCocoaOpenGLView(OpenGLControlHandle);
Result:=CGLContextObj(View.openGLContext.CGLContextObj);
end;
(*function CreateCGLContextAttrList(DoubleBuffered: boolean; MultiSampling,
AlphaBits, DepthBits, StencilBits, AUXBuffers: cardinal): PInteger;
var
p: integer;
procedure Add(i: integer);
begin
if Result<>nil then
Result[p]:=i;
inc(p);
end;
procedure CreateList;
begin
//Add(kCGLPFAWindow); deprecated since 10.9
Add(kCGLPFAAccelerated);
if DoubleBuffered then
Add(kCGLPFADoubleBuffer);
//if (MajorVersion>=3) and (MinorVersion>=2) then
// Add(kCGLOGLPVersion);
Add(kCGLPFANoRecovery);
Add(kCGLPFAMaximumPolicy);
Add(kCGLPFASingleRenderer);
if AlphaBits>0 then
begin
Add(kCGLPFAAlphaSize); Add(AlphaBits);
end;
if DepthBits>0 then
begin
Add(kCGLPFADepthSize); Add(DepthBits);
end;
if StencilBits>0 then
begin
Add(kCGLPFAStencilSize); Add(StencilBits);
end;
if AUXBuffers>0 then
begin
//Add(kCGLPFAAuxBuffers); Add(AUXBuffers); ToDo
end;
if MultiSampling > 1 then
begin
Add(kCGLPFASampleBuffers); Add(1);
Add(kCGLPFASamples); Add(MultiSampling);
end;
Add(0); // end of list
end;
begin
Result:=nil;
p:=0;
CreateList;
GetMem(Result,SizeOf(integer)*p);
p:=0;
CreateList;
end;
function IsCGLPixelFormatAvailable(Attribs: PInteger): boolean;
var
//display: CGDirectDisplayID;
aPixFormatObj: CGLPixelFormatObj;
aPixObjCountAttrList: GLint;
begin
//display := CGMainDisplayID();
if CGLChoosePixelFormat(Attribs, @aPixFormatObj, @aPixObjCountAttrList)<>kCGLNoError
then
exit(false);
if aPixFormatObj=nil then
exit(false);
Result:=true;
// ToDo: free aPixFormatObj
end; *)
{ TCocoaOpenGLView }
function TCocoaOpenGLView.acceptsFirstResponder: Boolean;
begin
Result := True;
end;
function TCocoaOpenGLView.becomeFirstResponder: Boolean;
begin
Result:=inherited becomeFirstResponder;
callback.BecomeFirstResponder;
end;
function TCocoaOpenGLView.resignFirstResponder: Boolean;
begin
Result:=inherited resignFirstResponder;
callback.ResignFirstResponder;
end;
procedure TCocoaOpenGLView.dealloc;
begin
inherited dealloc;
end;
function TCocoaOpenGLView.lclGetCallback: ICommonCallback;
begin
Result := callback;
end;
procedure TCocoaOpenGLView.lclClearCallback;
begin
callback := nil;
end;
function TCocoaOpenGLView.lclIsHandle: Boolean;
begin
Result:=true;
end;
function TCocoaOpenGLView.lclIsEnabled: Boolean;
begin
Result := Owner.Enabled;
end;
procedure TCocoaOpenGLView.mouseDown(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited mouseDown(event);
end;
procedure TCocoaOpenGLView.mouseUp(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited mouseUp(event);
end;
procedure TCocoaOpenGLView.rightMouseDown(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited rightMouseDown(event);
end;
procedure TCocoaOpenGLView.rightMouseUp(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited rightMouseUp(event);
end;
procedure TCocoaOpenGLView.otherMouseDown(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited otherMouseDown(event);
end;
procedure TCocoaOpenGLView.otherMouseUp(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseUpDownEvent(event) then
inherited otherMouseUp(event);
end;
procedure TCocoaOpenGLView.mouseDragged(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseMove(event) then
inherited mouseDragged(event);
end;
procedure TCocoaOpenGLView.mouseEntered(event: NSEvent);
begin
inherited mouseEntered(event);
end;
procedure TCocoaOpenGLView.mouseExited(event: NSEvent);
begin
inherited mouseExited(event);
end;
procedure TCocoaOpenGLView.mouseMoved(event: NSEvent);
begin
if not Assigned(callback) or not callback.MouseMove(event) then
inherited mouseMoved(event);
end;
procedure TCocoaOpenGLView.scrollWheel(event: NSEvent);
begin
if not Assigned(callback) or not callback.scrollWheel(event) then
inherited scrollWheel(event);
end;
procedure TCocoaOpenGLView.keyDown(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited keyDown(event);
end;
procedure TCocoaOpenGLView.keyUp(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited keyUp(event);
end;
procedure TCocoaOpenGLView.flagsChanged(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited flagsChanged(event);
end;
procedure TCocoaOpenGLView.resetCursorRects;
begin
if not Assigned(callback) or not callback.resetCursorRects then
inherited resetCursorRects;
end;
procedure TCocoaOpenGLView.drawRect(dirtyRect: NSRect);
begin
inherited drawRect(dirtyRect);
if CheckMainThread and Assigned(callback) then
callback.Draw(NSGraphicsContext.currentContext, bounds, dirtyRect);
end;
end.