lazarus-ccr/components/nvidia-widgets/docs/nvshaderutils/linkglslprogram.html
blaszijk 1e4e859bfb reorganizing documentation
implemented documentation creation in the build system
some minor code clean-up


git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2252 8e941d3f-bd1b-0410-a28a-d453659cc2b4
2012-01-12 13:19:49 +00:00

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<title>LinkGLSLProgram</title>
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<td><b>[<a href="../nvshaderutils/index.html">Overview</a>][<a href="../nvshaderutils/index-5.html">Procedures and functions</a>][<a href="../nvshaderutils/index-8.html">Index</a>]</b></td>
<td align="right"><span class="bartitle">Reference for unit 'nvShaderUtils' (<a href="../index.html">#nvwidgets</a>)</span></td>
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<h1>LinkGLSLProgram</h1>
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<h2>Declaration</h2>
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<td><p><tt><span class="code"><span class="kw">function</span> LinkGLSLProgram<span class="sym">(</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;vertexShader<span class="sym">: </span>GLuint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;fragmentShader<span class="sym">: </span>GLuint</span></tt></p></td>
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<td><p><tt><span class="code"><span class="sym">):</span>GLuint<span class="sym">;</span><br><br><span class="kw">function</span> LinkGLSLProgram<span class="sym">(</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;vertexShader<span class="sym">: </span>GLuint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;geometryShader<span class="sym">: </span>GLuint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;inputType<span class="sym">: </span>GLint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;vertexOut<span class="sym">: </span>GLint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;outputType<span class="sym">: </span>GLint<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code">&nbsp;&nbsp;fragmentShader<span class="sym">: </span>GLuint</span></tt></p></td>
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<td><p><tt><span class="code"><span class="sym">):</span>GLuint<span class="sym">;</span></span></tt></p></td>
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<span class="footer">Documentation generated on: Jan 12 2012</span>
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